So I played and beat this and figured I would give some thoughts and opinions.
It's a good mod but clearly weaker then nevada or 1.5. Easily stronger then olympus 2207.
Strong points are
good weapon progression, until the end when there is no weapon progression
good armour progression although weird. I ended up using metal armour for probably 50-60% of my total game time before finding power armour. Didn't find combat armour until I was almost done the game.
easier economy then nevada or 1.5, but still harder then fallout 1/2
the plot, without giving any spoilers is genuinely interesting and multi layered even with a machine translation. This is easily the best part of the game imo.
4 companions which is cool
factions are mostly interesting but may be too morally grey.
side quests and main quest always offer multiple solutions
weak points
no end game, way too easy and definitely a letdown. Either the BOS or Rangers should have been made way stronger to at least have some type of fight(even if stealth was still an option)
no late game weapons, which is ok for game balance since aside from a lone deathclaw here or there or the mexican army in metal armour there's essentially no challenge.
To expand on this I found
1 flamethrower and barely any ammo for it
a grenade launcher, which kind of sucked so I didn't use it much
2 regular miniguns not including the ones in dayglow
some type of LMG type machine gun I basically never used
sniper rifle, found one and another for sale
some type of super combat shotgun thats weaker then h&k caws or pancor jackhammer
plasma pistol
Some end game bos guys had plasma rifles but I never found them anywhere else
laser rifles
No gauss or pulse rifles, no better miniguns, no rocket launcher, ect.
Even the BOS has a grand total of 6 dudes in power armour, and you fight 3 of them 1 at a time if you kill them. Honestly even the fallout 1 end game, or lost hills in fallout 1 put up a much better fight
The dayglow dlc sucked ass. It only took me like 3 hours to do but so much pointless running around. Not going to bitch about the 20 pound weight limit, that ended up being the most fun part of the dayglow. Trying to find new gear.
half the companions suck. I don't mean they're annoying or they have dumb quests I mean they actually suck ass. with the exception of the brotherhood paladin, and the scientist guy. The spy and followers girl make katya from fallout 1 look like an all star.
I thought the inferno area was genuinely annoying
Honestly IMO the game needed another major city. Basically the gameworld consists of like ~10 towns roughly the size of the den or modoc with a few wilderness areas tacked onto them. With the exception of pheonix, which is much smaller then any of the major cities in nevada or 1.5 in terms of content.
garage, flagstaf, san bhramin, casa nueva, casa grande, tu san, platform, the sacrifice village, ect. These are all small areas, well designed to be fun enough but I felt like the game was missing that mega city.
the hub from fallout 1
new reno from nevada and fallout 2
sedit in 1.5
IMO either pheonix wasn't nearly big enough, or there needed to be another major city in the game.
For some reason I wasn't able to take the perk that lets you play past end game? I'm pretty done with sonora so I don't mind but not sure why I couldnt take it.
The game was also too easy imo, not enough hard fights at all.
I would rank the fallout mods
1.5 > nevada >> sonora >>>>> olympus
in terms of difficulty including original fallout games
1.5 >>> fallout 2 >>nevada >olympus > fallout 1> sonora
Overall 100% worth playing for any fan of the original fallout games craving more, but imo inferior to nevada in every way except the plot. Nevada had a retarded plot lol.