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Fallout 4 Pre-Announcement Bullshit Thread [GO TO NEW THREAD]

Rahdulan

Omnibus
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Messages
5,376
Plus, if you wanna have sex with a dunmer in real life, you have to first find a very understanding prostitute, provide all the make-up and props and then pay a hefty extra fee for the kink factor.

Now I'm kinda interested in Kirkbride's and LadyN's sex life. Imagine those escapades if when Kirkbride gets high in preparation for his writing.

Mb9Wi1I.jpg
 

Gambler738

Novice
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Jul 19, 2013
Messages
47
My oldfaggotry is not as strong as some others, however, the 'dex's impressive 'psychotic idiot savant syndrome' in terms of cRPGs is hard to resist participating in after a long time lurking. I also admire how you all told Angry Dipstick to eat excrement.

Any how. Bethassda very well probably ISN'T going to go anywhere, but you never know what may happen. Its a really weirdly hopeful time in terms of the industry. You have all this stupid drama involving Shadow Run and Torment's kickstarter with distribution and DLC and whateverthefuck but the fact remains: Infinity Engine-esque, :obviously: cRPGs are being made again after over a decade of them NOT being made. Avellone has claimed that "big publishers', who those ae I'm not sure, have approached them now in the wake of the PoE Kickstarter's success. Project Eternity, Torment, Wasteland 2, Shadowrun, Shroud of the Avatar ...and other stuff... are actually happening and "The Industry" has noticed this, that is if we can trust what Avellone says and I think by and large we can.

I'm not saying Bethesda could ever 'go back to jesus' again or whatever, but what I am saying is these are 'interesting times'

I hope that Bethesda goes bankrupt someday due to some financial idiocy on their part: The IP becoming free once more and given a chance to be what it should be. And yes "blah blah Wasteland 2 blah blah" well fine and good...but I like Fallout's setting :cry:
They made like a billion dollars off Skyrim, so I don't see them going bankrupt any time soon.

Anyway, wrt playing a hiking game vs just going on a hike, I agree for the most part, but these games do offer sights you don't see as much in real life. I grew up in the British countryside, so the parts of Elder Scrolls which simulate that don't particularly appeal to me, but the parts which simulate a frozen tundra crawling with dragons are a lot more enjoyable. I could go to an actual frozen tundra, sure, but it'd cost a pretty penny- and I've got even less chance of seeing a post-apocalyptic city, though there are a few post-financial-crisis shopping malls around.
Plus in real life if I get attacked by a bear, my options are to run and die, or piss myself and hope the smell puts it off, and then die. In Skyrim I can brain it with a warhammer and use its soul as fuel to enchant that warhammer with the power of fire.


It doesn't matter if these games give you sights that you could not see in real life. My point was if someone wants to , basically, 'experience what the game is offering' there's a much simpler IRL alternative. And the acutraments of that experience does not matter either, because the hiking is whats being sold to you. People liked hiking the Capital Wasteland in Fallout 3 as in Skyrim for the same experiential reason. And its stupid.

I won't ever experience Pandora but I'm not butthurt about it (not that I'd wan't to. To hell with Dances with Wolves In Space and the sociopathic social engineering of James Cameron.) I won't, probably, ever see a Dragon IRL either. It smells too much of this "oh I'mma 86 meself because I'll nefer run through the forest or fuk wif a Nai've. Boo hoo" freaking talk about 'immersion'. The reason why I bring up a movie that isn't relevant any more in a 'cultural' sense is because the analogue appropriate.

Its less about playing a role or than it is just pretending 'omg I'm in ze game' . I don't even think people even know what the hell immersion means any more. To 'immerse' yourself is just to involve yourself deeply, it doesn't mean psychologically tricking yourself that you are the fucking Dragonborn. There's a difference between proper Role Playing and what games now try to do. Skyrim just happens to be the biggest offender, and in a way its expected have to do this because every other aspect of a 'cRPG' has been gutted.

TL;DR
Fuck you. This is a forum, you're supposed to read.
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Manboons don't wanna RP anymore which is sort of acting; they just want to LARP second live with their perfected avatars and dream waifus. I can't play Witcher cuse he's Male/Scared/has white hair faggotery. Fuck Those Loosers and their entitlement and escapism. Commissar can play R-P everybody from Russian Skinhead to Kwan Zionist. Allah Damend Faggots should buy bikes instead.
 

Gambler738

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Jul 19, 2013
Messages
47
I've never played TWitcher but I own it, and intend to play it at some point...eventually. The fact Yahtzee was too much of a weak minded fool to play it indicates to me I didn't waste money on the pruchase.

