1. Player character is in blue combat armor when wearing Brotherhood variant (HM + HF blue CA)
2. Animated containers (s/t)
3. Flame thrower has longer flame plume (The Extended Flamer Attack Mod) -> incl. bald dude & LHD
4. Mutant & power armor death animations are larger, to match their models (120% Mutant Deaths v1.3)
5. Added Missing running animation for female vault dweller
6. For NPC Mod (NPCs change looks with armor) brotherhood combat armor shows as blue
7. For NPC Mod (NPCs change looks with armor), NPCs use bald dude, long haired dude, ms. punk girl for tycho, ian and katja, respectively
8. STR bonus from PA applied to NPCs when wearing PA
9. Tesla armor normal and explode DR/DT brought up to Metal Armor levels, cost increased from 4500->5250
10. NPCs wearing Tesla armor will have the correct DR/DT, per the changes made in 9.
11. Molotov Cocktail from 8 - 20 to 15 to 30, damage type changed from Explosion to Fire, max range increased from 12 to 20. Cost 50->100
12. Frag Grenade max damage increased 35 to 50, cost 150->250
13. All grenade max ranges increased from 15 to 30, plasma cost increased to 500
14. Super Sledge Swing AP cost increased to 4
15. Cattle Prod AP cost for swing lowered to 3 (same as club), cost increased 600->1250
16. Ripper cost increased 900->1500
17. Added FoT ground graphics for the following weapons:
TBERTSH2.FRM for shotgun
TCATTPD2.FRM for cattle prod
TGRENPT2.FRM for .223 pistol
TCOMKNF2.frm for knife
tcrowbr2.frm for crowbar
TDESEAG2.frm for desert eagle
TGAUSSP2.FRM for alien blaster
THKMSG2.FRM for sniper rifle
THUNTRF2.FRM for assault rifle
TKNUCKB2.FRM for brass / spiked knuckles
TLASERP2.FRM for laser pistol
TLASERR2.FRM for laser rifle
TGATLAS2.FRM for gatling laser
TCOMSHO2.FRM for combat shotgun
TMAUSR2.FRM for 9 mm mauser
TPLASMA2.FRM for plasma pistol
TPLASMR2.FRM for plasma rifle & turbo
tpowerf2.frm for power fist
tripper2.frm for ripper
TSMGSKP2.FRM for 14 mm pistol
TTHROWK2.FRM for throwing knife