Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Fallout Fallout 4 Thread

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
That's the problem with New Vegas. It is great RPG with interesting characters etc. but shit game. Things get more interesting further down the road when you meet Mr. House, Benny, Casear, Arcade Gannon, Ulysses, Graham, any character after boring chase/trip to Vegas.

No one will tell me it's great game. It plays like turd. Same about Planescape: Torment that I gave up to play because dialogs, story was great, but animations, combat design, equipment, etc. sucked balls. I just couldn't. It's one thing if the game has great story that you start to appreciate after you beat it's the other to actually make it that far with ugly graphics (both engine and design) and not entertaining gameplay. There are games that have non-existent story or very limited and still are fun.
 

Red Rogue

Learned
Joined
Dec 6, 2015
Messages
148
Location
The Squat Rack
You guys missed a lot of content.
I remember more going on than what I'm reading in these posts.

To be fair though, Obsidian did a good job of hiding it. I've done 5 100+ hrs playthroughs of NV and my first playthroughs were identical to what you all are saying and I only found a lot of the bonus details in subsequent games.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,337
That's the problem with New Vegas. It is great RPG with interesting characters etc. but shit game. Things get more interesting further down the road when you meet Mr. House, Benny, Casear, Arcade Gannon, Ulysses, Graham, any character after boring chase/trip to Vegas.

No one will tell me it's great game. It plays like turd. Same about Planescape: Torment that I gave up to play because dialogs, story was great, but animations, combat design, equipment, etc. sucked balls. I just couldn't. It's one thing if the game has great story that you start to appreciate after you beat it's the other to actually make it that far with ugly graphics (both engine and design) and not entertaining gameplay. There are games that have non-existent story or very limited and still are fun.
I could play and enjoy PST because it didn't waste your time with pointless treking like FNV. In PST I didn't feel like nothing interesting is going on. From minute 1 there is cool shit happening even if combat is not the best.
PST becomes a bit worse once you exit first area and have to find more interesting stuff than a bar full of Dustman but that is like 30 minutes of exploring. FNV was 12 hours of NOTHING! I don't care if at 15+ hours something intersting starts to happen and I especially don't care for opinion of retards that call it best game ever. They dont' have any taste or any brains.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
Messages
0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
I think I also was in Nipton. And some power plant or something? Whatever, quit after the assassins in any case. Didn't meet any memorable characters on the way, neither companions nor unrecruitables. Lack of NPCs in general, everything felt empty and dead (also deserts are boring).

 

CrawlingDead

Learned
Joined
Apr 22, 2015
Messages
147
Location
SoCal
I think I also was in Nipton. And some power plant or something? Whatever, quit after the assassins in any case. Didn't meet any memorable characters on the way, neither companions nor unrecruitables. Lack of NPCs in general, everything felt empty and dead (also deserts are boring).


Great game there, might have to revisit after my Fallout 2 playthrough. GOG is basically fucking me now with all these sales. My backlog is fecked.
 

CrawlingDead

Learned
Joined
Apr 22, 2015
Messages
147
Location
SoCal
Todd thought that players would be bored from 2 minute trek without killing shit apart.

He does know bethshit audience. They say that even FNV's world was "empty and boring".
And it is true but not because of too many or not enough random encounters. Compared to Fo1 and Fo2 all later Fallouts are empty and boring.

I don't understand how people are able to play FNV on that shitty engine. Or praise MotB when it is also on a shitty engine. I guess storyfags are fags.
It's what the developers can do with a shitty engine that matters.
Not enough in my book so it receives so much praise.
I'll be the first to admit New Vegas looked and played like ass. I'm not one of those guys who's against a first-person Fallout game, even a sequel, but it has to be done correctly. I felt New Vegas hit a lot of points right -- story, quests, setting, atmosphere. I also liked that there were areas that were particularly high-level.

