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Community Ensure the Warriors of Diversity will live on in Eternity

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044

But they have TC on team and they saw Fargo doing it? That should amount to something, right?
No clue. Maybe Unity IS that good. Maybe they don't have the Troika's engines. Maybe they felt that Troika's tech is too outdated. Maybe they're planning to share tech with InXile and work together, which might shorten the development time.

In the end though, I doubt that they can do a brand new game on a brand new engine in 18 months.
 

nihil

Augur
Joined
Jun 11, 2006
Messages
490
Location
Sweden
Project: Eternity
Then this happened instead.


Could it be... :butthurt:

In all seriousness, though:


Do you want a Codexian reference in an Infinity Engine inspired RTwP game being created by Obsidian? If no, don't donate. If yes, the link is in the news post. You're a grown adult, I don't need to sell it any more than that.

Unless you really, really hate RTwP (which may well be the case) I don't see the necessity for such pessimism towards P:E. Tim Cain mentioning the system will be tailored to work with RTwP instead of a TB system being forced onto it sounds promising (but admittedly could be a disaster), we all know Obsidian (MCA) can do great C&C and storytelling, the world sounds interesting, and this isn't IE. Hopefully they won't recreate its flaws, but bring back its atmosphere. (Some programmer dude already said pathfinding won't be nearly as shitty in a Reddit thread, for instance.)

I will put something into this after payday.

To really answer your question, DU, yes I'd like to see such a reference. It doesn't pack a punch equal to the reference in WL2, for sure, because that's quite a statement (that game is quite a statement), but it still sounds like a step in the right direction. I'd like to see the Codex associated with any such incline.

Seriously, just a well-designed encounter with some unorthodox character builds and the party leader having a book called "The Codex" on him would be enough.


If this is possible, it's clearly what we should do. :)

...

On Unity: Well, fuck. But wait, they specifically said this would be 2D backgrounds with 3D characters, right? Sounds much more promising then, but how well is Unity fit for this?
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
Unity? I lol'd. :lol:

Estimated Delivery: April 2014

That gives them 19 months.
It's estimated date of delivery, so it means nothing.
It means they'll have a whole lot of problems with donors / fans complaining if it gets delayed by one month, let alone six months or more. And if it means nothing, why put that date on it at all? If your argument is that they don't even care enough about their own project to put a realistic date on it, then that should tell you all you need to know about the thought that's gone into this project.

You're a grown adult, I don't need to sell it any more than that.
The problem is not that you don't try to sell it. The problem is that you try very hard not to sell it. That's not only unfair and unprofessional.
Unfair to whom? Obsidian who don't get all the cash they otherwise would have? Is this where I get to complain that it was unfair for Obsidian to make Alpha Protocol a buggy piece of crap? Besides, we did much the same thing to Dead State - there certainly wasn't overwhelming love expressed. Given that, it seems very fair. As for unprofessional... When was the Codex ever "professional"? If professional means selling out what you actually think and instead selling some crap you don't really believe because you want the kids' money, then professional can go shove it. In fact, that's entirely what the Codex isn't.

Are you really saying that a "neutral" news post by me, with then me saying everything that I've said in this thread, would have somehow been "better"? This place doesn't exist to funnel money into developer's pet projects just because that's apparently the "professional" thing to do.

You could make it short, emotionless "you want it, we're doing it".
If Crooked Bee had made a warm and loving news post and I'd still been here calling the people who donated on day one - when they knew shit about the project other than a poorly drawn World Map - brain-dead, along with criticising them in the news thread, you'd still be complaining that I'm not doing enough to encourage people to donate.

It's not my "job", nor is it my "role" to sell someone elses KickStarter project. The Codex is an opinionated site. That's what it was founded for. It wasn't founded to suck up to developers or ignore the perceived short-comings in their games.

If you think this is going to be awesome, argue your point. Make your case, if you've even got one.

Instead you decided to publicly embrace your butthurt over people not agreeing with your "superior opinions" by calling them brain-dead idiots.
And you've decided to publicly embrace your butthurt over me embracing my butthurt with your "superior opinions" complaining about professionalism.

It's a vicious cycle.

I'll do $50+ next Friday if it's not too late. To many crack whores bills this week and whatnot.
We'll run the drive until we either reach the $5k or about 5 days or so before the KickStarter ends (so we have time to transfer the money around so payment can be made).
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Maybe they're planning to share tech with InXile and work together, which might shorten the development time.

There was a tweet from either MCA or Obsidian that (If I was reading correctly) said InExile would be helping with PE, as well as Obsidian helping them. They more than likely are going to be sharing resources and in house tools.

I guess you might consider this is the beginning of a new mini-Black Isle Studio... except for the name. And thankfully Herve is no where around to fuck it all up.
 

