Tacgnol
Shitlord
- Joined
- Oct 12, 2010
- Messages
- 1,871,883
Out of curiosity for both of you, does the recent Avernum 3 remake stack up as favorably to Exile 3 as this Geneforge 1 remake stacks up to the original?Oh, I'm absolutely not saying Exile 3 lacks ambition. But it was in a way a safer bet for Vogel because e.g. Magic Candle 3 had already done something similar. It would also have been easier to trim down in case scope got out of hand. On the other hand, Geneforge has all the plot branching and alternative solutions and an open world - I really can't think of another game that gives this much freedom to the player. Trimming that down in the process would have been utterly impossible because of all the interdependencies; it was sink or swim kind of gamble. So it was definitely a bigger risk than Exile 3. I can't help but respect that.It's ambitious in different places. In Exile 3, iirc, whole towns could gradually deteriorate if your heroes didn't take care of them and the world is just massive, begging for exploration, with few hints (iirc).
I prefer the original Avernum 3 to the remade Avernum 3, as the latter has way more damage sponge enemies and lots of "rebalancing".
Jeff used to make punchy encounters that had hard hitting but not overly durable enemies, his newer designs tend to reverse this (the remake of Geneforge actually seems to be alright for this thus far, I've not noticed any extreme damage sponges).
Overall I think the Exile series is superior to both the original Avernum series and the remade Avernum series though.