-retained VATS system complete with targeting limbs and percentage points given for probability for bullet impact
-retained the perk system in its entirety, obviously different perks but mechanically it works the same
-retained the SPECIAL system, lets you dole out points for it at character creation just like the classics
-retained the dark/seedy side of the FO series, slavery, prostitution, extreme gory violence, drug abuse, etc. either all present in the game or heavily implied
-you can still make major choices that drastically impact the game, I.e. the ability to wipe an entire town off the map, among others, also plenty of quests that have multiple solutions
-retains the original skill/tag system, albeit with some streamlining throw in, but level ups still work the same way
-managed to work AP into real time FPS gameplay
I’m not saying FO3 is by any means a great or even a very good game. The combat/shooting is terrible and I hate the graphics/general aesthetic. But I think it’s time Fallout fans grow up and admit that FO3 could have been way worse. It is, for all intents and purposes, the gameplay of FO1/2 transplanted into an open world FPS. Did Bethesda miss the mark when it came to writing, tone, and some of the deeper intricacies of the series themes? Yes, that’s an argument that could be made. But come on, it could have been FO4, for instance, which actually is a complete and utter train wreck of experience and not even an RPG.
“Bbbbut Bethesda ruined the story
((( omg they made a DLC with aliens and one of the developers said he likes slapstick humor that means it’s shit!” The same people spouting this, btw, will defend all the retarded shit in FO2 to the grave.