TwinkieGorilla

does a good job.
Patron
Joined
Oct 19, 2007
Messages
5,480
Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
It's a vicious cycle.

2qvt7jd.gif
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Unity? I lol'd. :lol:

Estimated Delivery: April 2014

That gives them 19 months.
It's estimated date of delivery, so it means nothing.
It means they'll have a whole lot of problems with donors / fans complaining if it gets delayed by one month, let alone six months or more. And if it means nothing, why put that date on it at all? If your argument is that they don't even care enough about their own project to put a realistic date on it, then that should tell you all you need to know about the thought that's gone into this project.
Not to mention that delaying by 6 months will cost a lot of money they may not have. KS' main advantage is its main weakness: the financial planning is on the artist, and if the artist miscalculates, there is no publisher to pay for the extra time.
 

godsend1989

Scholar
Joined
Oct 30, 2009
Messages
270
Divinity: Original Sin
They are forced by Kickstarter to show an estimated lunch date due the latest update now all projects have to show its not Obsidian fault.
 

nihil

Augur
Joined
Jun 11, 2006
Messages
490
Location
Sweden
Project: Eternity
Not to mention that delaying by 6 months will cost a lot of money they may not have. KS' main advantage is its main weakness: the financial planning is on the artist, and if the artist miscalculates, there is no publisher to pay for the extra time.

They are working on other games simultaneously, though, with the P:E team just being a small part of their studio. That should help them if something goes wrong.
 

majestik12

Arcane
Joined
Aug 2, 2007
Messages
2,196
It's not my "job", nor is it my "role" to sell someone elses KickStarter project. The Codex is an opinionated site. That's what it was founded for. It wasn't founded to suck up to developers or ignore the perceived short-comings in their games.
Then why start the drive in the first place? Everyone would understand if you simply said: "I do not want a Codexian reference in an Infinity Engine inspired RTwP game being created by Obsidian, screw you". Setting up a funraiser designed to fail does look sort of immature indeed.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
So much butthurt. DU's point is that he doesn't need to sell the fundraiser to you: you either want it or not based on Obsidian's efforts. Stop being such whining faggots.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
You can't fault him for being low on faith and not being all excited that Obsidian decided to make a RTwP fantasy game with elves and shit.

Amen to this. Arcanum made by Obsidian? Hell Yeah!, Fallout Made by Obisidian? :salute: But do we need another RTWP game with Elves, Faggs and Magic shit? DA 3 is made by Biowhore already. The goal of Kickstarter was to promote games which Big 4 won't touch like Expeditions: Conquistador, Wasteland 2, Legends of Eisenwald (those are three turn based Iso games with unique setting I chosen to Patronise. )

Codex You disappoint me MCA wrote some really cool dialogues and NPCs and some of Obsidian games are on my Favorites lists, but KKKodex was supposed to be site Devs fear and shiver thinking about not some :bounce: fansite. Besides this project is already funded, you want to be :obviously: and :incline:? Do the drive to help fun some original project which needs cash... Cause it has no big and cool names like Avalone or Fargo. http://www.kickstarter.com/projects/1684781151/legends-of-eisenwald
http://www.kickstarter.com/projects/1684781151/legends-of-eisenwald
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,624
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So much butthurt. DU's point is that he doesn't need to sell the fundraiser to you: you either want it or not based on Obsidian's efforts. Stop being such whining faggots.

Of course, this is the Codex, he's the big boss man, he doesn't need to do shit.

But we can still call him out for starting a fundraiser for a game he doesn't like. That's kind of retarded.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
So much butthurt. DU's point is that he doesn't need to sell the fundraiser to you: you either want it or not based on Obsidian's efforts. Stop being such whining faggots.

Of course, this is the Codex, he's the big boss man, he doesn't need to do shit.

But we can still call him out for starting a fundraiser for a game he doesn't like. That's kind of retarded.

On the contrary: he started the fundraiser on behalf of those Codexites that want the fundraiser, even if he doesn't support it himself. If someone wanted to start an alternate one, all they had to do was do so. But they didn't.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,624
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So much butthurt. DU's point is that he doesn't need to sell the fundraiser to you: you either want it or not based on Obsidian's efforts. Stop being such whining faggots.

Of course, this is the Codex, he's the big boss man, he doesn't need to do shit.

But we can still call him out for starting a fundraiser for a game he doesn't like. That's kind of retarded.

On the contrary: he started the fundraiser on behalf of those Codexites that want the fundraiser, even if he doesn't support it himself. If someone wanted to start an alternate one, all they had to do was do so. But they didn't.

Because we were waiting for him: http://www.rpgcodex.net/forums/index.php?threads/project-eternity.76071/page-2#post-2267185
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
Again, who gives a shit? We're not donating for him, we are to memorialise the Codex.

