EG
Nullified
- Joined
- Oct 12, 2011
- Messages
- 4,264
No clue. Maybe Unity IS that good. Maybe they don't have the Troika's engines. Maybe they felt that Troika's tech is too outdated. Maybe they're planning to share tech with InXile and work together, which might shorten the development time.
In the end though, I doubt that they can do a brand new game on a brand new engine in 18 months.
That actually brings up an interesting point that Fargo mentioned during his keynote thingy majig. He said one of the reasons for choosing Unity was the ability to share and redistribute assets between projects, companies, well really anything. He likened using Unity to being like a movie studio using the same lots and backdrops in different lights and styles for vastly different projects. Fargo and Obsidian sharing assets and tech seems extremely likely.
Aside from the whole "copyright law" thing, what prevented them from keeping/sharing their assets in the past?