Say what you will about 5 but at the very least the player character being a silent tool and Joseph Seed being proved right at the end was actually interesting
They should do a setting similar to Chad's geography, where there's a stark contrast between its desert and jungle halves with a middle area where they blur into each other.I like the Far Cry series, it has a ton of repetitive bullshit and popamole like all Ubi games have but they at least try something new with each new title but, this one, Im not all that interested. The setting doesnt look interesting and going back into a tropical island feels like a rethread of Far Cry 3.
Did you miss the part where I said he was right?Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
Did you miss the part where I said he was right?Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
2. Every game Ubisoft makes you either spark or lead a revolution, fight against the system, liberate something, you're a freedom fighter etc. They really can't come up with anything else?
What irks me the most about this is that there is just absolutely zero nuance to their handling of an actually pretty serious topic. I mean we are talking about civil war here. The people you shoot in droves are mostly simply policemen, guards, government workers, residents. People who just want to get by under an oppressive system and most likely are forced or at least pressured into what they're doing. And all their games are so one dimensionally self righteous. Filled to the brink with cartoonish, quirky RAGE against the evil oppressive system and dehumanization of everyone standing in your way to utopia/freedom/whatever. And since your cause is so just, everything goes. You murder and murder and murder in the most brutal ways, then you return to your homebase and do funny one-liners with your quirky freedom fighter homeboys. You can now shoot people with eeeh macarena cds! LOL funny! I wonder if they are simply tone deaf or if they are actively pandering to militant "revolutionaries" because it is the hip thing right now apparently.
Red Dead Redemption 2 also lets you kill hundreds of innocents, but at least it recognizes the depravity of Dutch Van der Linde and his merry gang. Arthur struggling with his anti-heroic nature is also core theme of the narrative. While there is still cognitive dissonance between gameplay and storytelling, at least the game is somewhat self conscious about it.
Oh, but that's exactly what I like about this franchise. The protagonist is the stupidest kind of a freedom fighter. A student/backpacker becoming a killing machine. It's american's foreign policy meets amusement park. The only people he truly frees are the one he kills. Game is throwing horrible massacres of civilians and all kind of pathos at you but the only morally unsufferable moments are either when the villain have you captured, out of nowhere, and then tied to a chair and forced to listen to the cringest pseudo philosophical speech/despotism apology, either when you have to listen to your freedom fighter companions. It's the acme of political honk honk and I'm not even sure it's a conscious choice from the writers because when the game really wants to be funny through its dialogues and story, then it's really awful. At least, gameplay is made fun on purpose and it works.
Far Cry 4's the only one I can remember matching the description you guys give, where it's a civil war, the player is an anti-state guerilla fighter, and the enemies are people who realistically could have been forcefuly conscripted. It's been a while since I played it, but IIRC the game presents you less as a heroic freedom fighter and more as someone who wandered into a shit situation, and you end up making a horrible choice between the two feuding leaders of the resistance movement - the one who wants to "free" the country but turn it into a drugs manufacturing centre to save the economy, and the lunatic guy who wants to sacrifice a little kid and regress into batshit religion or something.
Since almost every villain in Far Cry turns out to be right, do you really want to see a game where a commie is the better choice?Ubicuks didn't have the balls to made it a communist dictator. Fuck them. I want a game where I can throw communists from helicopters into the ocean.
TLDR: default protag is now a WOMYN.
Next far cry: you're a tranny.
