MadMaxHellfire
Arcane
they've never been weak, and always fielded at least double my army.
Don't you have the Mandate of Heaven DLC? With that active, you can easily take Ming on even when they have three times your army, as long as their mandate is low. At 0 mandate, their troops take 50% more damage and they suffer massive country-wide penalties (-50% manpower, -50% goods produced, +5 unrest). As Japan, usually I feel confident against them even when they have 6 times my army. Tanking their mandate is also very easy since you just need to occupy random provinces and spread devastation. If you make Oirat your vassal and win a battle against an army that has the ruler as general, you can trigger an event that immediately drops their mandate by 20. Then, as soon as you occupy Beijing, it drops again by 50.they've never been weak, and always fielded at least double my army.
Bah,ming is still strong,i am yet to see them explode. Always have to tag to them and manually release the rebels because ming constantly harsh threat them or something and all the rebels are stuck at 0%. Could be a bug. I do miss the old event where they just exploded. I haven't seen mingplosion in like half a decade. The AI just cheats too much for that to happen.Don't you have the Mandate of Heaven DLC? With that active, you can easily take Ming on even when they have three times your army, as long as their mandate is low. At 0 mandate, their troops take 50% more damage and they suffer massive country-wide penalties (-50% manpower, -50% goods produced, +5 unrest). As Japan, usually I feel confident against them even when they have 6 times my army. Tanking their mandate is also very easy since you just need to occupy random provinces and spread devastation. If you make Oirat your vassal and win a battle against an army that has the ruler as general, you can trigger an event that immediately drops their mandate by 20. Then, as soon as you occupy Beijing, it drops again by 50.they've never been weak, and always fielded at least double my army.
Bah,ming is still strong,i am yet to see them explode. Always have to tag to them and manually release the rebels because ming constantly harsh threat them or something and all the rebels are stuck at 0%. Could be a bug. I do miss the old event where they just exploded. I haven't seen mingplosion in like half a decade. The AI just cheats too much for that to happen.Don't you have the Mandate of Heaven DLC? With that active, you can easily take Ming on even when they have three times your army, as long as their mandate is low. At 0 mandate, their troops take 50% more damage and they suffer massive country-wide penalties (-50% manpower, -50% goods produced, +5 unrest). As Japan, usually I feel confident against them even when they have 6 times my army. Tanking their mandate is also very easy since you just need to occupy random provinces and spread devastation. If you make Oirat your vassal and win a battle against an army that has the ruler as general, you can trigger an event that immediately drops their mandate by 20. Then, as soon as you occupy Beijing, it drops again by 50.they've never been weak, and always fielded at least double my army.
If you have any kind of problem with EU4 the solution is to follow the MP meta and go quantity/economic/quality
on top of having been invulnerable for 200 years, my china also has a 10k debt but no intention of bankrupting.
Basically, every other campaign I play is in Japan and I can't remember the last time I saw Ming not explode. With player intervention (blockade ports/siege Beijing, Nanjing, and Canton/spread devastation everywhere), there's no way Ming can keep its mandate above 0. And how can you lose a war against someone with +50% damage received?Bah,ming is still strong,i am yet to see them explode. Always have to tag to them and manually release the rebels because ming constantly harsh threat them or something and all the rebels are stuck at 0%. Could be a bug. I do miss the old event where they just exploded. I haven't seen mingplosion in like half a decade. The AI just cheats too much for that to happen.Don't you have the Mandate of Heaven DLC? With that active, you can easily take Ming on even when they have three times your army, as long as their mandate is low. At 0 mandate, their troops take 50% more damage and they suffer massive country-wide penalties (-50% manpower, -50% goods produced, +5 unrest). As Japan, usually I feel confident against them even when they have 6 times my army. Tanking their mandate is also very easy since you just need to occupy random provinces and spread devastation. If you make Oirat your vassal and win a battle against an army that has the ruler as general, you can trigger an event that immediately drops their mandate by 20. Then, as soon as you occupy Beijing, it drops again by 50.they've never been weak, and always fielded at least double my army.
Never had a problem beating them.just not seeing them explode. Could be some bug that is part of some retarded DLC.Basically, every other campaign I play is in Japan and I can't remember the last time I saw Ming not explode. With player intervention (blockade ports/siege Beijing, Nanjing, and Canton/spread devastation everywhere), there's no way Ming can keep its mandate above 0. And how can you lose a war against someone with +50% damage received?Bah,ming is still strong,i am yet to see them explode. Always have to tag to them and manually release the rebels because ming constantly harsh threat them or something and all the rebels are stuck at 0%. Could be a bug. I do miss the old event where they just exploded. I haven't seen mingplosion in like half a decade. The AI just cheats too much for that to happen.Don't you have the Mandate of Heaven DLC? With that active, you can easily take Ming on even when they have three times your army, as long as their mandate is low. At 0 mandate, their troops take 50% more damage and they suffer massive country-wide penalties (-50% manpower, -50% goods produced, +5 unrest). As Japan, usually I feel confident against them even when they have 6 times my army. Tanking their mandate is also very easy since you just need to occupy random provinces and spread devastation. If you make Oirat your vassal and win a battle against an army that has the ruler as general, you can trigger an event that immediately drops their mandate by 20. Then, as soon as you occupy Beijing, it drops again by 50.they've never been weak, and always fielded at least double my army.
