Allods Online - $12 million - According to
a press release, development costs on this Russian MMORPG were $12 million, allegedly making it the most expensive game development project in Russian history.
Battlefield 3 - $2.75 million (Facebook marketing) - In Facebook's first investor call, COO Sheryl Sandberg
said publisher Electronic Arts spent $2.75 million on Facebook ads alone for the shooter sequel.
Call of Duty: Elite - $50 million - On
their resume, a former Activision vice president of digital operations for
Call of Duty said the franchise's service component cost $50 million to "develop and launch."
Dead Space 2 - $5-10 million (marketing) - According to
a document from the advertising industry Effie Awards, EA's media expenditures on the sci-fi horror sequel's "Your Mom Hates Dead Space 2" marketing campaign were between $5 million and $10 million.
Dead Island - zł40 million - Techland marketing director Pawel Kopinski
told Polish newspaper Gazeta Prawna the development cost on the open-world zombie game was around 40 million zloty.
Homefront - $50 million - THQ's attempt to take on
Call of Duty had a $50 million development budget, according to former Kaos Studios producer Dex Smither (
Update: Link to his CV removed at his request; he subsequently confirmed the $50 million budget figure to
Kotaku directly).
Real Racing 2 - $2 million - In an interview with a mobile game site,
Firemint said it spent $2 million developing this mobile racing sim sequel.
Rift - $60-70 million - In
an interview with Develop, former Trion Worlds CEO Lars Buttler said the development budget on Trion's first game was more than $50 million. And
an Effie Awards document pegged the cost of the game's marketing campaign as being between $10 million to $20 million.
Star Wars: The Old Republic - $200 million -
A story on the Los Angeles Times' Hero Complex blog said the science-fiction MMO had a development budget of "nearly $200 million."
Warhammer 40k: Dark Millenium Online - $30 million - Former THQ executive Danny Bilson
told Eurogamer last year the publisher spent around $30 million on this licensed MMO before the title was cancelled.
The Witcher II - zł25 million - Marcin Iwiński
said the marketing budget for the initial PC release of CD Projekt RED's RPG sequel was $5 million. And
a recent story from Polish newspaper Gazeta Prawna pegged the game's development costs at 25 million zloty.