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God DAMN Divinity II is addictive

Darth Roxor

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Admiral jimbob said:
Was everyone at least angry about it

Yeah... three guys...

Padre said:
CD-Action is a walking decline mate

It used to be cool. But then they became the 'biggest gaming magazine in Poland'.

SS, Gambler were where it was at.

Fuck yeah, Gambler :salute:
 

DraQ

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Darth Roxor said:
DraQ said:
Who was the moron responsible for it, BTW?

Gem. The same guy who gave Unreal 10/10 back in the days.
The guy who gave unreal well deserved 10/10? Jesus. Fucking. Christ.

He also gave Dungeon Siege 10/10.
Jesus. Fucking. Christ.

Do they irradiate them with derp rays at work, or something?

Did he make any sane reviews before Unreal and going full retard?
He should have eaten a gun after the last of them (or after Unreal if there were none), it would have been much better for everyone, including himself.
:decline:

Does anyone remember who gave oblivious 10/10? I'm morbidly curious if it was some stupid newfag or another "I used to give 10s only to instant classics but they fed me paint chips at the buffet" dude.
 

Darth Roxor

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DraQ said:
Did he make any sane reviews before Unreal and going full retard?

Dunno, I don't really remember which dude reviewed what, except for tremendously ridiculous cases. I remember he reviewed the newest Splinter Cell, giving it 6/10, and calling out them dumbing downz.

Does anyone remember who gave oblivious 10/10? I'm morbidly curious if it was some stupid newfag or another "I used to give 10s only to instant classics but they fed me paint chips at the buffet" dude.

That was Allor. He also gave Dragon Age 8+, saying its biggest flaw was no re-speccing.

I liked how someone on their forum said that Allor should never be let near an RPG review again after the DA one.
 

DraQ

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Darth Roxor said:
Does anyone remember who gave oblivious 10/10? I'm morbidly curious if it was some stupid newfag or another "I used to give 10s only to instant classics but they fed me paint chips at the buffet" dude.

That was Allor.
:retarded:

The... The guy that gave Homeworld and, IIRC, System Shock 2 10s?
:what:

no re-speccing.
:what:

Jesus.

:what:

Fucking.

:what:

Christ.




Codex, I'm in dire need of a facepalm emoticon.
...





Preferably quadruple one.
 

Padre

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tactical_facepalm.jpg


Triple facepalm. Good for what it is.
 

Darth Roxor

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Oh, oh, and don't forget about Mass Effect 2's 10/10, for being the 'best shooter among RPGs and best RPG among shooters' by Smuggler :smug:

...

...

...

:(
 

Sceptic

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Divinity: Original Sin
Oh Bill? Nah, I've long passed (I think it was around when Geraldo, who himself wasn't too high on my people I respect list, wiped the floor with him on his own show) the phase where I think the world average IQ would jump up if he were he to croak. He's become kinda lovable with age. Watching him flail about is always fun.

That cruiser would definitely come useful against Rush though...



Erm... anyway on topic, this thread keeps confirming me in the opinion it is high time I get myself started on the Divinity series.
 

Raghar

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Yup start with the first. DD. Continue with Dragon knight. Hit wall few times by your head when you recognize how many books they riped off in the Dragon knight, and how they tried to be creative in 1/4-1/2 of DD. Read a book, or manga, to revitalize your taste.

Ending of DD is a pain.
Ending of first part of Dragon knight is a pain. (thought short)
I'd guess the ending of second part might be pain as well.
 

DraQ

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Sceptic said:
Oh Bill? Nah, I've long passed (I think it was around when Geraldo, who himself wasn't too high on my people I respect list, wiped the floor with him on his own show) the phase where I think the world average IQ would jump up if he were he to croak. He's become kinda lovable with age. Watching him flail about is always fun.

That cruiser would definitely come useful against Rush though...



Erm... anyway on topic, this thread keeps confirming me in the opinion it is high time I get myself started on the Divinity series.
I might start looking for DD1 after I finish DKS.

Raghar said:
Yup start with the first. DD. Continue with Dragon knight. Hit wall few times by your head when you recognize how many books they riped off in the Dragon knight, and how they tried to be creative in 1/4-1/2 of DD. Read a book, or manga, to revitalize your taste.

Ending of DD is a pain.
Ending of first part of Dragon knight is a pain. (thought short)
I'd guess the ending of second part might be pain as well.
Reading Raghar's posts is a pain...
 

bhlaab

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DraQ said:
I might start looking for DD1 after I finish DKS.

The version on GoG got an extra patch that allows for high res and has some bug fixes. Not available for the retail version.
 

Sceptic

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Divinity: Original Sin
What's this about the GOG patch actually? The only info I ever found was that it fixed a bug that was only present in the GOG original release anyway... are there other bug fixes too?