The thing that bothers me the most about Bethesda's fallout--aside from the fact that , despite their insistence it be FPS, it could have been half decent via just taking cues from Deus Ex and made it several levels less stupid-- is the fucking Android quest. The POINT of Fallout a post-apoc future as the cold war era culture fucking expected it to be and fictionalized it. The Android quest shows how Bethesda couldn't wrap their head around the most obvious World Building point of the original Fallout's. There were thoughts of robots and such back then yeah, I Robot, but its explicit that the transistor is not developed, besides AI existed in other forms in better Fallouts any way.

Anyway. I kind of look forward to any more news that the coming days bring just to see how many more levels of badness it gets to.
 

Psquit

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We can't blame bethesda for the idiocy of the masses. People don't like games like fallout 1 or Darklands anymore, they want games like skyrim, cod, mass effect. Hell even that new "M&M X" is getting butthurt over turn base combat, we can make a fucking bunker and claim that rpg golden age is coming back and "The Industry" is taking notice, but in the end we are the minority. Wasteland 2 wont be near skyrim sales... but is going to be a hell of a ride.
 

Gambler738

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I trust what Avellone says, and I think the best mentality is a 'we'll see' one. Thats where I'm at anyway, but I'm just a newfag so what do I know.

And I think you can blame Bethesda and Bungie and the like for the general :decline: of games. Its true that its peoples fault for being idiots, but only to a certain point can you 'blame avergeness'. You can hold a man accountable for being a fat diabetic corn-pone, but when all their mother raised them on was a diet of gas station donuts and burritos you have to take that in consideration too. People will generally take the path of least resistance, despite something more challenging or complex or nuanced actually, in fact, being more rewarding, but there was once a time when games like Thief and Fallout and Arcanum de rigueur.

There's a broader discussion to be had about the industry being flooded by Hipster like the educated dipsticks at Extra Credits, however while the industry does responds to demand 'innovation' (such "innovating" shitnuggets as Halo and Oblivion and...Diablo 2 I guess?) that creates the demand is 'top down' and then responds to bottom up. Again, Jonnie Cornpone was only fed food from a gas station all his life, at this point in his thirties he wouldn't know a half decent meal if it was shoved into his face.
 

Crevice tab

Savant
Joined
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Messages
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We can't blame bethesda for the idiocy of the masses. People don't like games like fallout 1 or Darklands anymore, they want games like skyrim, cod, mass effect. Hell even that new "M&M X" is getting butthurt over turn base combat, we can make a fucking bunker and claim that rpg golden age is coming back and "The Industry" is taking notice, but in the end we are the minority. Wasteland 2 wont be near skyrim sales... but is going to be a hell of a ride.

We can blame Bethesda for large parts of the :decline:. Yes, games today can't be as challenging as F1 because casuals. But that doesn't mean they have to be filled with bugs, have shitty writing and be minimum effort stuff. People didn't like Skyrim because of the shit UI or bugs. They didn't like Failout 3 because of the shit writing. They just like Bethesda's hike simulator and don't know what they're missing by simply accepting all the shit Beth throws at them.
 

Psquit

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We can blame Bethesda
For what? besides butchering games and writing. If they make Jonny cornpone(good shit right there man, i fucking cry ;)) happy why should i care.


But that doesn't mean they have to be filled with bugs, have shitty writing and be minimum effort stuff
We are talking about bethesda... remember that they were almost bankrupt around 2000.

People didn't like Skyrim because of the shit UI or bugs
Yet there are videos saying how awesome skyrim bugs are. Fucktards gonna tard.


They didn't like Failout 3 because of the shit writing
They kinda did actually...


don't know what they're missing by simply accepting all the shit Beth
We are talking about console gamers. Guys who hate pc gaming. Fuck, xcom got nerf so hard to just appeal to those dudes...

besides they bitch they cant afford a gaming computers with their shitty jobs at mc donalds.
 

Akratus

Self-loathing fascist drunken misogynist asshole
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
"So, as our more intelligent fans may have noticed, we've made great innovations in the field of dialogue in our games. In the past a system of dialogue was ment to give the player choices, ways of expressing your character and skill checks. But really, when you get down to it, while it was kind of great we felt like we needed to add some pezaz to it. We wanted to take that system and keep the core of it all, but kind of . . streamline it a bit? You know. So now we've replaced dialogue with Dialogue®. The player can utilize Dialogue® to skip dialogue. It's secondary features are the dumping of exposition, but that's tiring to a player so we keep that to a minimum. And also accepting and completing quests. So it's more of a. . .checklist sort of, now? And this is all about embracing the idea that the player can't miss out on anything, and can access anything at any time. We don't want the player to feel like they missed something. And that's freedom. That's what RPG's are all about." -Another great speech from the venerable Todd Howard, bravely standing up to the games industry.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
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But that doesn't mean they have to be filled with bugs, have shitty writing and be minimum effort stuff.
There's a difference between "minimum effort" and "does not prioritise the same things I do". Skyrim is crammed full of content and things to do, and while I would gladly sacrifice a dozen draugr tombs for even one quest with good writing and some choices for my character to make, it's very hard to say with a straight face that they just phoned the whole game in.
 

