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Far Cry 6 - soap opera continues, this time in Cuba

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
I like the Far Cry series, it has a ton of repetitive bullshit and popamole like all Ubi games have but they at least try something new with each new title but, this one, Im not all that interested. The setting doesnt look interesting and going back into a tropical island feels like a rethread of Far Cry 3.
 

ultimanecat

Arcane
Joined
Mar 19, 2015
Messages
631
The truth of Ubi games is that it’s possible to have fun with them, but only if you really, really, enjoy the core gameplay, because you’re going to be doing a lot of it with no meaningful variation or interesting twists.

Of all recent Ubi games, I think I’ve enjoyed the Far Cry games the most, simply because they’re competent enough as FPS games that the overall pointlessness of doing anything can be ignored for a bit.
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
The Far Cry games have the advantage that no one else makes SP AAA open-world FPS for some reasons. The other Ubi games are all open-world 3rd Person Action Adventures where there's much more competition. I wish all companies would add a good first-person option to their 3rd-Person games, I would have never played RDR2 without it.
 
Joined
Feb 28, 2011
Messages
4,157
Location
Chicago, IL, Kwa
The Far Cry games have the advantage that no one else makes SP AAA open-world FPS for some reasons. The other Ubi games are all open-world 3rd Person Action Adventures where there's much more competition. I wish all companies would add a good first-person option to their 3rd-Person games, I would have never played RDR2 without it.

Wut you don’t like Fallout 3?
:M
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,686
The Far Cry games have the advantage that no one else makes SP AAA open-world FPS for some reasons. The other Ubi games are all open-world 3rd Person Action Adventures where there's much more competition. I wish all companies would add a good first-person option to their 3rd-Person games, I would have never played RDR2 without it.
Can't you play GTAV in first-person? I realize, GTAV, but nevertheless...
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Can't you play GTAV in first-person? I realize, GTAV, but nevertheless...

Yes, and RDR2, but my experience was that they felt clunky and also constantly went briefly third-person for various reasons.

I agree that the Ubisoft formula is a busywork checklist sim that can be diverting if you like the core gameplay well enough. I like first-person shooting and stealth, so it's somewhat enjoyable. AC and Watch Dogs have stealth and shooting as well, but third-person isn't my bag nearly as much, and AC especially feels built around melee combat despite having decent stealth.
 

Belegarsson

Think about hairy dwarfs all the time ( ͡° ͜ʖ ͡°)
Patron
Joined
Oct 20, 2015
Messages
1,261
Location
Uwotopia
Steve gets a Kidney but I don't even get a tag.
I really like that the urban city is now a real playground. Back in FC2 they were more like hubs where you choose which faction to take mission from (and whether to play double agent with the other). Really cool neutral zone hub concept. This time it looks like the hostile city itself has infiltration opportunities. Homefront The Revolution did this low profile infiltration gameplay before but... well it was Homefront The Revolution, buggy, shitty, repetitive, so I completely welcome FC's take on it.

I really like that they took makeshift weapons in New Dawn and mix in some good old cheap/classic guns like Ppsh and AK for guerrilla warfare. It's always irked me that in 3 and 4 there's such a weird abundant of shiny modern guns like P416 and SA-50 (it makes more sense in 5 because murica). The weapons here look outlandish as hell, love it. However while the gun models look good, the gunplay still feels quite stiff.



They keep using the same model feedback upon getting shot from 4 and 5. I think in this type of game a slight ragdoll exaggeration would make combat feel much better. I like FC games but I can't deny its gun combat is subpar compared to other AAA FPS games, and it kinda sucks to see it not improved much here.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,957
I really like that the urban city is now a real playground. Back in FC2 they were more like hubs where you choose which faction to take mission from (and whether to play double agent with the other). Really cool neutral zone hub concept. This time it looks like the hostile city itself has infiltration opportunities. Homefront The Revolution did this low profile infiltration gameplay before but... well it was Homefront The Revolution, buggy, shitty, repetitive, so I completely welcome FC's take on it.

I really like that they took makeshift weapons in New Dawn and mix in some good old cheap/classic guns like Ppsh and AK for guerrilla warfare. It's always irked me that in 3 and 4 there's such a weird abundant of shiny modern guns like P416 and SA-50 (it makes more sense in 5 because murica). The weapons here look outlandish as hell, love it. However while the gun models look good, the gunplay still feels quite stiff.



They keep using the same model feedback upon getting shot from 4 and 5. I think in this type of game a slight ragdoll exaggeration would make combat feel much better. I like FC games but I can't deny its gun combat is subpar compared to other AAA FPS games, and it kinda sucks to see it not improved much here.


Eh it's not that unbelievable in 3, the second island is literally filled with gun-runners. All the enemies you fight there are the equivelant of Blackwater/Xe/Academi.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,086
Location
Lusitânia
Mr. Whiter, I need you to cook me some chemical weapons.

bcs_308_ms_0113_0431-rt_-_h_2017.jpg
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,744
Location
California
as another said, at the very least it's nice to see some Just Cause dna in this. But as Morgoth said above, expect very casual gunplay and challenge
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
The game could be a classic if it was a tough-ass infiltration sim a'la IGI. But no, Ubi gives us a nother Press-A to genocide action romp.

