rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
the lip sync might be decent, but the facial animations are really bad, so bad it becomes funny
Unlike non futurustic piranha bytes games here all factions seems to give in the skill tree different magics except outlaws that give better buff when you take drugs. In Risen 1 you could have swamp bandit for fighter path without using mana or choose inquisition monastery, in Risen 2 you had inquisition with the gunpowder or the voodoo path.Seems like Albs moved from full Bolshevism to full Nazism in one game to another. In the first game, trade is prohibited, everyone is a salve to the "hybrid" which doesn't care about human lives, the will of the great leader(hybrid) is above everyone and now, they are all about eugenics and other stuff like that.
From the first Elex the only people that did make some sense were Clerics, their religion focused on science, with some psionic brainwashing for non-believers, Albs were almost mindless automatons, Berserks were hippie vibes connected with autocracy based in caste system, with some idiotic code to which all were equal, but some were more equal than the others.
And if you were low in the food chain, any small transgression yeeted you out into exile, or you got outright killed for treason.
Outlaws... well, at least you won't be having a problem with stagnation there, and they have drugs and hookers, hence outlaws had what all the other factions didn't, which is fun.
Unlike non futurustic piranha bytes games here all factions seems to give in the skill tree different magics except outlaws that give better buff when you take drugs. In Risen 1 you could have swamp bandit for fighter path without using mana or choose inquisition monastery, in Risen 2 you had inquisition with the gunpowder or the voodoo path.Seems like Albs moved from full Bolshevism to full Nazism in one game to another. In the first game, trade is prohibited, everyone is a salve to the "hybrid" which doesn't care about human lives, the will of the great leader(hybrid) is above everyone and now, they are all about eugenics and other stuff like that.
From the first Elex the only people that did make some sense were Clerics, their religion focused on science, with some psionic brainwashing for non-believers, Albs were almost mindless automatons, Berserks were hippie vibes connected with autocracy based in caste system, with some idiotic code to which all were equal, but some were more equal than the others.
And if you were low in the food chain, any small transgression yeeted you out into exile, or you got outright killed for treason.
Outlaws... well, at least you won't be having a problem with stagnation there, and they have drugs and hookers, hence outlaws had what all the other factions didn't, which is fun.
It Is feasible to ignore faction upgrades and do only the regular one?
That would be a good reason to change models.This is mainly because of the lip sync program they use. Iirc its incompatible with the old models skeleton.Still doesn't explain why they didn't just reuse the better models of ELEX 1, for example Jax's face. His eyes aren't even the same color lolI have a different theory about Piranha Bytes. That they're not really a "professional" studio anymore but basically a bunch of folks working on games in their own time when they feel like it.
Although, the lip sync are technically impressive, the tradeoff it cost us is not worth it, you just have weird model with really good lipsync that drill into the uncanny valley
:fabulously optimistic:
Whether I was walking or running, the enemy would always close with me and lay the smack down.
i expect that some of them will kill you, other will not join the final fight. Not that it makes any differencecompanion loyalty has any importance in the game?
nooo you can't just make your character a white guy with a typical military haircut!!!!
Boring typical bad space marine character
So what's the quick and dirty? Worse than glorious ELEX?