Chapter 7: Makrimalli, overture
Looking down at the base, you consider going directly to the airfield, grabbing any available aircraft and cutting away your loses. But that might leave you stranded in orbit. And the path of glory is not for the meek or timid, so you prepare to move right at the middle of the base. You might face space marines down there, but you are confident you can take them and such victory would wash away some of the losses of the campaign.
At first you progress slowly, keeping to what meager cover the slope has, successfully staying undetected until you are close to your target, a portion of the perimeter lightly defended by just a handful of light fortifications, manned by a few distracted guardsman, though the presence of an auspex net would have made any infiltration attempt through the perimeter a dubious proposition. With a last whispered prayer to the Dark Gods, you sprung from your concealed position, breaking into a dead sprint. The nightfall which had helped you reach this far undetected continues to help you, with the foolish Imperials detecting you too late to bring their heavy weapons to bear and you are only targeted by scattered stubber and las fire, ineffective against the plating of your power armour.
Then Frax, Zephus and you reach each a different section and the carnage can start in earnest. Each swing of your mace leaves broken bodies in its wake, your victims cringing when they realize what your weapon is made from.
"Where is your corpse god, faithless heathens?" you shout "Now witness the glory of the true Gods!"
On his side, Zephus strikes like lighting one guard after the other, blades flashing and leaving only dead or soon to be, while Frax is holding his shotgun one-handed, each shot pulping whole groups of guards, while his chainsword is cutting down any that comes close.
Suddenly your vision is filled with fire, as a flamethrower is aimed you. But, keeping your calm and trusting the protection of your armour, instead of trying to evade the stream of flame, you walk through it, before grappling the guard wielding the flamethrower, your transhuman grip augmented by your power armour breaking his bones like glass, throwing him at a reinforcing squad and then blowing up the promethium tank with a well-placed bolt, spreading fire and mayhem. Continuing to shoot with your sidearm, you target squad leaders and weapon specialists, your bolts breaking apart the pathetic guards as they attempt to retreat.
Then Zephus, having commandeered a rocket launcher from the position he's assaulted, fires a volley of krak rockets, blowing open a pair of IFV, turning the retreat into a rout.
"A good start." says Zephus as you regroup, surrounded by the dead and dying.
"The Dark Gods were with us! And, anointed by the blood of unbelievers, that field has received their blessing." you declaim, while scooping up some blood from one of your victims and sketching a star of chaos on the fortification you've just stormed.
"Glory to the Dark Gods!" shouts Frax, raising a bloody chainsword.
"Now we keep moving deeper inside the base, before reinforcement arrive; we have to keep moving or they'll drown us under waves of weaklings." you order.
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Just a few moments after leaving the perimeter, you move forward through barracks, when you come upon another squad, rushing toward where you were coming from. Too late. Too slow. You rush at them and start butchering, caught flat-footed and in the open they don't stand any chance.
You relish in the carnage, savoring the offering you are making to the true Gods, when, abruptly, twin stream of bolt fire cut though the scrum, leaving a bloody swath behind. You dash away, bull-rushing through the remaining guards to avoid being cut down. As you run, you spot that the fire is coming from a bright green bike rushing toward you, its rider revving a chainsword. Bolts impact your armour, the shocks felt even through the layers of ceramic and plasteel, but you successfully evade the bike in a desperate dive, though the rider leaves a deep gouge in you shoulder pad with his weapon. Frax also has to dodge the bike, but comes out of his dodge shotgun firing at the Subjugator, but the buckshot is too weak to pierce the heavy armor on either the marine or the machine he's riding.
You move to fire on rider before he's made his U-turn and comes for another pass, but before you have time to do so, you have to jump into cover as another motorbike starts shooting from the same direction the first one arrived. Stuck behind a dwindling rockrete barrier that's getting destroyed by boltfire and with another bike about to bear on you from the other direction, you curse the marines. But before you try to get yourself outside of that tricky situation, Zephus bursts through a window, knife in hand and jump on the second space marine, taking him off his bike, but you don't watch the combat unfold, as the first marine is charging back at you.
With the second bike out of action and the remaining guards having ran off, you successfully coordinate with Frax and the two of you strike the marine at the same time. Despite the dual strike, the impact is terrible, Frax's chainsword get cut in two, the tip flying off and Frax thrown to the ground, bleeding from a jagged gash on his arm. You hold on, despite the screaming in your muscles and the warning runes lighting up in your helmet, throwing the marine off his bike. You follow up with a rain of blows, making so that the loyalist can't stand up, but it takes Frax plunging the stump of his chainsword through his chest for the Subjugator to stop his struggles.
You turn to see Zephus stumbling away from his opponent, leaving the loyalist with combat knife plunged to the hilt in his helmet, but Zephus hasn't won unscathed, having received a volley of bolts at close range, digging divots in the plate and in one case breaking through, exposing the fused ribs beneath the skin.
Seeing that this side is secure for the moment, you clap on Frax on his shoulder "And now you have faced our erstwhile brothers, separated from us by the Emperor's arrogance and deceit, still struggling against the true nature of the galaxy. This one is the first of many, I hope, whom you will show the superiority of Chaos."
"They die harder than standard humans, but they die all the same, all for the glory of Chaos." he answers, saluting you with the dead marine's chainsword, taken to replace his own.
"Well, he's not dead yet, but close enough for a first time, I guess.", you continue, pointing to the weakly struggling marine on the ground. But then you hear the thump of mortars and the whistling of shells and you understand that the near-dead loyalist wasn't mumbling curses or oaths against you, but rather calling an artillery strike on him, hoping to get you at the same time. The bastard. But before you move away from here, you have the time to loot something from the dead marine
a) Bolter, which will expand your range capabilities.
b) Belt of frag and krak grenades, always useful in urban combat.
c) Helmet, to stick on your armour, showing everyone you've beaten one of the loyalist angels of death.
d) Tank filled with promethium, which can be used as a makeshift incendiary bomb.
e) Nothing.
Then you run away, the shells exploding just behind you.
"The remaining marines, if there are any, will likely be aware that two of their number have died, they'll be on their guard." points out Zephus, whose wound has stopped bleeding, but he's still running less smoothly than usual.
"We'll still kill them, just like we did with those two." you answer.
Now that you're inside the perimeter, you have to choose your objective.
X) Go to the airfield. Now that you're inside the perimeter, stealing a flyer should be easy. But you still have the same downsides as before.
Y) Go to the strategium
Z) Go to the space marine's landing site
AN: Well, it's still 2021 somewhere on Earth, right?
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