Shaewaroz these are supposed to be the
pros?
I don't know, I guess I'm not the target, since I dropped FF12 due to its combat, and I'm aware there's other JRPGs now that have built on this weird model of party combat in a vaguely over-the-shoulder cam with giant lines connecting everybody and never knowing what the fuck is going on and (in ff12's case) being entirely dependent on setting up AI triggers.
The environments are all done superbly, and to some extent trigger my "oh god when I was 10 I dreamt of FF7 in full FMV quality 3D", but as many have commented, the voice acting & character design is just straight up uncanny.
I also have zero faith that
any of the additional dialogue or scenes or whatever are going to improve on the themes and characterisation. Rarely does a story benefit from somebody going in 20 years later and adding bits and pieces of explanation and whatnot. Aeris isn't some super-deep amazing character and I was never particularly attached to her (she was too Mary Suey even when I was ten), but the original game managed to keep her reasonably mysterious and underexplained enough. She added the optimism to the story as well as hints of her own struggle, but it wasn't overblown in either direction. Anything they add to her, from the photorealistic faces and animations to possible additional dialogue, will just make her a more melodramatic, cringey, saccharine fanservice. I imagine the death scene will get extra flourishes and melodrama and become a mess.