As a result of a lack of testers despite multiple requests GMDXv8.0's release has been set back to
DEC 20th 2015.
It is not all bad news however: if you were eagerly awaiting to play GMDX you can send me a PM here or over on moddb to have access to what was intended to be today's release on the condition that you report any issues. Basically, I need more testers. It wouldn't be right releasing it without adequate testing.
A mod needs its community, so get behind GMDX!
All the videos that demonstrate the sheer scale and design progression that is GMDX:
Part 1: Artificial Intelligence:
https://youtu.be/rKHPtfammNY
Part 2: Player-Controlled Mechanics:
https://youtu.be/ny0wLI-ZWOY
Part 3: Sim Systems and Effects:
https://youtu.be/lsOoTF5TL0Y
Part 4: Weaponry:
https://youtu.be/T-bSLkfzWYc
Part 5: RPG Systems:
https://youtu.be/yrIPhQBRMfs
Part 6: Level Design & Graphics:
https://youtu.be/bpzXECyTQJ0
Part 7: Audio Design & UI:
https://www.youtube.com/watch?v=OS-qj...
Part 8 will be released shortly
As a side note, ALL Military-type NPCs can now melee if you get up close:
GMDX has also gained a new team member! He's a talented artist that goes by the alias '"Barbeerian", and intends to aid GMDX fulfill its potential by adding a variety of new art: 2D textures, skins, models and animations.
Here's a shot of the very first asset contributed in its early creation stage, a helmet model:
I'm always looking for new team members to push Deus Ex at an accelerated rate and cover other fields of design, so if you're interested send a PM.
Apologies for the delay. Quality is important.