not having at least half their troops makes the trick. basic math. and:Basically, every other campaign I play is in Japan and I can't remember the last time I saw Ming not explode. With player intervention (blockade ports/siege Beijing, Nanjing, and Canton/spread devastation everywhere), there's no way Ming can keep its mandate above 0. And how can you lose a war against someone with +50% damage received?
I sense some kind of communication problem here.not having at least half their troops makes the trick. basic math. and:Basically, every other campaign I play is in Japan and I can't remember the last time I saw Ming not explode. With player intervention (blockade ports/siege Beijing, Nanjing, and Canton/spread devastation everywhere), there's no way Ming can keep its mandate above 0. And how can you lose a war against someone with +50% damage received?
they've never been weak, and always fielded at least double my army.
i tried, and they had so many troops i couldn't beat any odds, i'd get carpet bombed in a matter of seconds.I sense some kind of communication problem here.not having at least half their troops makes the trick. basic math. and:Basically, every other campaign I play is in Japan and I can't remember the last time I saw Ming not explode. With player intervention (blockade ports/siege Beijing, Nanjing, and Canton/spread devastation everywhere), there's no way Ming can keep its mandate above 0. And how can you lose a war against someone with +50% damage received?
they've never been weak, and always fielded at least double my army.
Have you actually tried to go to war with them while their mandate is low? Or are you complaining about them being invincible without having ever tried to fight them? Even with less than half their army, you should be able to defeat them due to how the Mandate of Heaven works.
The last time I fought them as Japan, I had around 40k troops and they had 240k. I'm sure you can understand that if they're easy to beat with 1/6 of their army then it shouldn't be hard with 1/2. Basic math.
I don't get it. At low mandate, Ming soldiers are basically made of paper. You should be able to shred through them regardless of their numbers. As a steppe nomad, you should also cause the Ungarded Nomadic Frontier event for Ming, which destroys their mandate and lowers their morale by 15%. Are you behind on military technology or fighting on mountains for some reason? I'm going to try a Mongolia campaign next, just to see if there's something I'm missing.i tried, and they had so many troops i couldn't beat any odds, i'd get carpet bombed in a matter of seconds.
Are they even playtesting this shit? Allowing you to concentrate development on your subjects only when they have positive opinion or low liberty desire would greatly delay this madness. I don't want to comment on the favors thing, since the numbers are clearly off right now, just like right after the Emperor update, with nations constantly joining the empire regardless of any factor.Buahahaha this DLC is broken beyond believe,clearly they just don't give a fuck about it any more buahahahahha. It is so fucking broken that it is not even funny lol.
Paradoxian C&CGreat release!
They are really that incompetent. I can't fathom how it takes them that much time to create those broken systems and mechanics. I am honestly baffled at their incompetence,a single modder for that time could make better shit than the whole of paradox team. Those people are getting paid for just existing,it is disgusting. They even still keep that faggot toad johal lol.I don't get it. At low mandate, Ming soldiers are basically made of paper. You should be able to shred through them regardless of their numbers. As a steppe nomad, you should also cause the Ungarded Nomadic Frontier event for Ming, which destroys their mandate and lowers their morale by 15%. Are you behind on military technology or fighting on mountains for some reason? I'm going to try a Mongolia campaign next, just to see if there's something I'm missing.i tried, and they had so many troops i couldn't beat any odds, i'd get carpet bombed in a matter of seconds.
Are they even playtesting this shit? Allowing you to concentrate development on your subjects only when they have positive opinion or low liberty desire would greatly delay this madness. I don't want to comment on the favors thing, since the numbers are clearly off right now, just like right after the Emperor update, with nations constantly joining the empire regardless of any factor.Buahahaha this DLC is broken beyond believe,clearly they just don't give a fuck about it any more buahahahahha. It is so fucking broken that it is not even funny lol.
Releasing broken stuff just to hype up your DLC and then fixing it later is honestly a pitiful strategy, but it doesn't surprise me that Paradox would resort to it.
Mana is the spiritual life force energy or healing power that permeates the universe, in the culture of the Melanesians and Polynesians.[1] Anyone or anything can have mana. It is a cultivation or possession of energy and power, rather than being a source of power.[1] It is an intentional force.[1]