laclongquan
Arcane
Yeah, one of few things I dont like about two mods. They reduce the difficulty to get recruits. In original game CHa8 has real consequence.
Try it as RT combat, and you ll see it is a really different games. It works very well for instance because you can use the "Rule of Engagement" rules (start to shoot when you at 1% //33% //66% //95% chance to it), because you can really od funny stuff like crawl to a position and then suddenly stand up and shoot (and for reasons you ALWAYS shoot first doing this), ...I'm not a fan of RT combat, especially in tacticool games. It makes sense I'm not fond of FT cause it seems to be designed as a RT game.I like it, but you have to play it as a real-time game or the missions are too long
Of course, it makes melee almost impossible to use for YOU, except deathclaws who have a chance to reach melee, but honestly you lose nothing.
If you can't one-shot them from stealth, you will be eating a M2 burst at point blank range, probably 2.Melee is just fine in RT as long as you go with stealth approach (even the Supermutant trenches are doable that way), especially if you do the missions at night time.
Extreme Haymaker with the fast attack perk is 2 AP only and that is about as fast as you can get, plus it has a stun and knockdown effect on top of that, and it does electricity damage, not normal. Can't remember if a knife is faster than that, but the base damage of the knife is so low that supermutants just laugh at it.IIRC if you use a fast attacking weapon (like a knife) you can basically stun-lock enemies and prevent them from fighting back.
Try with extreme haymaker. You need a hand-to-hand of about 165 and either AGI or Str 6 or 7 or so. It is by far the most effective hand-to-hand attack in the game. It even makes robots explode.Yeah the damage tends to be low, but I remember having a lot of success against both Deathclaws and supermutants by sneaking up on them with 2-3 characters equipped with melee weapons and keeping them knocked down/stun-locked untill they died.
The combat system had a few flaws (and bugs) in it that didn't meet the expectations of the traditional Fallout players. You make a character in FT like you did in FO2, and you will be in on a hiding to nowhere. The second reason is that the Fallout style of combat doesn't translate well to RT.I remember playing this back in the day and liking it. I did use rt though, because the missions tend to drag on otherwise. Not the best squad based tactics game out there but still decent. I think they kept the Fallout combat and character systems because they didn't want to alienate fans, even though they don't fit that well to a tactics game as others have already said. Ironically, i remember a lot of people hating it back then. I think it's because they wanted Fallout 3 and this wasn't it.
A few is not enough, it seems.The combat system had a few flaws (and bugs) in it that didn't meet the expectations of the traditional Fallout players.
Anybody here has a bn13 account? There's a 1.55 Redux version over there -> https://cutt.ly/ajcIK74
Do we have any Chinese users on the 'Dex? What's it about?
Not sure how that works, aren't they checking IP address? Can you link to something specific?Anybody here has a bn13 account? There's a 1.55 Redux version over there -> https://cutt.ly/ajcIK74
Do we have any Chinese users on the 'Dex? What's it about?
mining script.
It patched a lot of the nonsense that FO2 had, but there were still a few left (Stealth is utterly broken if you know how to abuse it in combat, for example). And the new bugs (burst bug, Sniper bug, etc.) didn't help.A few is not enough, it seems.The combat system had a few flaws (and bugs) in it that didn't meet the expectations of the traditional Fallout players.
What stealth combat abuse? Asking because I dont remember anythin about it. Or maybe because I dont know anything about it.
Some update on the situation, the password for the baidu download link is no longer hidden, so no need to hack the website .Anybody here has a bn13 account? There's a 1.55 Redux version over there -> https://cutt.ly/ajcIK74
Do we have any Chinese users on the 'Dex? What's it about?
So the mod is more than just an attempt to Sino-form the old English Redux version? Should I bother with it? Or should I just leave it alone? Compared to the 1.3 version is it worth the hassle?The mod is a whole bunch of fixes. It makes changes to the maps, fixes grammatical errors in the chinese translation, adds new weapons, rebalances weapon stats, changes combat balance and fixes sound and graphics bugs.
So the mod is more than just an attempt to Sino-form the old English Redux version? Should I bother with it? Or should I just leave it alone? Compared to the 1.3 version is it worth the hassle?The mod is a whole bunch of fixes. It makes changes to the maps, fixes grammatical errors in the chinese translation, adds new weapons, rebalances weapon stats, changes combat balance and fixes sound and graphics bugs.
'You will outfit your squad with chain guns and powered armor and join Tusk squad... wait... oh... that's all in the full version, coming out soon. Uh... I guess your squad will go on standby until you purchase Fallout: Tactics. Dismissed!'