Killzig
Cipher
There are legendary mole rats with additional radiation damage. So yeah, there's level scaling.I haven't understood one thing. Is there level scaling in this game?
There are legendary mole rats with additional radiation damage. So yeah, there's level scaling.I haven't understood one thing. Is there level scaling in this game?
Standard response to any criticism of the game is 'mods will fix it', as if we didn't have to wait years for mods to make Skyrim barely playable, or new Vegas or Fallout 3.
they said there's limited scaling within a range ("rubberbanding") so a beginner area might have a scale from 1-8 then stop getting harder, while a hard area might stay the same difficulty up to 40 then get harder until 60. it sounds like an improvement but who knows they may just be lying about it anyway. they lie about the weirdest things sometimes.I haven't understood one thing. Is there level scaling in this game?
they said there's limited scaling within a range ("rubberbanding") so a beginner area might have a scale from 1-8 then stop getting harder, while a hard area might stay the same difficulty up to 40 then get harder until 60. it sounds like an improvement but who knows they may just be lying about it anyway. they lie about the weirdest things sometimes.
review
they said there's limited scaling within a range ("rubberbanding") so a beginner area might have a scale from 1-8 then stop getting harder, while a hard area might stay the same difficulty up to 40 then get harder until 60. it sounds like an improvement but who knows they may just be lying about it anyway. they lie about the weirdest things sometimes.
don't think so; someone once did an LP where they did the whole main quest at level 1I thought Skyrim did the same thing.
It's so linear though in a way that's not even clever. I'm guessing the bottom right is where your vault is.
They name dropped TOR so anything's possible. I'd be more surprised if they didn't.You know what would be awesome? If Fallout 4 got mentioned in the next Big Bang Theory episode.
Well I think New Vegas was pretty clever in the way they put the high level mobs right next to the starting zone and then told you you were going to die if you didn't walk around them. Of course, getting through everything and sprinting straight towards Vegas isn't very hard, but the thought is what mostly counts.I mean, it would be worst if you find 35 level mobs right outside the vault. Or am I missing something?
It's so linear though in a way that's not even clever. I'm guessing the bottom right is where your vault is.
AW8 you can't expect moonlight knight can use rotate function twice into the same direction. You must rotate your monitor.
Didn't stop faggots from spoiling all the ancient gods shit. I thought it had just some archeotech.It's funny because you couldn't spoil other RPGs, say, AoD, the same way. Because there's not one conclusion that everyone arrives at.
AoD > FO4.
Didn't stop faggots from spoiling all the ancient gods shit. I thought it had just some ancient archeotech.
I'm surprised Bethesda didn't introduce an achievement based perk reward system.
Uhhmmm, some sense of humor? I didn't expect AW8 to rotate his monitor 180 degree either.I didn't upload the image.
Was Alpha protocol before New Vegas, or after?