If you choose to leave, that happens in the beginning. Otherwise, there's an indeterminate amount of time that passes since the beginning of the game (when you have the option to leave) and the endgame (when you can make another choice). Just because you choose to leave and the Collapse doesn't take place, it doesn't mean that it won't. Also, the existence of New Dawn confirms that John was right. The Collapse happened. There's no inconsistency.Say what you will about 5 but at the very least the player character being a silent tool and Joseph Seed being proved right at the end was actually interesting
No it wasn’t, it was fucking dumb. The writers clearly thought that subversion of expectations = good writing and called it a day. Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
If you choose to leave, that happens in the beginning. Otherwise, there's an indeterminate amount of time that passes since the beginning of the game (when you have the option to leave) and the endgame (when you can make another choice). Just because you choose to leave and the Collapse doesn't take place, it doesn't mean that it won't. Also, the existence of New Dawn confirms that John was right. The Collapse happened. There's no inconsistency.Say what you will about 5 but at the very least the player character being a silent tool and Joseph Seed being proved right at the end was actually interesting
No it wasn’t, it was fucking dumb. The writers clearly thought that subversion of expectations = good writing and called it a day. Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
So because the game doesn't explicitly show the Collapse in one of the endings, that means it doesn't happen? Ok dude.If you choose to leave, that happens in the beginning. Otherwise, there's an indeterminate amount of time that passes since the beginning of the game (when you have the option to leave) and the endgame (when you can make another choice). Just because you choose to leave and the Collapse doesn't take place, it doesn't mean that it won't. Also, the existence of New Dawn confirms that John was right. The Collapse happened. There's no inconsistency.Say what you will about 5 but at the very least the player character being a silent tool and Joseph Seed being proved right at the end was actually interesting
No it wasn’t, it was fucking dumb. The writers clearly thought that subversion of expectations = good writing and called it a day. Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
New Dawn canonizes the ending where you attack him. It’s still narratively inconsistent and lazy writing.
Don't forget that in the ending where you choose to leave you go nuts before you could see the bombs drop (assuming the same amount of time passes. Could be remembering it wrong)So because the game doesn't explicitly show the Collapse in one of the endings, that means it doesn't happen? Ok dude.If you choose to leave, that happens in the beginning. Otherwise, there's an indeterminate amount of time that passes since the beginning of the game (when you have the option to leave) and the endgame (when you can make another choice). Just because you choose to leave and the Collapse doesn't take place, it doesn't mean that it won't. Also, the existence of New Dawn confirms that John was right. The Collapse happened. There's no inconsistency.Say what you will about 5 but at the very least the player character being a silent tool and Joseph Seed being proved right at the end was actually interesting
No it wasn’t, it was fucking dumb. The writers clearly thought that subversion of expectations = good writing and called it a day. Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
New Dawn canonizes the ending where you attack him. It’s still narratively inconsistent and lazy writing.
Yeah, that song (Only you, IIRC) on the radio starts playing and everything goes black or something.Don't forget that in the ending where you choose to leave you go nuts before you could see the bombs drop (assuming the same amount of time passes. Could be remembering it wrong)So because the game doesn't explicitly show the Collapse in one of the endings, that means it doesn't happen? Ok dude.If you choose to leave, that happens in the beginning. Otherwise, there's an indeterminate amount of time that passes since the beginning of the game (when you have the option to leave) and the endgame (when you can make another choice). Just because you choose to leave and the Collapse doesn't take place, it doesn't mean that it won't. Also, the existence of New Dawn confirms that John was right. The Collapse happened. There's no inconsistency.Say what you will about 5 but at the very least the player character being a silent tool and Joseph Seed being proved right at the end was actually interesting
No it wasn’t, it was fucking dumb. The writers clearly thought that subversion of expectations = good writing and called it a day. Not to mention the collapse doesn’t happen if you choose to leave, so there’s not even narrative consistency.
New Dawn canonizes the ending where you attack him. It’s still narratively inconsistent and lazy writing.
but at least far cry 1 was a technological marvel, before it no one thought it was possible to have map so gorgeous that were also so huge. when was the last time we experienced something like that?
for the hardware they run on, compared to what we've had in the past, only the best of the best of the most expensive productions look barely decent.We've become jaded. Many games are incredibly beautiful and large and technological marvels and people just go "eh I can't really identify with the protagonist, pass!"
running around and doing menial chores.
Maybe that's the real reason people are bored and jaded of modern AAA productions?
Was there ever a time when contemporary AAA game productions were appealing to you?
hell fucking yes, monkey island 2 top aaa.
Yes, the 90s.