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KickStarter Encased - isometric post-apocalyptic RPG under the dome

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Classic difficulty is even easier in the release version:
At Deaths door status has no countdown (so cannot die basically)
Enemies deal 30% less damage
Your group has 25% more health
Each miss increases your and your companions next attack by 30%

Seriously? And this is for "hardcore RPG players"? :lol:
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,876
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Veteran is even easier in the release version:
At Deaths door status has no countdown, so cannot die
Enemies deal 30% less damage
Your group has 25% more health
Each miss increases your and your companions next attack by 30%

Seriously? And this is for "hardcore RPG players"? :lol:
Is this a translation good up? Sounds like the antithesis of a veteran player.
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,837
Location
Le Balkans
Classic difficulty is even easier in the release version:
At Deaths door status has no countdown (so cannot die basically)
Enemies deal 30% less damage
Your group has 25% more health
Each miss increases your and your companions next attack by 30%

Seriously? And this is for "hardcore RPG players"? :lol:

Well, for your average Steam user, being owned by a pack of 3 rats in the Picnic basement, they can say at least i played on veteran, thats why
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Veteran is even easier in the release version:
At Deaths door status has no countdown, so cannot die
Enemies deal 30% less damage
Your group has 25% more health
Each miss increases your and your companions next attack by 30%

Seriously? And this is for "hardcore RPG players"? :lol:
Is this a translation good up? Sounds like the antithesis of a veteran player.

They actually wrote "Classic" but the description basically boils down to "for hardcore veteran RPG players with lots of experience". I am not even going to bother to mention the huge chunks of bonuses you get on the other two difficulties, it is bananas. The easiest one fills up an entire A4 sheet. :lol:

I made a screencap of the lowest diffuclty details:


I mean how can you even consider playing this... "difficulty". Can you even describe this as "difficulty"?
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,674
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Veteran is even easier in the release version:
At Deaths door status has no countdown, so cannot die
Enemies deal 30% less damage
Your group has 25% more health
Each miss increases your and your companions next attack by 30%

Seriously? And this is for "hardcore RPG players"? :lol:
Is this a translation good up? Sounds like the antithesis of a veteran player.

They actually wrote "Classic" but the description basically boils down to "for hardcore veteran RPG players with lots of experience". I am not even going to bother to mention the huge chunks of bonuses you get on the other two difficulties, it is bananas. The easiest one fills up an entire A4 sheet. :lol:

I made a screencap of the lowest diffuclty details:


I mean how can you even consider playing this... "difficulty". Can you even describe this as "difficulty"?
Any journos that complain this still being too hard yet?
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Slacker is a decent trait. You can start with 2 perks right off the bat though you suffer a -3 penalty to skill points per level which you can compensate for via "Observant" perk at level 3. Not too bad of a trait off, skill points for 2 perks at level 1.
They changed the bossy trait, now you suffer a loss of -25 encumberance and -5 precision instead of maximumAP/AP/starting AP. The +2 Influence, renamed Charm into that, is one of the few stat boosts you can get.
Prodigy remains shit, avoid like the plague. Well maybe there is a stat/perk combination that can make good use of it but if there is one I could not think of one as of yet.
Can you even describe this as "difficulty"?
Well yes. The difficulty is in claiming to posses any dignity after playing in this mode.

They should have named it "Brain dead" instead of story mode. Even reading a novel is more taxing than this... "difficulty". :lol:
 
Last edited:

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,436
Then again, combat was never a main focus for me in Encased.

I certainly don't need the combat to be the focus, but it would be nice if it at least provided some tension and resource management. The fact that they've nerfed it to the point where whole skill subsets are rendered completely unnecessary and obsolete is where I take most of my issue. Then you're not just fucking with minute-to-minute in-combat gameplay, but overarching character progession and its subsequent satisfaction as a whole.

Just too bad they went this route, particularly when they have four whole difficulty setting. Why make the highest difficulty so easy? Casual buffer I suppose.
 
Last edited:

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
The perk "Roaring good health" is now available at level 1 and gives +50 HP. This makes the "Slacker" trait even more powerful. 50 HP right of the bat? Very good choice and a decent trait off for the reduced skill points per level.
You can also get "Loner" from the get go and enjoy a 75% experience increase at the expense of having a party, also a good trait off.

Edit: Ha, you can become the Fist of the Northstar with Hand to Hand skills, the top ability at 150 is labeled "You are already dead" and deals 500 pure damage after 3 rounds. :lol:
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,377
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Then again, combat was never a main focus for me in Encased.

I certainly don't need the combat to be the focus, but it would be nice if it at least provided some tension and resource management. The fact that they've nerfed it to the point where whole skill subsets are rendered completely unnecessary and obsolete is where I take most of my issue. Then you're not just fucking with minute-to-minute in-combat gameplay, but overarching character profession and its subsequent satisfaction as a whole.

