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I can't seem to find a recipe for stamina potion, apparentely Caldrim is supposed to sell it but he doesn't for me? Or do I have to do a quest for him?
Max Stamina recipe for free from the building at the end of the airfield/hangers west of Hort. Where you have to go for the malfunctioning robots quest. Also a laser rifle in there.
So i've tried to kill logan to prevent the fucking bug i've encountered. Alas the quest-important NPCs are immortal. Pure decline. And there's no fucking console commands to kill npcs. Even skyrim has one...
So i've tried to kill logan to prevent the fucking bug i've encountered. Alas the quest-important NPCs are immortal. Pure decline. And there's no fucking console commands to kill npcs. Even skyrim has one...
So i've tried to kill logan to prevent the fucking bug i've encountered. Alas the quest-important NPCs are immortal. Pure decline. And there's no fucking console commands to kill npcs. Even skyrim has one...
Yep but i want to see if there is something after that quest. If there's some additional cinematics/conversation
with hybrid
after epilogue etc. etc. And there's no fucking video of that on youtube, so i can't just watch it there. So i'm left with waiting for the patch.
I'm not going to play this game again, so i just want to end it and move on.
Get Origin -> Add Trader to the location -> He has an infinite amount of Natural ELEX (10 pieces each time you trade with him) -> Craft ELEX Drink (+2 Attributes) -> Reach STR 100 or whatever number you like -> Profit
Origin is the official name of that town "In the center of the map", the town that will belong to you (in chapter one itself, quests are way too fucking easy).
I like how all people there call it Origin but the teleporter is named something stupid like, "At the center of the map". Did they forget to rename the portal?
Are the PSI spells supposed to look really bland and boring? I thought when I got chain lightning I would be shooting actual lightning not some little gay ass ball with some shitty spark fx
Yeah, all projectiles look like shit. Compare chain lightening from Warcraft 3 with this game, the difference is laughable.
Anyway, as a cleric, the only spell you need to use is that black hole one. Combine that with lasers and flame thrower to finish off enemies. I've been killing skull level mechs and monsters so much, even got two level-ups out of them (which considering the shit XP you get from killing..).
i whish they explore and expand the "your own city/faction" option in future games.
stuff like "ally with other faction" "war with other faction" etc etc etc
So i've tried to kill logan to prevent the fucking bug i've encountered. Alas the quest-important NPCs are immortal. Pure decline. And there's no fucking console commands to kill npcs. Even skyrim has one...
Yep but i want to see if there is something after that quest. If there's some additional cinematics/conversation
with hybrid
after epilogue etc. etc. And there's no fucking video of that on youtube, so i can't just watch it there. So i'm left with waiting for the patch.
I'm not going to play this game again, so i just want to end it and move on.
Watched some of the previews and while it's true, that the german voice actors are mostly the same and pretty good, the dialogues in "Nazi" are not.
Some of it sounds like it's translated from English into German. Especially in the beginning, where the main character speaks to himself/has inner dialogue.
But also later on. I don't know why this happened, maybe because nowadays a lot of german gamers play their games in English and that had some influence on the writers?
What I saw (or heard) in Elex didn't create the same atmosphere as for example Gothic II, where the dialogues felt natural.
Don't know whether other german speakers felt the same?
Unlimited inventory, free hp and mana from rest, respawning mobs, unlimited money to trade in for, unlimited stuff from traders.
But stats block your progress before you become a factory for accumulating feathers/claws/whatever.
How'd you know that? The endings on youtube ends on credits, didn't see any slides.
And you would think that PB screened out such bugs... Also they went silent on steam, no dev diary, no dev response when we can expect a patch...
Edit: I'm surprised Vault Dweller like the game quite much and has problem with getting elexit.
Loving it. The inventory is fucking retarded. And it's annoying as hell that the hippieserkers constantly bitch at me any time I open my inventory, check my map, or use my jetpack. Come on! That's 90% of the reason I'm not joining their faction.
So much better than Bethesda shit with all the bloated, meaningless combat, trash mobs, scaling, utterly repetitive dungeons, etc. Exploring is actually worthwhile and interesting. Combat is tricky until you figure it out. And the beginning is just stupidly hard. But I kinda like it.
Loving it. The inventory is fucking retarded. And it's annoying as hell that the hippieserkers constantly bitch at me any time I open my inventory, check my map, or use my jetpack. Come on! That's 90% of the reason I'm not joining their faction.
So much better than Bethesda shit with all the bloated, meaningless combat, trash mobs, scaling, utterly repetitive dungeons, etc. Exploring is actually worthwhile and interesting. Combat is tricky until you figure it out. And the beginning is just stupidly hard. But I kinda like it.
the hippserker complain then: duras have a jetpack, one of their leader ask you for movement sensor, half of them trade in tecnology and dulcis in fundus, they use a terraforming tecnology.
