First of all, it always is a matter of taste.
Heck, for me, Warlords Battlecry 3 ist the best RTS game of all time, because I never encountered a game that combined RPG+RTS that well. And trust me, I know about all its flaws
So, if someone prefers more good content (and F2 content IS good, it is probably just not THAT good) over less content that fits together almost perfectly, he will like F2 more. Big deal.
Therefore, saying which game is superior is almost impossible, since it always depends on what your standards are.
On that Fallout 1 timer thing:
It IS a bad game decision.
This is because, in the beginning of the game you have NO idea how long it will take you to get that chip. The only thing you can assume is that the time will be enough to do the main quest.
So, if you are new to the game, you can either go the safe way, or do some exploring (which is a HUGE part of what is fun about such games) and risk not being able to finish the game.
You can't blame anyone for doing exploration, since -as I said- this is what makes most of the fun for many people. And yes, that also includes running around mindlessly in the wastelands, just for getting some fun encounters.
And then, they run out time and the game says "goodbye". Wtf? You just spent days or even weeks playing the game and then you can't complete it? No, just no.
And why? Because you wanted to explore, because you wanted to have some fun with the game.
This is even worse than hidden savegame corruptions (like in ToEE).
Yeah, players complaining about that surely are idiots.
I'm not saying there shouldn't be timers. I love the idea that quests will be auto-completed after a certain amount of time in AoD. But having a complete game timer, which will just go "game over" after a certain amount of time... no... no... no.