Just too bad they went this route, particularly when they have four whole difficulty setting. Why make the highest difficulty so easy? Casual buffer I suppose.

Combat not being a focus should ideally mean it's usually avoidable and there's few encounters, but the ones that exist are a challenge so it's worth getting into them.

Making shit easy is just boring.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,876
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Edit: Ha, you can become the Fist of the Northstar with Hand to Hand skills, the top ability at 150 is labeled "You are already dead" and deals 500 pure damage after 3 rounds. :lol:
It's like they WANT you to break the game and break it ruthlessly.
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,436
Yeah, sadly unless there is a big secret difficulty overhaul released at the last minute, it'll have to be a refund for me. So much potential here, but you can't just throw gameplay out the window and turn the whole game into storymode to appease a few early access whiners.

Also makes me wonder how much of this mark was left by the old Pope Amole. Would he really go this far with it?
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Here is a nice basic build idea, get your main stat to 10, leave the rest at 5, take "Slacker", get "Renessaince Man" perk at level 1 and boom, 11 in your main stat and 6 in the rest, and also +1 attribute from your wing which can potentially lead to 12 in a stat if you started with the boosted wing stat at 10, leaving loads of build paths.

It is, probably, not as OP as a super duper min maxed build but it sure is flexible.
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,837
Location
Le Balkans
Veteran is even easier in the release version:
At Deaths door status has no countdown, so cannot die
Enemies deal 30% less damage
Your group has 25% more health
Each miss increases your and your companions next attack by 30%

Seriously? And this is for "hardcore RPG players"? :lol:
Is this a translation good up? Sounds like the antithesis of a veteran player.

They actually wrote "Classic" but the description basically boils down to "for hardcore veteran RPG players with lots of experience". I am not even going to bother to mention the huge chunks of bonuses you get on the other two difficulties, it is bananas. The easiest one fills up an entire A4 sheet. :lol:

I made a screencap of the lowest diffuclty details:


I mean how can you even consider playing this... "difficulty". Can you even describe this as "difficulty"?

This is journo/average steamtard "i am a long time hard core rpg player since ye olde amiga days BUT i dont have time to learn/adapt any more, but still want to pwn" review difficulty.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Oh my, a lot of dialogue is narrated fully voiced. The narrator seems fine so far though as a non-native speaker I am not sure I can properly gauge whether he is good or not. Still at least he is not annoying.
Oh women get a female voice once the narration is over and the actual dialogue comes up.
 
Last edited:

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,837
Location
Le Balkans
Here is a nice basic build idea, get your main stat to 10, leave the rest at 5, take "Slacker", get "Renessaince Man" perk at level 1 and boom, 11 in your main stat and 6 in the rest, and also +1 attribute from your wing which can potentially lead to 12 in a stat if you started with the boosted wing stat at 10, leaving loads of build paths.

It is, probably, not as OP as a super duper min maxed build but it sure is flexible.

Take Silver Wing (+2 skill points at start, +1 cha)
Bossy trait (it used to give +2 cha / - 1 AP, dunno now)
Adjust all skills to 6
Perks at start are observant/renaissance man/loner and on lvl 15 intensive training. That puts you with 8 in all stats, lots of skill points, and with chems/items you can boost your stats as needed for stat/skill checks
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
The perk "High Tech Enthusiast" does NOT grant yourself 30 skill points to high tech weapons. Just in case some people are wondering. Testing out some stuff via Slacker trait atm.

Here is a nice basic build idea, get your main stat to 10, leave the rest at 5, take "Slacker", get "Renessaince Man" perk at level 1 and boom, 11 in your main stat and 6 in the rest, and also +1 attribute from your wing which can potentially lead to 12 in a stat if you started with the boosted wing stat at 10, leaving loads of build paths.

It is, probably, not as OP as a super duper min maxed build but it sure is flexible.

Take Silver Wing (+2 skill points at start, +1 cha)
Bossy trait (it used to give +2 cha / - 1 AP, dunno now)
Adjust all skills to 6
Perks at start are observant/renaissance man/loner and on lvl 15 intensive training. That puts you with 8 in all stats, lots of skill points, and with chems/items you can boost your stats as needed for stat/skill checks

I want a party so no Loner for me. Yeah I thought of Silver Wing but Orange just entices me more, as does White and Blue. Silver is second last only Black is less interesting to me.
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,837
Location
Le Balkans
Also a good tip - invest into survival early on, there was a skill that gives you x3 xp for all exploration and secrets, and since you will find a lot of em especially if your perception is good, you will get a lot of xp early on
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,633
Sounds like min-maxing is completely unnecessary. I was going to wait a week or so to let them patch the inevitable bugs, but maybe they'll do something about difficulty too.
 

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