With Deus Ex there's a lot to learn and overcome as is, let alone all the stuff GMDX adds, now vRSD too, so much config, and the barrier for new players to get over with the shit graphics, old school mechanics (which are of course great but unforgiving) and the deceiving emptiness of liberty island. so the player installs the game which may or may not have been testing of their patience as-is, goes through all the config, comes across this weapon model toggle window and now they have found themselves fiddling with all the different models (and minor bugs with rendering when toggling in-game, if still present?) on the Liberty Island docks for 20 minutes before they've even started the game. At some point they tell themselves "ok lets actually play the game now, these all look like shit anyway" and they have a weird mish-mash of all the different models, some which visually change based on weapon upgrades, others which do not... Of course this doesn't apply to everyone and some may drool at the thought of having a toggle for every possible feature, but I disagree with highly modular design in most contexts as you know, and I do not think it's something a new player should be concerning themselves with.