Far Cry 3 and 4 (and to a lesser extent 5) are pleasingly difficult if you play on hardest difficulty. It's not quite IGI, but you do get killed pretty quickly if you break stealth, and you do have to use your binocs to plan your approach from a distance, as in IGI. The press-A-to-takedown system isn't awful when you start seeing it as a tool to plan the most effective and silent way through each outpost/mission.

Also, it's not like the newer titles are betraying the original vision or anything - Far Cry 1 was an action romp filled with badly-thought-out vehicle segments (that fucking awful mission where you're on the gun and Val is driving), turret segments, and corridor shooter bits. At least the newer games don't have the elite Trigens who take all your ammo to kill and barely react to being shot.

Really looking forward to FC6, looks good from the trailer. Same game as Far Cry 3/4/5 all over again, but it's a good game regardless. Only thing I'm really hoping is that they scrap Far Cry 5's dogshit main story model, where you keep getting inexplicably knocked out and taken to short, boring corridor shooter segments.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,039
Location
Romania
1. Don't like voiced protagonist. Hope there will be a mod or an option to turn that shit off.
2. Every game Ubisoft makes you either spark or lead a revolution, fight against the system, liberate something, you're a freedom fighter etc. They really can't come up with anything else?
 
Joined
Mar 3, 2010
Messages
9,243
Location
Italy
but at least far cry 1 was a technological marvel, before it no one thought it was possible to have map so gorgeous that were also so huge. when was the last time we experienced something like that? far cry 1 pretty much. even if not for the fun factor, fc contributed to videogames and not only to some fat rich big shot's wallet.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
Hope I didn't come across as being anti-FC1. I think it's mostly fantastic, even if they clearly didn't playtest it on harder difficulties at all (seriously, the fucking jeep segment with Val, and the temple level where it spams about five of those elite rocket launcher Trigens at you).

It just seems like a common complaint that gets brought up online is that the newer Far Cry games are too action-oriented, which is confusing since the first game in the series has you blowing up helicopters, getting into jeep chases, hang-gliding into enemy camps, and shooting mutant gorillas all over the place. Stealth is an option, but it usually just amounts to getting the first few shots in before the shootout starts.

The subsequent games aren't really any different in terms of core gameplay, the only real difference being the open world maps which allow you to play around with outposts in between FC1-style missions. That, and the takedown system, which technically allows for more stealth possibilities than FC1.
 
Joined
Mar 3, 2010
Messages
9,243
Location
Italy
first time i hear this critique. the issue with these latest fc is that they're "pockets driven". they're just a collection of bubbles outside of whom barely anything happens. the basic ubi filosophy. while people are willing to suffer misery 2.0 for stalker just for that moment of excitement when watching two enemy patrols clash to rush in and look through the corpses.
 

Doktor Best

Arcane
Joined
Feb 2, 2015
Messages
2,876
2. Every game Ubisoft makes you either spark or lead a revolution, fight against the system, liberate something, you're a freedom fighter etc. They really can't come up with anything else?

What irks me the most about this is that there is just absolutely zero nuance to their handling of an actually pretty serious topic. I mean we are talking about civil war here. The people you shoot in droves are mostly simply policemen, guards, government workers, residents. People who just want to get by under an oppressive system and most likely are forced or at least pressured into what they're doing. And all their games are so one dimensionally self righteous. Filled to the brink with cartoonish, quirky RAGE against the evil oppressive system and dehumanization of everyone standing in your way to utopia/freedom/whatever. And since your cause is so just, everything goes. You murder and murder and murder in the most brutal ways, then you return to your homebase and do funny one-liners with your quirky freedom fighter homeboys. You can now shoot people with eeeh macarena cds! LOL funny! I wonder if they are simply tone deaf or if they are actively pandering to militant "revolutionaries" because it is the hip thing right now apparently.

Red Dead Redemption 2 also lets you kill hundreds of innocents, but at least it recognizes the depravity of Dutch Van der Linde and his merry gang. Arthur struggling with his anti-heroic nature is also core theme of the narrative. While there is still cognitive dissonance between gameplay and storytelling, at least the game is somewhat self conscious about it.
 
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Dwarvophile

Liturgist
Joined
Dec 1, 2015
Messages
1,599
Oh, but that's exactly what I like about this franchise. The protagonist is the stupidest kind of a freedom fighter. A student/backpacker becoming a killing machine. It's american's foreign policy meets amusement park. The only people he truly frees are the one he kills. Game is throwing horrible massacres of civilians and all kind of pathos at you but the only morally unsufferable moments are either when the villain have you captured, out of nowhere, and then tied to a chair and forced to listen to the cringest pseudo philosophical speech/despotism apology, either when you have to listen to your freedom fighter companions. It's the acme of political honk honk and I'm not even sure it's a conscious choice from the writers because when the game really wants to be funny through its dialogues and story, then it's really awful. At least, gameplay is made fun on purpose and it works.
 
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Spacer's Nugget

Learned
Patron
Joined
Feb 23, 2021
Messages
442
Strap Yourselves In
Their idea of social stealth is holstering your weapon right in front of the enemy, while also carrying a portable katyusha on your back. :lol:
 
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