Get Origin -> Add Trader to the location -> He has an infinite amount of Natural ELEX (10 pieces each time you trade with him) -> Craft ELEX Drink (+2 Attributes) -> Reach STR 100 or whatever number you like -> Profit
There is a vendor in Fort who have infinite amounts of Natural Elex (18 pieces each time) and you can also buy alcohol nearby. Haven't found the workbench so you actually could do everything in the same place.
AND, if you are a cleric, you can earn LOADS of money by buying electronic scraps and iron ore -> energy potion out of it(the cleric one)
I think it's a bug, but upgrading this potion costs only... the smaller potion. So basicly from smallest one you go to the biggest one without a problem. Making 200 potions gives you like 10k Elex. This way you could probably maximize your stats without big effort. It would just take around an hour.
Ran low on quests, started checking logical places out, turned out there's Important Dude at a Converter. I sense that now I've done the early stuff and am on the classic PB later game fast-track, though I'm only level 22.
The economy might have some funky stuff like the exploit above, but I vastly, vastly prefer any game where I have meaningful money sinks and I'm hunting for cash 20 hours into the game, to, well, every other RPG where money is meaningless and it is the cheapest cost around.
The economy might have some funky stuff like the exploit above, but I vastly, vastly prefer any game where I have meaningful money sinks and I'm hunting for cash 20 hours into the game, to, well, every other RPG where money is meaningless and it is the cheapest cost around.
The problem is -game is unenjoyable for the first 10 hours, then it hits the sweet spot for about 10 hours of being challenging but not too easy/too hard. And then the last 10 hours is just steamrolling retarded power fantasy, with 100+ dmg weapons, broken explosives like grenades or flamers[fucking flamers/missile launchers with splash damage with 5m range and going through walls...], or super psi black hole. The fact that rest can replenish psi energy/mana doesn't help, because if your autism is very high, you could rest after every major fight, to not pay for potions. Not that you really need that with broken economy like above exploit.
Get Origin -> Add Trader to the location -> He has an infinite amount of Natural ELEX (10 pieces each time you trade with him) -> Craft ELEX Drink (+2 Attributes) -> Reach STR 100 or whatever number you like -> Profit
There is a vendor in Fort who have infinite amounts of Natural Elex (18 pieces each time) and you can also buy alcohol nearby. Haven't found the workbench so you actually could do everything in the same place.
AND, if you are a cleric, you can earn LOADS of money by buying electronic scraps and iron ore -> energy potion out of it(the cleric one)
I think it's a bug, but upgrading this potion costs only... the smaller potion. So basicly from smallest one you go to the biggest one without a problem. Making 200 potions gives you like 10k Elex. This way you could probably maximize your stats without big effort. It would just take around an hour.
yes it's actially a feature because what really allow to make you powerfull is perma stamina/HP potion that you can't make with that stuff but you need to explore the map
AND, if you are a cleric, you can earn LOADS of money by buying electronic scraps and iron ore -> energy potion out of it(the cleric one)
I think it's a bug, but upgrading this potion costs only... the smaller potion. So basicly from smallest one you go to the biggest one without a problem. Making 200 potions gives you like 10k Elex. This way you could probably maximize your stats without big effort. It would just take around an hour.
Watched some of the previews and while it's true, that the german voice actors are mostly the same and pretty good, the dialogues in "Nazi" are not.
Some of it sounds like it's translated from English into German. Especially in the beginning, where the main character speaks to himself/has inner dialogue.
But also later on. I don't know why this happened, maybe because nowadays a lot of german gamers play their games in English and that had some influence on the writers?
What I saw (or heard) in Elex didn't create the same atmosphere as for example Gothic II, where the dialogues felt natural.
Don't know whether other german speakers felt the same?
It does feel like it was written in English, then translated into German, but it also feels like it was meant to have been written in German first - but wasn't.
Take Origin. There is no village by that name in the German version. Hence the name of the teleporter.
Writing feels off. Gothicy, but... Not fully.
Here's what I suspect. A German dude at PB wrote the game in English first, but left some notes how to name certain things in German. Then the outsourced translators made it German following those pointers, which PB double checked, but not very thoroughly.
Hence the sometimes odd English phrases that were translated word for word into German, and yet the impression the design documents were German first.
Anyway, I wrote that weirdly. Here is what I suspect:
1. Game was planned in German
2. However, dialogue was written in English
3. Dialogue was translated to German using pointers from step 1. - but the translator sucked and translated English phrases jankily at times - or there were multiple translators.
4. Weird feelings ensue
Better check the "trial" because you can be severely dissapointed. Don't listen to codex hivemind, game is an enjoyable popamole but nothing more. It's slightly worse than fallout 4 in overall "smoothness", it has some ups vs F4, and some downs vs F4.
And this is precisely why Jasede likes it. At first I thought jasede was just bigging it up because he wanted to stick it to Grimoire after being oddly unenthusiastic about that game, jasede being a big blobber fan, but then, reading this thread made me realise, jasede loves this game because its a grinder whereas Grimoire probably wasn't grindy enough, what with it being too restricted in that department by Cleve's vision for the game. Are you going to deny this logic jasede?