luj1
You're all shills
and it is to the people who bought those games en masse.
What? How?
and it is to the people who bought those games en masse.
Which one? They're all made by small teams or even solo devs, and each is a different subgenre of RPG.Underrail, Grimoire, Kenshi and KotC
One of these games, impressive though it may be, doesn't belong with the others.
Underrail - Fallout-like
Grimoire - blobber
Kenshi - open world explorefag RPG
KotC - tactical dungeon crawler
If cRPGs were so popular, more companies would be making AAA cRPGs.and it is to the people who bought those games en masse.
What? How?
Doesn't Kenshi have base building and such?
Continuous sales are a reflection that the buyers enjoy those games.Sigourn Pay attention tranny
You said sales were important to buyers, how? How does financial success of some company impact my enjoyment of gameplay?
Which one? They're all made by small teams or even solo devs, and each is a different subgenre of RPG.Underrail, Grimoire, Kenshi and KotC
One of these games, impressive though it may be, doesn't belong with the others.
Underrail - Fallout-like
Grimoire - blobber
Kenshi - open world explorefag RPG
KotC - tactical dungeon crawler
He doesn't consider Grimoire as being from the KS or post-KS era
MCDonalds burgers sell more than wagyu steaks.Continuous sales are a reflection that the buyers enjoy those games.
Quantity of sales is not indicative of a product's quality.
The reason to care about it would be that you want your favorite developer to stay afloat and continue producing games. The irony is that if they ever become too successful, they immediately sell out and produce casual shovelware instead of the quality games that made you like them in the first place. There's a thin line you want developers to walk. They shouldn't be starving, but they should be subsisting on roots.Quantity of sales is not indicative of a product's quality.
Not only that. As a gamer there is no reason to care about sales at all. Sales aren't gameplay for fucks sake.
The reason to care about it would be that you want your favorite developer to stay afloat
Who the fuck even made this argument, what are you going on about?MCDonalds burgers sell more than wagyu steaks.Continuous sales are a reflection that the buyers enjoy those games.
Cheap cigarettes sell more than hand-rolled cigars.
Quantity of sales is not indicative of a product's quality.
You really think Micky-D serves meat...you poor, naive son of a...well, the main thrust of your post is dumb libertarian standard rhetoric, the regular debasing everything down to simple economics. "They're doing it for the profits! Lol duh!"Who the fuck even made this argument, what are you going on about?MCDonalds burgers sell more than wagyu steaks.Continuous sales are a reflection that the buyers enjoy those games.
Cheap cigarettes sell more than hand-rolled cigars.
Quantity of sales is not indicative of a product's quality.
My point is: McDonald's isn't interested in making wagyu steaks if it means their profits will drastically go down.
That's the AAA videogame industry in a nutshell. Why bother making a good AAA cRPGs when most people aren't interested in one?
If you ask wagyu steaks (good cRPGs) from McDonald's (e.g. Bethesda), the retard is you in the first place. It's not that they are incapable of, it's that they aren't interested in the first place.
This was never the point of the argument in this thread though? Nobody here ever asked for mainstream AAA devs to make RPGs. Nobody expects Bethesda to make another Morrowind.If you ask wagyu steaks (good cRPGs) from McDonald's (e.g. Bethesda), the retard is you in the first place. It's not that they are incapable of, it's that they aren't interested in the first place.
Sticking to JUST KS, I don't see many following the OPs examples. I won't consider itchio, steam, etc.