Bad Sector
Arcane
- Joined
- Mar 25, 2012
- Messages
- 2,334
especially not as the boss
This seems is a thing with Bethesda, even in Morrowind if there is a faction and you can join it, you must be allowed to become the boss (or something like that).
If a game costs tens of millions of dollars to make, and you have a company with hundreds of employees, you have serious obligations, and that makes you more risk-averse as a company.
FWIW when Bethesda made Skyrim they were around 90 people or so and when they introduced quest markers, fast travel and such to Oblivion they were even smaller. It wasn't until after Skyrim was released that they started getting bigger.
Having played both Skyrim and Oblivion recently, Oblivion's combat is actually better. They gussied it up in Skyrim with a killcam, but it's mechanically shallower and less engaging overall. Oblivion had more status effects, a host of buffing options with doomstones and potions of Fortify Strength, etc. Hand to hand was a viable combat style. You could cast spells without unequipping your shield/2-handed weapon, reducing time spent in a clumsy-ass menu. There was also a proper hotkey system.
I've also played Oblivion recently and while you do have more stuff to play around with in Oblivion, they end up not mattering thanks to the scaling system. Unlike Morrowind where you can take advantage of the mechanics to become a living natural disaster, in Oblivion everything aside from critters just hovers around you and becomes a damage sponge regardless of your growth. Skyrim removed that instead of fixing their systems but at the end i think it at least feels better to play - it is the equivalent of someone forcefully stepping on your naked toes with a boot (Oblivion) and then "mercifully" taking off their boots to step with their bare feet so you wont be in much pain (Skyrim), which technically is an improvement, but the real solution would be to stop stepping on your toes.
But here you will only hear the high praises of the original Fallouts, as if those games were not buggy, completely unbalanced and had shit combat with a host of other issues.
FWIW you'll find several people here not being fans of the original Fallouts' combat and finding it both slow (some even play with a speed hack) and simplistic.