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Fallout 4 Pre-Announcement Bullshit Thread [GO TO NEW THREAD]

Ninjerk

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The problem is that a gameworld that was picked clean is just not very interesting to play in.
There could always be new repurposed salvage (e.g. cobbled together armor)
 

anus_pounder

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XW4SLo8.gif

 

Lemming42

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It seems they were going for an "exploring the wreckage" feeling with Fo3. Completely against Fallout lore and all logic, of course, but I guess Todd thought it would be cool to stumble through busted up houses as if the war had happened about a year ago at the most. I'd be lying if I said I didn't see any appeal in that idea.

It's been said many times before, but Fallout 3 would have made a lot more sense if it was set somewhere between the Great War and the start of Fallout 1, rather than after Fallout 2. Then they couldn't have had the BoS, Enclave and Super Mutants, but that can only be a good thing considering how badly they fucked all three of those factions up.
 

Surf Solar

cannot into womynz
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What did they rape there? The enclave have always been the ridicolously stupid villian faction full of psychos, racists, nazis etc. If anything, Bethesda just continued with this shit.
 
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The Master/ Super Mutants faction was full of psycho racist Nazis as well, so it's all good. Iirc he even mentions that cooperating humans will be allowed to live in camps after being sterilized, to drive that last point home.
 

2house2fly

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The Enclave actually seemed mellowed out from their Fallout 2 incarnation; they're still experimenting on people and auto-hostile when they see me, but Eden specifically wants the super mutants and ghouls destroyed, viewing the human casualties from poisoning the water supply as collateral damage, instead of the whole point being to kill every living creature in post-apoc America. And Autumn doesn't want to poison the water at all! He wants to purify the water and bring the Enclave to power. Sure they're kind of fascists, but there'd at least be some semblance of a civilian government there, which could be seen as a better option than having Lyons's unaccountable military autocracy in charge, and the greater level of technology at their disposal would stand a better chance of clearing out all the super mutants and raiders (who will remain a problem that must be dealt with even with free clean water for everybody) than the Brotherhood, who barely seem to have made a dent in two decades. Maybe the sorry state of the Capital Wasteland demands the devotion to military efficiency and unquestioning loyalty which an Enclave society would bring? Maybe freedom is a sacrifice we have to make for the sake of this part of America becoming livable again? They'd be a pseudo-evil option, sure, but the Fallout 3 Enclave is pretty much a viable faction to ally with.

And then of course they're just the Bad Guys and you kill them all with the Brotherhood Good Guys and all that characterisation is thrown out the window so thoughtlessly that I have a hard time believing it was even intentional.
 
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For all of its flaws, Fallout 3's reinterpretation of the the franchise's core concepts made it feel more like Fallout 1 than 2 or NV ever could, but the oppsite. Like reading The Hobbit for the first time and then reading The Hobbit from the Bizzaro World.

It was interesting, if nothing else.
 
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What did they rape there? The enclave have always been the ridicolously stupid villian faction full of psychos, racists, nazis etc. If anything, Bethesda just continued with this shit.

They weren't well implemented, but the idea had more force to it in FO2. I always took the Enclave's claims to be the remnants of the US government at face value. The first half of FO2 is basically you travelling around looking at how things have regrown, and finding the emergence of several nascient states that all have their problems but are also adapting to the conditions at hand - humanity is finally refinding its feet, and it looks like the only issue is what state/ideology will dominate. Then along come the bastards who wrecked it all the first time around - they've been offshore while the shit's being going down, and they've haven't learnt a thing. It's not exactly the most original of ideas, but it's a natural fit for FO - when it comes to being the villain, the Master was always living in the shadow of the Great War. The Master is very much part of the 'new world', trying to find a way to rebuild - it makes sense that, at some point, the old world will emerge from the shadows, armed to the teeth and not having learnt a thing since they fucked the place last time around.
 