If I do get it it'll be the GOG version anyway, as I highly doubt there's another legally acquirable version still around.
 

bhlaab

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It's patch 1.05 (retail goes up to 1.04)

it has greater compatability for XP/Vista/7
official hi-res/widescreen (up to 1.04 you could edit an ini for custom resolutions but it'd crash a lot)

bugs:
General:
- Fixed: numerous crashes and freezes
- Fixed: encumbrance could make items disappear
- Feature: Tooltips of damage stats on stat screen improved

Skills
- Fixed: Spellbooks no longer ignore level requirements
- Fixed: All weapon expertise skills give percentile bonuses instead of static bonuses
- Fixed: True Sight damage is now actually used
- Fixed: Bow and crossbow expertise bonuses are now actually used
- Fixed: Divine Eye removes the fog of war
- Fixed: Deadly Gift's Scorpion Trap is less powerful
- Fixed: Resurrected enemies die after region swap
 

Aothan

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DraQ said:
You did follow the complete trail of books with this character on this save, right?

well I believe so, but obviously something is out of place. I would guess I somehow missed the obvious, so I will check with a friend to see if they have a save point available. Actually I am now reminded of another book-led quest I never completed, my friend will be well pleased with divulging his gaming knowledge today.
 

MicoSelva

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Aothan said:
DraQ said:
You did follow the complete trail of books with this character on this save, right?

well I believe so, but obviously something is out of place. I would guess I somehow missed the obvious, so I will check with a friend to see if they have a save point available. Actually I am now reminded of another book-led quest I never completed, my friend will be well pleased with divulging his gaming knowledge today.
Worked fine for me. Magic Missile FTW.

Also: CD-Action Divinity 2 review reviews overall: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
 

abnaxus

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Seems there might come two Divinity II sequels and sooner than anyone thinks:

Some months ago, in one of the status updates, I promised I wanted to be more open about the development of our next games. I'd like to start doing that, but out of necessity still need to be cryptic about certain things.

So currently we have 2 Divinity projects in pre-production - The first one, code named project E features a top-down camera whereas the other one, code named project D, has a camera similar to DKS but obviously with certain improvements.

They are both in pre-production meaning that would ordinarily mean that it's unsure that they'll make it to market, but I think there'll be an announcement in the next couple of weeks that guarantees at least one of the two will make it to production, and I'd actually be surprised if the second one doesn't make it either. I'm the most biased person on the planet when it comes to Divinity games, but I am under the impression that they're both uber-cool games and that I'd like to play them both. If past experience is anything to go by, that means that somehow we'll manage to get them made.

Talking about project E, the top-down thing has disadvantages when it comes to immersion, but it makes up in terms of some of the content things we can pull off with it. You can think of E as the original Divinity in a modern jacket augmented with many of the insights we gained over the course of they years and some new things we'd like to try out (with the caveat that those sometimes work, and sometimes don't). It certainly looks nice, and many of the ideas in there fit with what you've all been writing of things you want in our forums. Some don't however; ) I'd really like to show you some early screenshots, but since that would be a first announcement, it'd make it all over the web, and it might cause mis-interpretation which would take a long time to set right, so we'll refrain from that for the moment.

D, well, that one does *one* thing which I expect several in this industry will tell us is insane, for probably good reasons, but I can't help but thinking that it'll make for really cool gameplay so we'll try it out nonetheless - I'm being a bit cryptic about it because D's development has two roads it can follow, and I don't know which one it'll be yet. I do know which one I'd prefer, but that's the one that'll cost tons of cash and we still need to figure out if we can get someone crazy enough to share our belief that that's a game that should be made. To be fair, we haven't shown it to anybody yet, so I have no clue if it actually requires craziness, or instead people will jump on it, but the plan is to start showing it around at GDC, so we'll see what that gives.

What I can tell you about D is that it *should* take care of one of the frustrations I personally still had with DKS i.e. getting the dragon thing really right. Given the scope of DKS we never could focus sufficient development resources on that, and to avoid that from happening with D we started pre-production by focussing completely on the dragon thing. In my mind, there still hasn't been a game that got the feeling of being a powerful beast of destruction right (and fun), and that's going to be one of the core ambitions with D. Should it turn out that it doesn't work, it won't be for lack of trying ;\)

While I'm writing, I also wanted to thank you all for the feedback we're getting in here - I'm often amazed by how crystal accurate some of the analysis is, and for us it's like mana from heaven in terms of getting our design focused. Even Kein's continuous frontal assaults are a great source of inspiration ;\)

http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=436902&fpart=2
 

DraQ

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Aothan said:
DraQ said:
You did follow the complete trail of books with this character on this save, right?

well I believe so, but obviously something is out of place. I would guess I somehow missed the obvious, so I will check with a friend to see if they have a save point available. Actually I am now reminded of another book-led quest I never completed, my friend will be well pleased with divulging his gaming knowledge today.
I'd just re-follow the trail, reading the books while going along. The game checks that, you know.

D, well, that one does *one* thing which I expect several in this industry will tell us is insane, for probably good reasons, but I can't help but thinking that it'll make for really cool gameplay so we'll try it out nonetheless
If it was someone from Bethesduh saying that, my response would be "Oh god please don't!", but since this is Larian, all I have to say is "do proceed, good sir :obviously: " while privately going
"Oh boy! Oh boy! Oh boy! :bounce: ".

What I can tell you about D is that it *should* take care of one of the frustrations I personally still had with DKS i.e. getting the dragon thing really right. Given the scope of DKS we never could focus sufficient development resources on that, and to avoid that from happening with D we started pre-production by focussing completely on the dragon thing. In my mind, there still hasn't been a game that got the feeling of being a powerful beast of destruction right (and fun), and that's going to be one of the core ambitions with D.
:retarded:
*squeals like little girl*
:love:
 

Darth Roxor

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I suspect I should think about giving Div2 a try, but fuck, I tried the demo, and the generic beginning made me drop it after 15 minutes. I fucking hate generic beginnings. HATE.
 

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