Tried the demo. I rate it somewhere between 2 and 3 stars.
Ultimately I think I took damage only a couple of times on "action focused mode". I died twice to the same QTE right at the end where it wasn't clear that I had to do anything. So it's actually a pretty easy romp. That's probably fine for this game.
The dialogue to me seemed ok but a bit weak in places. A lot of poorly disguised exposition coming out of characters mouths.
Young version of the main guy looks like he just stepped out of a Japanese host club and/or J-POP boyband.
He looks considerably less cringey as an adult though, which will be his character model for the majority of the game presumably.
It's obviously taking a lot of cues from GoT in the setup of the plot. Perhaps the ending of the demo makes it slightly more interesting. I think the entire "present day strand" was completely unnecessary from the point-of-view of a demo and personally would have omitted it.
The environmental art direction is really good. Shame that they were so linear but I suppose it's the game prologue.
Performance was only mildly shite. Clearly not able to sustain 30fps on the machine it was designed for but it does basically work. Perhaps that will improve after a couple of patches. That is stellar compared to many recent AAA releases.
The mini lore codex on the pause menu was cool. Made me slightly more invested in the world.
Probably get it at some point out of curiousity but not gonna part with £70 for it. The review embargo lifts on Wednesday and I'm curious how that shakes out. My prediction is that it mostly gets 9s because game journos fundamentally do like this type of game at lot.
Square do seem to have managed the project much better than other recent instalments. I've read that the game has been basically stable and content locked for nearly a year. So that's a good sign that it doesn't turn to complete shit halfway.