Or would you rather that DU would only authorise Codex fundraisers for games he likes? :P
 

maverick

Cipher
Patron
Joined
Nov 27, 2007
Messages
504
Location
Brazil
Codex 2012 MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
Donated $25. But can't find a way to send a PM to DU with my account info. Missed the option in paypal :(

I also find the lack of faith of you all disturbing :obviously:
 

xilo3z

Educated
Joined
Apr 17, 2012
Messages
80
No clue. Maybe Unity IS that good. Maybe they don't have the Troika's engines. Maybe they felt that Troika's tech is too outdated. Maybe they're planning to share tech with InXile and work together, which might shorten the development time.

In the end though, I doubt that they can do a brand new game on a brand new engine in 18 months.

That actually brings up an interesting point that Fargo mentioned during his keynote thingy majig. He said one of the reasons for choosing Unity was the ability to share and redistribute assets between projects, companies, well really anything. He likened using Unity to being like a movie studio using the same lots and backdrops in different lights and styles for vastly different projects. Fargo and Obsidian sharing assets and tech seems extremely likely.
 

Stelcio

Savant
Joined
Jan 18, 2012
Messages
237
It means they'll have a whole lot of problems with donors / fans complaining if it gets delayed by one month, let alone six months or more.
So? It's still an estimated date, so they have the right to deliver later.
And if it means nothing, why put that date on it at all?
As was said, they had to.
If your argument is that they don't even care enough about their own project to put a realistic date on it, then that should tell you all you need to know about the thought that's gone into this project.
I don't know if they care and I don't care. I care if they deliver a good game, even if it will be some time later than estimated date of delivery.

My argument here is that they aren't constrained by deadlines, even though they showed the estimated date of delivery.

Unfair to whom?
To people at the Codex, to guys who want that fundraiser to succeed. Either you don't understand that by posting this way you sabotaged the effort or you did it on purpose.
Besides, we did much the same thing to Dead State - there certainly wasn't overwhelming love expressed.
Your news post here wasn't neutral, it was highly negative and discouraging.
When was the Codex ever "professional"? If professional means selling out what you actually think and instead selling some crap you don't really believe because you want the kids' money, then professional can go shove it. In fact, that's entirely what the Codex isn't.
Don't put words in my mouth. Professional means doing what you are ought to and doing it the way it should be done. No-one expected your fundraiser announcement to be Obsidian marketing agenda, but it shouldn't discourage people from donating.
Are you really saying that a "neutral" news post by me, with then me saying everything that I've said in this thread, would have somehow been "better"?
Than this? Hell yes. Of course there are better ways like letting someone else post the announcement. If you aren't excited by the idea, just do your duty as admin instead of disturbing things.
This place doesn't exist to funnel money into developer's pet projects just because that's apparently the "professional" thing to do.
Where have I said it is what "professional" means? Nowhere. If you aren't witty enough to grasp what I had in mind, don't try too hard. Also I don't think you are to decide single-handedly what this place exist for and what it doesn't. But I think that's the very point where we disagree.

If Crooked Bee had made a warm and loving news post and I'd still been here calling the people who donated on day one - when they knew shit about the project other than a poorly drawn World Map - brain-dead, along with criticising them in the news thread, you'd still be complaining that I'm not doing enough to encourage people to donate.
No, because you'd be doing it just like every other user, you wouldn't be exploiting your rights to impose your personal opinions. You seem to not want this fundraiser to succeed and to do everything you can to make it fail without yourself being blamed. Pathetic attempts to discredit me by implying I propose to milk the money for PE on Codex, when I'd just rather have a fair fundraiser announcement, fair for people here on Codex who want it, just prove your intentions are shady at best.
It's not my "job", nor is it my "role" to sell someone elses KickStarter project.
Nope, your role is to provide fair assistance to the Codex community. People at Codex wanted a fundraiser, so your role was to help them with it. If you at the same time try to disturb the project by stating some negative shit while announcing it, you break your role here.

And you've decided to publicly embrace your butthurt over me embracing my butthurt with your "superior opinions" complaining about professionalism.
Yes I did but it's much less publicly as I did it in a comment and as a mere user, unlike you, who did it as admin on a front page news post throwing insults on people. If you still can't see a difference, then that's why you didn't grow up to your role.
 
Joined
Dec 5, 2009
Messages
127
Codex 2012 Serpent in the Staglands
I
So much butthurt. DU's point is that he doesn't need to sell the fundraiser to you: you either want it or not based on Obsidian's efforts. Stop being such whining faggots.
'm really looking forward to the game, and have already donated to KS, but after skimming through this thread, I feel I have to agree with this...
 

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