The biggest problem with New Vegas was the engine, and especially the combat. It certainly felt like an Oblivion mod at times, but I think Obsidian did a wonderful job with what they had to use, which is something I can't say for Bethesda. The combat is the shittiest part of the new Fallout experience, in 3, NV, and Fallout 4. VATS is a pointless addition. It simply tells me the game doesn't know what it wants to be, an FPS or a real-time with pause. I wish they had just picked one and went with it. In that way, it would have shown some level of confidence in their design, but instead we have two mediocre combat systems. I certainly can't blame Obsidian for this though. I think they showed more ownership of the franchise than Bethesda ever did.
I spent 12 hours playing FNV, I don't remember anything fun about it. First village is super small and has like one shitty defend the Inn from raiders quest that you have to do in that shitty engine (and some Fedex bullshit quests). FPS fighting is bad, F3 VATS irritated me as well. Then you find powder gangers, nothing interesting there. Murdered everyone there, found some NRC outpost with like 4-5 guys, and a village with a shitty casino and some hotel, had to fight in hotel in the same shitty engine. Still nothing interesting. Then I run a lot, find some DLC content that all tells me I am too low a level or I cannot bring my robot companion (why?!). Let me enter and die if needed, also it is shitty DLC content is gated behind artificial doors and shit.
I run some more, find a NRC base or something, nothing interesting there, I dont' even remember I got a quest there, some girl that might be a companion is there but you cannot take her. Then I go to that shitty little town that Legion has murdered, find some Legion idiots around and exact some payback. Except for that, there is nothing in that town but some shitty looting. After that everywhere I go Legion assassins spawn and try to kill me and any moving around becomes more tiresome than it is worth you cannot even run away from these encounters in few seconds like in Fo1/2.
Then I find a town with some sniper lookout and some fair or something (rockets?!). Again nothing going on except they give me a quest to go deal with some local ghouls. I was already getting real tired from the game so I give it this one last chance to give me something interesting.
I fight irradiated ghouls and such to get there,then fight some more and some more (raiders?!) and finally enter. Find irradiated ghouls and a human, get a Fedex quest from them to go to basement. I go there and fight an army of invisible ghouls or whatever. Get lost due to shitty first person camera, the engine is terrible, fighting is boring. The area is too big and irritating and when I finally exit they tell me "tnx, but can you now do these other FedEx quests for us?" .
:rage::flamesaw::killit:
Uninstall.exe
possibly_retarded.png


New Vegas is one of the best RPG's of all time. Of.all.time.
Feck
 

baturinsky

Arcane
Joined
Apr 21, 2013
Messages
5,623
Location
Russia
I have just realised that number in the game's name is the same as the number of options in all dialogues.
It can't be coincidence.
 

pippin

Guest
The next main FO game will just be... Fallout.
People can't count up to 5.
 

rado907

Savant
Joined
Apr 23, 2015
Messages
249
Oh wow, so I guess I wasn't the only one. Tried to play New Vegas twice, and both times I quit bored out of my mind in some hotel dungeon that comes right after the tutorial village. Also the game was painfully ugly.

PST, on the other time, is gorgeous and fun from the start. They drop you right in the big city and let you figure things out - you get to have fun from the start. Beat that game twice back in the day. Will definitely play it again if it gets an HD re-release.
 

pippin

Guest
Don't go south then. Going north is quite fun and evading Deathclaws and Cazadors is somewhat easy, even without stealth boys. I ended up finding the Powder Ganger's Vault right after the tutorial. It's an open world for a reason, you know?
 

Shammy

Learned
Joined
Aug 21, 2015
Messages
200
Location
California
Oh wow, so I guess I wasn't the only one. Tried to play New Vegas twice, and both times I quit bored out of my mind in some hotel dungeon that comes right after the tutorial village. Also the game was painfully ugly.

