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Emulation central - recommendations in 1st post

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,295
Fucking hell.
Auto-Updated to new retroarch mednafen-psx core (0.9.38.6).
Too bad that it looks borked (disc swap doesnt work, it worked fine in earlier version 0.9.36.5).
Does any of you know a place where old cores can be found?

*Edit

Had to import CD1 memory save to epsxe, switch discs and export CD2 memcard to Retroarch.
Fucking newshit all-in-one coders.

:decline:
 
Last edited:

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,295
Updating the retroarch.exe to the newshit version fixed the above problem (disc changing works).

"Select from collection"? The fuck is this shit?

:roll:
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,250
Location
BRO
Codex 2012
BROS HERE ISA THE SETUP NOW

b5uPtHE.jpg
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
I guess it's git pull time just to see it run like shit at 0.5 fps :negative:
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,429
Location
Flowery Land
New SVNs of Dolphin are telling me MSVCP140.dll is missing. I know new SVNs of Dolphin have moved to Visual Studio 2015 and I need the redestibutatable, but I've already installed it. Any idea what the problem is?
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
New SVNs of Dolphin are telling me MSVCP140.dll is missing. I know new SVNs of Dolphin have moved to Visual Studio 2015 and I need the redestibutatable, but I've already installed it. Any idea what the problem is?
They might have done something weird and it's not looking in your path for some reason. Try copying the dll into the same folder the exe is in.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,429
Location
Flowery Land
I guessed that might be the reason (I've changed as many paths as possible away from my boot drive... and MANY games STILL insist on saving to c: ), but I have no idea where the redistributable actually installed to

I would ask this on the bug tracker, but it refuses to send registration email (tried multiple addresses).
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
there are two bug trackers, the old, disabled and read only google code one and a new one on their own server.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I guessed that might be the reason (I've changed as many paths as possible away from my boot drive... and MANY games STILL insist on saving to c: ), but I have no idea where the redistributable actually installed to

I would ask this on the bug tracker, but it refuses to send registration email (tried multiple addresses).
It should be in your Windows directory. I think probably a 32bit version somewhere in Windows/system32 and the 64bit one in Windows/syswow64
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
2,974
For anybody interested PPSSPP 1.1 is now available!:

What's new in 1.1
  • Support for ARM64 on Android, for improved performance on new devices. Has some new optimizations.
  • Support Android TV, like nVidia Shield TV
  • Screen rotation on PC, useful for vertical games like Star Soldier
  • Many minor performance improvements and compatibility bug fixes
  • GPU emulation fixes like correct depth rounding, fixing text in Phantasy Star
  • Other graphical fixes like UV rotation
  • Support savestates for homebrew apps
  • Simple integrated "Homebrew Store" to download PSP homebrew apps
  • Minor AdHoc multiplayer improvements. Still many issues left.
  • Disable a dangerous optimization on ARM, causing walk-through-walls in Tenchu
  • sceAtrac music compatibility fixes, fixing noise in a few games
  • Better texture scaling performance
  • Direct3D closer in features to OpenGL
  • Works better on BSD operating systems
  • Savedata management UI

And it looks like that RPCS3 is not dead and has finally released a version on github:
https://github.com/RPCS3/rpcs3/releases/tag/v0.0.0.6
Don't get your hopes up only 3 games are barely playable:
http://www.emunewz.net/forum/forumdisplay.php?fid=195
But it is nice to know that the project is not dead and that they are still working on it.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,429
Location
Flowery Land
It should be in your Windows directory. I think probably a 32bit version somewhere in Windows/system32 and the 64bit one in Windows/syswow64

Checking that directory shows it is indeed present on c/windows/syswow64. No idea what Dolphin is giving fits about

edit: copy pasting them into dolphin folder makes it work. No idea.

there are two bug trackers, the old, disabled and read only google code one and a new one on their own server.

I tried the new one linked in the latest blog.

edit: As I go to test something my controller has suddenly started showing as port 2, making all the binds I've made for everything ever invalid. How do I fix this with the xinput wraper?

edit 2: I've "fixed" it by uninstall/installing the newest version, but there has to be a better way.

Updated PPSSPP, still no Kenka Bancho 3. Forcing the clock to 222 and simulating UMD delays (which fixed the problems on original hardware) only makes for a soft crash (black screen you can quit to menu from instead of killing the entire emulator).

Also PPSSPP really needs to have a "PPSSPP config found in my documents, use it?" when starting a new version. Shouldn't have to go through and set that every time.
 
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yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
Does SMT: Nocturne work well on PCSX2 yet? I remember it having various graphical glitches.
 

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