Night Goat

The Immovable Autism
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What did they rape there? The enclave have always been the ridicolously stupid villian faction full of psychos, racists, nazis etc. If anything, Bethesda just continued with this shit.
Why would a pro-human faction have a computer as its president?
 

abnaxus

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So, we have three games with which to judge Todd-era Bethesda. Two were almost universally seen as total disasters, and Skyrim managed a few fans but even most of the fans find shit to rip on and place it firmly in "good for what it is" territory.
lulz
 

Curious_Tongue

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So, we have three games with which to judge Todd-era Bethesda. Two were almost universally seen as total disasters, and Skyrim managed a few fans but even most of the fans find shit to rip on and place it firmly in "good for what it is" territory.

Todd gets judged by sales, not by fan reactions.
 

Lemming42

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So, we have three games with which to judge Todd-era Bethesda. Two were almost universally seen as total disasters, and Skyrim managed a few fans but even most of the fans find shit to rip on and place it firmly in "good for what it is" territory.
lulz

So... big Skyrim fan? I did say "most".

EDIT: Oh, I just realized people might be misreading what I mean when I say "universally seen as total disasters". I mean in the context of the Codex. Obviously the vast majority of people in general really loved Oblivion/Fo3/Skyrim. I'll edit the original post.

So, we have three games with which to judge Todd-era Bethesda. Two were almost universally seen as total disasters, and Skyrim managed a few fans but even most of the fans find shit to rip on and place it firmly in "good for what it is" territory.

Todd gets judged by sales, not by fan reactions.

I meant for us to judge the potential quality of Fallout 4 to us.
 
Last edited:

Broseph

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Todd was co-lead on Morrowind, so I'll grant him 2/4 good games. He strikes me as the kind of guy who really loved shit like Ultima 7 back in the day and probably still does, but has also embraced the consolization of the last decade without issue. Kind of like the weird old grognards on RPG Watch.
 

Athelas

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From that article:

10. Multiple quest routes

One of the most iconic moments of Fallout 3 was your choice about the fate of Megaton. Did you choose to destroy the town or save it?
:retarded:

Unsurprisingly, the rest of the article is also full of praise for Fallout 3 and (for some reason) Skyrim while mostly dismissing New Vegas.
 

undecaf

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Unsurprisingly, the rest of the article is also full of praise for Fallout 3 and (for some reason) Skyrim while mostly dismissing New Vegas.

They do remember it all too well when mentioning bugs. That's probably because Bethesda games don't have bugs but endearing features.

:hearnoevil:
 
Joined
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You should totally do something about it, write a scathing diatribe contradicting their awful article, or you could keep on preaching to the choir.
The choice is yours.
#BranchingNarratives
 

2house2fly

Magister
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Apr 10, 2013
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Did you choose to destroy the town or do nothing? Epic choice

I love how much of that list is "better graphics" "more NPCs on screen" "better animations" like the Xbox One version of Fallout 4 was ever going to look like Oblivion. "No bugs" is a great idea though. I don't know why so many developers keep perversely choosing to include bugs in their games when it's clear players don't want them.
 
Joined
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Siberia
you people are expecting wrong things from a wrong developer
who gives a shit about dialogues, npcs, lore and god knows what else, as long as it is built on a passable engine with good modding tools attached to it

there are all kinds of games
hand crafted gems with that homely feel to them, that are just a pleasure to play
games that stimulate your lowest desires, sense of progression/gambling/competition
chats for socially inept people with some anime bullshit that noone cares about attached to it (often include some characteristics from previous category)
and bethesda's games, which basically are just tools or playgrounds that you can do almost anything with

if they'll keep doing what they were doing for the past 10(?) years, i'll buy/pirate it i'll mod it either myself or find some other autist's work and i'll fucking enjoy my 3 hours hike ridden with bugs and crashes, because that's all there is to it
 
Joined
Jul 27, 2013
Messages
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People are only voicing what they want for a Fallout game.

Nobody expects Bethesda to make something great, and nobody is surprised that there are retards who enjoy their shit; I'll probably get the game, because I like the setting, not because I enjoy bug ridden hiking simulators.
 

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