PST, on the other time, is gorgeous and fun from the start. They drop you right in the big city and let you figure things out - you get to have fun from the start. Beat that game twice back in the day. Will definitely play it again if it gets an HD re-release.
PST still holds up fantastically, and as much as all want an HD remake of some sort, i'd wager the day Bethesda doesn't butcher Fallout's lore is the day we see it.

NV has its faults, but us storyfags do place it near and dear to our hearts. Fo4 had gunplay right, if anything, but still left a lot to be desired within the engine. Maybe one day we'll see some improvements to actually make it a great one.
 

Space Insect

Arcane
Joined
Sep 23, 2015
Messages
868
Location
Shaggai
The next main FO game will just be... Fallout.
People can't count up to 5.
Fallout: the RPG that totally is an RPG (at least according to PR)
-In Fallout, we offer a new and immersive journey of epic porportions
-To improve the immersion, we removed the inventory. Now your character changes clothes automatically.
-Dying in-game was removed because seeing a loading screen after death breaks the immersion.
-Buildings have been removed so that the immersion is not broken by loading screens to get into buildings.
-All dialogue options have been removed to improve the immersion.

FALLOUT: "muh immersion"
Now with Next-Gen marketing: Mountain Dewcheetos

(10/10 GOTY "Paradise Lost of Gaming" Todd Howard is confirmed reincarnation of Shakespeare.)
 

NotAGolfer

Arcane
Patron
Joined
Dec 1, 2013
Messages
2,527
Location
Land of Bier and Bratwurst
Divinity: Original Sin 2
When those Legion Assassins started to spawn and I couldn't kill them with my Sniper character with insufficient shotgun DPS after I guess 10 tries or so

Check out this Scrublord who couldn't handle spear chuckers wearing football gear.
I have only very vague memories of the game but I'm pretty sure the assassins had guns.
 

pippin

Guest
They do have guns but in vanilla it's still quite easy to kill them. Jsawyer's mod gives them 5.56 GRA pistols, Brush guns, Marksman Carbines and other weapons and quite early as well.
 

Jick Magger

Arcane
Patron
Joined
Dec 7, 2010
Messages
5,667
Location
New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
This is a problem. The game is too easy and the wasteland doesn't feel like an unforgiving hellhole where survival is a task by itself.
I have 122 stimpaks currently. That is absolutely fucking bonkers. There is no reason why I should have 122 stimpaks when I'm only 40 or so hours into the game.
I didn't even need stimpaks until I was forty hours in the game, since you can craft food (with absolutely no perks required!) that heal more health and do it faster than stimpaks from meat you get from common enemies. Killing the mirelurk queen at the castle gave me ten mirelurk queen meats that you can craft into a food that heals you for 200 health each.
 

rado907

Savant
Joined
Apr 23, 2015
Messages
249
NV has its faults, but us storyfags do place it near and dear to our hearts. Fo4 had gunplay right, if anything, but still left a lot to be desired within the engine. Maybe one day we'll see some improvements to actually make it a great one.
Yeah, I get the impression that the game is really good. I failed to get into Gothic 2 and Witcher 1 the first time I tried them, too; but I ended up eventually beating and enjoying both games. So I guess FNV is on my "can't play/like them all" list.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,398
Divinity: Original Sin Divinity: Original Sin 2
has like one shitty defend the Inn from raiders quest
Or you could take part in attacking the town and slaughter everyone in it.

When those Legion Assassins started to spawn
My reputation actually improved with the Legion after that encounter in that small town.


So you see kids, making a game like New Vegas it's like throwing pearls at the swines.
Could New Vegas have been better without the limitations Bethesda imposed? You bet.
But those two sheep not liked the game for all the wrong reasons.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
When those Legion Assassins started to spawn and I couldn't kill them with my Sniper character with insufficient shotgun DPS after I guess 10 tries or so

Check out this Scrublord who couldn't handle spear chuckers wearing football gear.

Check out this scrub who defends people yelling kaisar toting melee weapons because reasons in a world where guns are abundant. Retard.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom