Courtier
thanks for the explenation.
btw, check out this gem of wisdom from the japanese wiki; (while i was searching to see what "elements" what abilities were, such as miasma wave)
"It should be noted that the abnormal state grant of breath, such as breath, etc. of fascination and petrochemical there is no relief means."
:D
edit: HOLY SHIT.
- Characteristic
- Total darkness attribute damage + instant death
- If you could not be disabled, but intends no matter how level Takakaro it is allowed to instant death at a certain probability.
- Since the damage itself is not high up there, there is (but still early to watch out) too there is no need to worry.
- The main use monster
- Haisosarisu, deployment shop, roots less tail, Baikon etc.
- approach
- Because it is darkness attribute in magician spells, there is no problem if either resistant to more than 100%.
- Since Zefefusu-Razefesu monks Spells if the darkness attribute resistant to 100% can also disable, here it is recommended.
- (Rather than a, there is no means to raise the magician Spells resistance because the case since after clearing that penetrated the resistance in essence almost)
- Some were removed, there is the impression that a relatively low level of the enemy uses, humiliating when a high level of character is swallowed by the crack in the ground.
ALL THIS TIME I'VE BEEN THINKING THAT YOU HAVE TO BOOST HOLY DEFENSE VERSUS THAT SHIT. now it all makes sense! that's why there are TWO different story-line quests that reward you with Dark Seals (seal +1 and seal +2 respectively) in the dungeons leading up to the Sanctum.
EDIT 2: more fun stuff from the japanese wiki:
mage spell from level 7, the "nuke" one: you can increase its damage by increasing the THUNDER elemental attack attribute. in the japanese wiki it says...
--
Enterukumisuta †
- Every time familiar, high-firepower spell of range two rows. This time, initial power has been weakened.
- Instead other skills "magician spell UP", the power is increased by LV rise. → LV about damage 180-250 in about 2000 of human monarch, about damage 500-650 in LV about 1500 human samurai (magician spell UP192%)
- Magician only, power is increased in each attribute correction value of Hikorikaminari.
- Note that does not increase power in the "spirit Agreement".
- True value of this spell is in when you have selected in the "spirit contract" rather than "magic of the essence."
- A stable high-firepower was, it is really big for Tatakikomeru ignoring the magic resistance. --
so 1) spirit contract boosts its damage, even though the game says it is a non-attributable spell attack, and 2) its damage is boosted by the mastery skills, so a pure Mage will ALWAYS nuke for way more damage than a bishop/bard/samurai; and 3) apparently you can boost its damage by increasing the value of "Hikorikaminari".
i did a quick google of that word and it says it is terminology often used in reference to natural storms and typhons, and in common usage is shortened in various ways and used as names and nicknames and that it denotes thunderous qualities.
i assume this means it's the lightning one...
also, the "Quake" spell is actually a death spell and apparently has absolutely NO relation to a natural phenomenon. according to the jp wiki that spell is the mage cracking open the underworld to suck them down to hell. literally. in order to boost the chances of voiding the enemies when you cast it the related attribute to pump up is DARKNESS.
accordingly to DEFEND against it you must have pumped your darkness defense. as i mentioned earlier the "instant death" spells from the Cleric spell lists are also darkness attribute, and operate the same way. boost dark attack percentage to increase change of killing enemy with it, boost dark defense to increase chance of nullifying it. this is why when you cast Elanmn on some enemies, usually devil/mytholgy types, it just always says "nullified". they probably have a high dark defense.