Crevice tab

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We are talking about bethesda... remember that they were almost bankrupt around 2000.

But they still managed to release Morrowind: an awesome game with great story, very good art and graphics and acceptable dialogue (not great but not Fuckout 3 shit or as bland/boring as Oblivion). Also unlike more recent games Morrowind was actually innovative in both design and setting- despite Beth being nearly bankrupt.

But that doesn't mean they have to be filled with bugs, have shitty writing and be minimum effort stuff.
There's a difference between "minimum effort" and "does not prioritise the same things I do". Skyrim is crammed full of content and things to do, and while I would gladly sacrifice a dozen draugr tombs for even one quest with good writing and some choices for my character to make, it's very hard to say with a straight face that they just phoned the whole game in.

I'm not saying they just phoned the game in, but considering the amount of money that went into Skyrim the end result is disappointing. The game was released way to early, the UI is unacceptable shit if you play on PC, there are far too few good quests and too many bad/boring ones etc. Skyrim is a better game than Oblivion (not hard since Oblivion was BAD) but it doesn't deserve all the praise and hype.
 

Gambler738

Novice
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Jul 19, 2013
Messages
47
If you want an action adventure game with vikings go play Rune. Rune is at least honet for admitting what it is, Skyrim is a braggart bastard that deserved to be hanged because he pretends like he's a goddamn sage imparting 'meaning' on you.

The Reason why it matters what the Cornpones play is because people, y'know people 'like us' whatever the hell 'us' means, had to live through that decade and a half of darkness. I guess what I'm saying is that if the decline had never happened then the types of games that are actually 'good' would still be played more regularly and more frequently made, that the actual cause of the decline is a chicken egg thing, and its worth looking at.

Its fine to think that John Cornpone is a fucking moron, but maybe if you give him something good he'd like it...maybe...even if it would take him going on a diet, getting dialyses, and amputated. But if that's what it takes fucking do it. Not that I'm saying that we should have Brotherhood Week and take a troglodyte on a GoG shopping spree. What I'm saying is we'll see if the industry will shift or not, and I'm cautiously optimistic.
 

Psquit

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If you want an action adventure game with vikings go play Rune. Rune is at least honet for admitting what it is, Skyrim is a braggart bastard that deserved to be hanged because he pretends like he's a goddamn sage imparting 'meaning' on you.

The Reason why it matters what the Cornpones play is because people, y'know people 'like us' whatever the hell 'us' means, had to live through that decade and a half of darkness. I guess what I'm saying is that if the decline had never happened then the types of games that are actually 'good' would still be played more regularly and more frequently made, that the actual cause of the decline is a chicken egg thing, and its worth looking at.

Its fine to think that John Cornpone is a fucking moron, but maybe if you give him something good he'd like it...maybe...even if it would take him going on a diet, getting dialyses, and amputated. But if that's what it takes fucking do it. Not that I'm saying that we should have Brotherhood Week and take a troglodyte on a GoG shopping spree. What I'm saying is we'll see if the industry will shift or not, and I'm cautiously optimistic.



John Corpone praise angry joe, he gave money for the cheetamen kickstarter also he almost goes to jail for trying to hide marijuana in his rectum. The guy is a loser.


He will not change for you or me. Also he wants to be a game journalist like Geoff.
 

Crevice tab

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Skyrim is fantastic. As an action adventure game.

Erm... No. The idiotic UI, the large number of bugs and the cool features that were overlooked because of the inane 11.11.11 stuff prevent it from being a 'fantastic' action adventure game. It stops it from being a fantastic anything. If Skyrim would have been released with something like the SkyUI mounted, mounted combat and a lot less bugs then it would probably be a very good game although the RPG elements would still be lacking. But fantastic?

I'm not certain if I can say the Morrowind is fantastic and Morrowind has a better setting, better story, better quests, better RPG features, its better at everything except combat animations.
 

Akratus

Self-loathing fascist drunken misogynist asshole
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
Skyrim is fantastic. As an action adventure game.

Erm... No. The idiotic UI, the large number of bugs and the cool features that were overlooked because of the inane 11.11.11 stuff prevent it from being a 'fantastic' action adventure game. It stops it from being a fantastic anything. If Skyrim would have been released with something like the SkyUI mounted, mounted combat and a lot less bugs then it would probably be a very good game although the RPG elements would still be lacking. But fantastic?

