HansDampf
Arcane
- Joined
- Dec 15, 2015
- Messages
- 1,530
I also played Dominus Diabolicus recently, and I disagree. I had a lot of fun with it, more than I expected because I'm normally not a huge fan of the vanilla textures with lots of browns and green marble. But I binged through the WAD very quickly. There are lots of cute details, fun fights and traps everywhere that keep you on your toes. But they never felt unfair. When I died it was usually because I made a clear mistake, let myself get cornered, or didn't dodge as well as I could have. I remember one random fight at the end of map 21 that took me a few attempts and could be considered unfair. The only other exceptions are the secret maps 32 and 33 which are supposed to be extra hard where most fights kill you the first time. But those maps have hidden exits at the start that let you skip them (because some people are too stubborn to idclev).
I also liked how the Summoner was used as a boss monster (better than Eviternity 2's Necromenace), usually placed in a position that is hard to reach instead of just dumping him into the horde where you could easily focus on him or make him infight.
It's true though that DD is pretty hard on UV. I'd rate the difficulty somewhere above Ancient Aliens, for sure, but it's not Sunlust. Playing the maps blind without saves is not recommended. And if it's still too much, I mean... there are other difficulty settings besides UV.
Really cool WAD.
I also liked how the Summoner was used as a boss monster (better than Eviternity 2's Necromenace), usually placed in a position that is hard to reach instead of just dumping him into the horde where you could easily focus on him or make him infight.
It's true though that DD is pretty hard on UV. I'd rate the difficulty somewhere above Ancient Aliens, for sure, but it's not Sunlust. Playing the maps blind without saves is not recommended. And if it's still too much, I mean... there are other difficulty settings besides UV.
Really cool WAD.