I really like that the urban city is now a real playground. Back in FC2 they were more like hubs where you choose which faction to take mission from (and whether to play double agent with the other). Really cool neutral zone hub concept. This time it looks like the hostile city itself has infiltration opportunities. Homefront The Revolution did this low profile infiltration gameplay before but... well it was Homefront The Revolution, buggy, shitty, repetitive, so I completely welcome FC's take on it.
I really like that they took makeshift weapons in New Dawn and mix in some good old cheap/classic guns like Ppsh and AK for guerrilla warfare. It's always irked me that in 3 and 4 there's such a weird abundant of shiny modern guns like P416 and SA-50 (it makes more sense in 5 because murica). The weapons here look outlandish as hell, love it. However while the gun models look good, the gunplay still feels quite stiff.
They keep using the same model feedback upon getting shot from 4 and 5. I think in this type of game a slight ragdoll exaggeration would make combat feel much better. I like FC games but I can't deny its gun combat is subpar compared to other AAA FPS games, and it kinda sucks to see it not improved much here.