thanks a lot for the advice courtier!
i'm happy to report that i've been playing pretty much non-stop since my last post and i've cleared both the Ice Caverns and the Histara (Wind) Caverns. yep, i even beat the 3 dragons inside the ice caves. the only thing i haven't done in those two dungeons is beat the floor masters, obviously... their time will come. oh yes...
right now i'm knee-deep in the mid-levels of the Church and man... that place is nasty. i completely get what you mean about mage-nuking not being reliable forever. i decided to take proactive measures to ensure party-usefulness and did some class-changing. i did a LOT of class changing.
- changed the fighter into a cleric (i hadn't realized they can equip all the same martial gear).
- switched the bishop (his spell levels were at 5) to an alchemist so he can start learning alchemy spells, and once he eventually gets level 9's switch back to bishop. he is currently rocking level 3 of alchemy (plus his previous 5 levels of mage/cleric thanks to bishop-ness)
- the samurai is "innocent" so far, and already has level 9 mage spells.
- i switched that ninja kid into a pure mage and grinded his ass until he got 1 casting of diomante, then switched him to pure Thief (traps are so deadly i need the biggest chance of success at disarming them. there is nothing as soul-crushing as a magic drain that takes away your last casting of diomante...). he is no longer dead weight, with full suite of mage spells and using a shortbow.
- since my alchemist had level 9's already, i switched him to bishop, and he's currently rocking level 2's of mage/cleric spells..
i realize now that you need both spells AND martial might or you're not doing it right. i fucking LOVE the class changing in this game. i'm addicted. the sheer versatility of mixing up bishop/mages with alchemists and vice-versa is AWESOME; and i've never felt cooler than when i switched the ninja to pure mage, snagged diomante, and switched to pure thief. this is absolutely the best class changing system i've played with
i did all of my grinding for these class changes in floor b6 of the Wind Caves, the one that has encounters with a Hydra, Tempests, and other wind-type assholes. They're dangerous as FUUUUCK (if they surprise you, it's p. much a party wipe), but each fight yields 8-12k EXP. With very careful use of diomante to escape once i was out of nukes and enchanting my gear to resist Mage/spells i could take those enemies in that floor down as long as they didn't surprise me.
as per your suggestion i'm gonna make sure to grind the fuck outta them demons in the church once i master the place. the dungeons are getting better and better man, with the ice caves being the first "fun" dungeon i experienced, and then the absolute nightmare that was the Wind Caves; however mastering the wind caves made me feel like a god
the Church sure is spooky doe :grimdark:
edit: oh, my sixth party member that i forgot to list is a brawler that i reallly really REALLY want to turn into a lord but he fucking NEVER reaches the necessary stats. oh well. oh, and i can't use any Valks cos ain't got no fems.
i'm happy to report that i've been playing pretty much non-stop since my last post and i've cleared both the Ice Caverns and the Histara (Wind) Caverns. yep, i even beat the 3 dragons inside the ice caves. the only thing i haven't done in those two dungeons is beat the floor masters, obviously... their time will come. oh yes...
right now i'm knee-deep in the mid-levels of the Church and man... that place is nasty. i completely get what you mean about mage-nuking not being reliable forever. i decided to take proactive measures to ensure party-usefulness and did some class-changing. i did a LOT of class changing.
- changed the fighter into a cleric (i hadn't realized they can equip all the same martial gear).
- switched the bishop (his spell levels were at 5) to an alchemist so he can start learning alchemy spells, and once he eventually gets level 9's switch back to bishop. he is currently rocking level 3 of alchemy (plus his previous 5 levels of mage/cleric thanks to bishop-ness)
- the samurai is "innocent" so far, and already has level 9 mage spells.
- i switched that ninja kid into a pure mage and grinded his ass until he got 1 casting of diomante, then switched him to pure Thief (traps are so deadly i need the biggest chance of success at disarming them. there is nothing as soul-crushing as a magic drain that takes away your last casting of diomante...). he is no longer dead weight, with full suite of mage spells and using a shortbow.
- since my alchemist had level 9's already, i switched him to bishop, and he's currently rocking level 2's of mage/cleric spells..
i realize now that you need both spells AND martial might or you're not doing it right. i fucking LOVE the class changing in this game. i'm addicted. the sheer versatility of mixing up bishop/mages with alchemists and vice-versa is AWESOME; and i've never felt cooler than when i switched the ninja to pure mage, snagged diomante, and switched to pure thief. this is absolutely the best class changing system i've played with
i did all of my grinding for these class changes in floor b6 of the Wind Caves, the one that has encounters with a Hydra, Tempests, and other wind-type assholes. They're dangerous as FUUUUCK (if they surprise you, it's p. much a party wipe), but each fight yields 8-12k EXP. With very careful use of diomante to escape once i was out of nukes and enchanting my gear to resist Mage/spells i could take those enemies in that floor down as long as they didn't surprise me.
as per your suggestion i'm gonna make sure to grind the fuck outta them demons in the church once i master the place. the dungeons are getting better and better man, with the ice caves being the first "fun" dungeon i experienced, and then the absolute nightmare that was the Wind Caves; however mastering the wind caves made me feel like a god
the Church sure is spooky doe :grimdark:
edit: oh, my sixth party member that i forgot to list is a brawler that i reallly really REALLY want to turn into a lord but he fucking NEVER reaches the necessary stats. oh well. oh, and i can't use any Valks cos ain't got no fems.
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