it also seems to have indirectly affected the HDR mole people effect
Sorry if it's a bother, but can I ask what the specific values were? I edited every shadow and shader value that I could find, and tried it ingame too, and that effect is still present. Would love to get rid of it if possible.
Shadow quality and shader level, set both to minimum. I think I also put SSAO down to lowest maybe that has an effect too.
Mind you the mole people effect is still there, but I think it's less prominent. When playing this first I was noticing it all the time as I was panning the camera around, now it doesn't seem to happen all that much at least outdoors, indoors it's still the same.