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Epic Games Store - the console war comes to PC

Jezal_k23

Guest
Of course. Why would they give it away for not even using their platform? They want more active users. You pick the games up, you have to use the Epic launcher to run them, you're using the platform so you're a potential customer, and you're boosting their numbers.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
Advance against sales most likely, like with other deals we know about. If it was stright up payment Epic would need to move 3M full price units to break even, which is not going to happen.
In the article, "Elsewhere in the document, it notes that this payout is specifically being counted as revenue for the exclusivity deal and isn't related to revenue from sales of the game." which I would take to mean it isn't just an advance against sales.
 

HarveyBirdman

Liturgist
Joined
Jan 5, 2019
Messages
1,048
Of course. Why would they give it away for not even using their platform? They want more active users. You pick the games up, you have to use the Epic launcher to run them, you're using the platform so you're a potential customer, and you're boosting their numbers.
I was hoping somebody figured out a workaround. Oh well. My backlog is already going to take me a decade to finish, so it's no big deal.
 

Jezal_k23

Guest
Test if you can download the game and then close Epic and just run the .exe. I would doubt so but might be worth a try.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
Advance against sales most likely, like with other deals we know about. If it was stright up payment Epic would need to move 3M full price units to break even, which is not going to happen.
In the article, "Elsewhere in the document, it notes that this payout is specifically being counted as revenue for the exclusivity deal and isn't related to revenue from sales of the game." which I would take to mean it isn't just an advance against sales.

What it says is that it's not accounted as revenue from game sales, it doesn't exclude the possibilty that Epic won't send them any sales revenue untill it recoup these 10M.

Of course it's not impossible, since with Fortnites 200M monthly revenue, they certainly can afford to burn some money... It'll be clear after next quarterly report.
 
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Fishy

Savant
Joined
Jan 24, 2019
Messages
398
Location
Ireland
Just found out the outcry about the new 30-day rule on Steam game page. Some battles you just can't win. One day Steam is a horrible monopolistic platform that costs too much for useless services and where new games are invisible and can't be promoted, the next they're bullies for taking away an apparently essential marketing tool... Reminds me of the great floodgates opening when Valve caved in after indies went up in arms against unacceptable curation, only to end up being blamed for games having too much competition on the store.

It's pretty insightful to see the complaints coming from itch.io users though. Considering itch allows a free choice of cut down to 0% should one wish to, it goes a long way to show how much of a red herring it actually is. It's all about visibility and marketing. This is what they still crave from Steam, and this is the major benefit of the EGS: very very little competition for minds on a highly curated store.
 

Fishy

Savant
Joined
Jan 24, 2019
Messages
398
Location
Ireland
Rocket League (now Epic property) no longer regionally priced in a few regions on Steam. Competition already driving prices down!

Argentina: AR$ 224,99 to AR$1153,00
Brazil: R$ 36,99 to R$ 83,05
India: ₹ 565 to ₹ 1435
Mexico: Mex$ 179.99 Mex$ 400.05
Russia: 419 ₽ to 1331,05 ₽
Taiwan: NT$ 468 to NT$ 628
Turkey: ₺31,00 to ₺116,05
 
Joined
Mar 3, 2010
Messages
9,483
Location
Italy
I really do wonder how big the numbers are for people morally okay with piracy who bought on Steam for its features. It's a genuine question, and I don't think anyone knows the answer. In either case though there's a sizable number of people who are not morally okay with piracy, and exclusives will work on them (as shown throughout gaming history). Exclusives are the third way to make money, in addition to your first sentence. Do you think Epic's paying for them just for shits and giggles? Do you think Sony and Microsoft do? They influence consumer behavior, obviously.
in a digital world, features have to act along our laziness.
remorseless pirate here.
i avoided steam for years, it was completely useless to me, i wanted and still want my physical object when i give money away for it, if i don't own money anymore i demand to be owning something else in exchange, play.com got rich with my orders.
my first purchase on steam has been the x-com package, because
1) i could download it faster than i could find the floppies
2) it worked out of the (virtual) box, without tinkering with dosbox
3) it was updated
4) it was hella cheap
all those reasons went along with laziness.
during the later years i also bought a lot during the 80-90% sales, 1-5 euros for a game was cheap enough to convince me to forfeit my preciousssss box. bundles helped too. also workshop, once properly fixed long, long later, has been a valuable commodity.

times are a changin', it'd take me several days, even a whole week in special cases (like middle earth shadow of war. nigga please, 100 gb? are you nuts?), to download a game, point 1 is out. 99% of the sold stuff barely works, needing months of patches, point 2 is out. it doesn't matter, i must wait for updates, i'm not gaining any time here, point 3 is out. sales aren't as good as they were, games which once went down to 20% price after 6-10 months now are still full price after years, so point 4 is out.
and then, on top of all this, i have to put up with a gigantinc plethora of clients and launchers, each and every one of them a potential security breach, an annoyance, a weight on ram and cpu, a reason to be worried.
i see absolutely no reason to keep following these trends, i rather stopped buying altogether.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
1) Like downloading from a torrent would be any faster.
2) and 3) Pirates have to wait for a new crack to get patches.
4) They've figured out that they can actually make more money by letting some poorfags go, instead of devaluing their games too fast.

All points are dealt with on Epic no worse than on Steam. If anything Epic provides exclusive indies with proffessional QA teams for free, because it doesn't want buggy games as their exclusives, so point 2) is actually better.
 

HarveyBirdman

Liturgist
Joined
Jan 5, 2019
Messages
1,048
I doubt that.
The larger concern is becoming a node on the Chinese intelligence network. We can't be sure what information they're looking for, and we can't be sure what they'll do with it... but we can be sure that, whatever they're doing, it's opposed to my best interest.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
https://www.eurogamer.net/articles/...-is-the-fastest-selling-game-in-2ks-history_7

Borderlands 3 has managed to sell over five million copies in its first five days - doubling the amount Borderlands 2 sold in its first week of release and making it the fastest-selling game 2K has ever made.

It's even become 2K's highest-selling title on PC in a five-day window, which is of note given the PC version of Borderlands 3 is an Epic Games store timed exclusive.

Oh man, it's almost like you're a bunch of whiny cunts who don't matter at all.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
https://www.eurogamer.net/articles/...-is-the-fastest-selling-game-in-2ks-history_7

Borderlands 3 has managed to sell over five million copies in its first five days - doubling the amount Borderlands 2 sold in its first week of release and making it the fastest-selling game 2K has ever made.

It's even become 2K's highest-selling title on PC in a five-day window, which is of note given the PC version of Borderlands 3 is an Epic Games store timed exclusive.

Oh man, it's almost like you're a bunch of whiny cunts who don't matter at all.
Oh man, it's almost like this number doesn't matter, because we don't know how would it sell on Steam.
 

Alienman

Retro-Fascist
Patron
Joined
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Messages
18,437
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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
I assume at least 1 or 2 of those million "sold" are part of the guaranteed sales thingy. No reason why EPIC wouldn't include those numbers as sold.
 

Thane Solus

Arcane
Joined
Apr 29, 2012
Messages
1,687
Location
X-COM Base
China OS which lets you block just about anything POS apps vs Android default that lets any applications have 10 permission, including reading your contacts, see your images, access your gps etc. You goys dont look at the permissions when installing the next desu desu apps, right? Pointless... The definition of Drones.
 

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