I'm not certain if I can say the Morrowind is fantastic and Morrowind has a better setting, better story, better quests, better RPG features, its better at everything except combat animations.


I meant a modded Skyrim, of course.
 

Crevice tab

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I meant a modded Skyrim, of course.

Maybe not fantastic but a moded Skyrim does make a very good action adventure game. Unfortunately without completely overhauling large parts of the game you can't make a good RPG out of Skyrim (remember Beth still pretends that its games are RPGs).

Anyway mods should NOT fix shitty design or the tons of bugs left behind by the devs. Ideally mods should add new content (like Tamriel Rebuilt or Nehrim do). Stuff like SkyUI should have never been needed in the first place and this whole "mods will fix it" mentality isn't helping.
 

Machocruz

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Skyrim has shit action, and the only adventure it has is putting claws in doors. Not only is not a fantastic action-adventure game, it doesn't even qualify for the genre, afaic.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
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Skyrim is fantastic. As a paper weight.

:lol:


The biggest problem with Skyrim is that it's just mediocre at best. It does nothing well and other games in the genre excel.

Epic boss fights? Dragon's Dogma.
Combat and weapon variety? Demon's/Dark Souls.
Execution of lore? Morrowind.
Areas to explore? Morrowind.
Story/Dialog? Fallout: New Vegas.

Skyrim "fixed" many issues Oblivion had, but if this is Bethesda's idea of improving the Elder Scrolls series than Skyrim is my last Elder Scrolls game.
 

chestburster

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They all played Fallout 3 for a hundred hours, they just declare it irredeemable and unenjoyable shit after the fact
Sun Tzu's teachings demand this of us.


Seriously though, as one of these people, let me just say Bethesda titles are incredibly addictive.
undecaf is also absolutely spot on, they make a decent first impression, but it just gets worse and worse from then on out.

I did have some fun for the first few hours, an honest admission, but it started to get really annoying with constant crashes (probably clocked 1000), lackluster performance (usually 20-25FPS), and other technical issues.
Despite the issues, it also got increasingly boring, but I just kept going, trying to find something enjoyable and redeemable, I even finished all (5?) of the DLCs!
Also, fun fact, the Fallout 3 GotY Edition doesn't even run out of the box due to missing DLLs, and the only way to get those is to manually download and install GFWL.
At some point I started noticing the absence of agriculture, then the repetitive and lazy world building, then all un-looted containers started bothering me, then little lamplight + enclave + bigtown combination started bothering the fuck out of me; you get the idea, it's all downhill from there.

In hindsight I really should've just dropped it after an hour or two (I bet Ultima and M&M fanboys wish the same of their respective 9th instalments), it has changed me and not for the better.
But at least I borrowed my dad's copy rather than pay for it.

Among other things,
  1. Any positive comments about Fallout 3 (aside from modding support) makes my blood boil; I am unable to discuss what a piece of shit this is rationally without my emotions eventually seeping through full force.
  2. It turned me into a scaredy cat save-scummer (You try avoiding this after tolerating over 1000 crashes).
  3. I now absolutely detest and revile Bethesda and will never gain interact with their products, or those they publish (unless someone gives me one of the latter).
  4. Worst of all, it has ruined an entire genre for me, and to a lesser degree all of gaming - I could barely enjoy New Vegas for what it was (and I got burnt out halfway through the DLCs).
  5. But at least it led me to the Codex in 2009.
EDIT: Come to think of it, I never did finish the broken steel DLC, whoops.


What an experience remarkably similar to mine!

The lazy world building is what killed my tolerance for F3. Really, once I noticed the absence of agriculture, there is no going back. I can even tolerate Oblivion, retarded as it is, at least it's a little self-consistent world, harmless and toothless. But F3, it's like it is ACTIVELY, AFFIRMATIVELY mocking me and treating me like a retard. To think I actually PAID 50 bucks for this turd!

And after this I played Fallout 1 and 2 properly (I tried F2 in 2004 but I was too much a weakling then to pass the Temple of Trial). And I finally realized what a GOOD game should look like (and understood what the old Fallout fans were angry about).

It's like entering the Matrix. Once you see the retardness of the current AAA games through the smoke and mirrors, there is really no way to unsee it.

I had since vowed to boycott Bethestard's sandbox games.
 

chestburster

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Messages
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I will say that "The Pitt" was well done in world building terms, now that really felt like a post apocalyptic hell hole in DC, wrecked cars everywhere, metal being scavenged etc etc it even had a pretty interesting two shades of grey story.

The Pitt is indeed quite good. The only positive aspect of F3 I can think of.
 

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