It was another annoying game which had tower defense in their tags. But this game did sort of bill itself as tower defense too by having a td mode.. and having towers, and having things to defend against...
We've been over all of this before. Factorio's official Steam tags have never included the Tower Defense tag, full stop. There may be a TD-themed scenario. I actually don't know, because I never even look at the scenarios; they're a very minor side attraction to the real meat of the game, more meant to teach or challenge than to satisfy.
Claiming that Factorio should be a proper TD game because it has turrets and enemies is utterly ridiculous and genuinely makes you sound simpleminded. There have been turrets and enemies in computer games since long before the TD genre even existed. Walls and turrets are in fact a logical inclusion in order to defend a superstructure against aggressive native life-forms. The excellent science fiction novel The Legacy of Heorot, published in 1987, is a good example of this.
Your argument is, essentially, that if a game includes defensive emplacements and aggressive enemies, then the developers are "cheating you" if said game is not primarily a TD game that follows the conventions of the TD genre. This is utter lunacy.
Also, I don't just want to build. If I wanted that, I could play Open Transport Tycoon Deluxe, Sim City 4, etc. Factorio isn't even about "building" in that sense, and isn't at all about management; it's about designing and plonking down ever-more-elaborate, scalar assembler complexes.
TD games are not any of those things you are talking about.
Oh, yes, they are. There may be a select few that rise above the pack, but if so, I haven't played them.
I will look into Defense Grid later. I've got too many "I want to play this" games on my plate right now. If I do play it, and it turns out to be yet another shitty, cookie-cutter TurD, then I'm going to be quite upset.
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