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Grand Theft Auto: The Trilogy – The Definitive Edition - GTA 3 trilogy remaster

Joined
Mar 18, 2009
Messages
7,631
Visually the improvements that were really needed were much better draw distance and unlocked framerate without bugs. If they would've kept the rest of graphics the same it would've been perfect.
 

Zeem

Scholar
Joined
Sep 25, 2019
Messages
155
Location
Evil Empire
Visually the improvements that were really needed were much better draw distance and unlocked framerate without bugs. If they would've kept the rest of graphics the same it would've been perfect.
I would add re-rigged cutscene character models to be used for gameplay, seeing how they are already in the games and do not clash with the original visual style.
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,528
GTA3 was a technological breakthrough and people were amazed by it. What are you comparing it to, crazy taxi and driver?

Literally any 3D game with huge maps? Quarantine? Daggerfall? Terra Nova: Strike Force Centuri? And hell, why not Driver too.

Almost any high profile game back then was making steps forwards regarding technological progress you dummy. And plenty not so high profile too.

Mafia came out what, a year after GTA III? Compare both visuals and physics in the two and it's like they are from completely different eras.
I remember trying to play GTA 3 after having finished Mafia 1....it was painful. Mafia 1 is just on a whole different level compared. Made GTA look like games that came with your cereal box or something.
 

catfood

AGAIN
Joined
Aug 28, 2008
Messages
9,604
Location
Nirvana for mice
All they needed to improve was greater draw distance and to fix that hardware limitation issue from GTA 3, and to a lesser extent the other two, where the game would spawn the same model of car over and over again.
 
Joined
Aug 27, 2021
Messages
698
GTA3 was a technological breakthrough and people were amazed by it. What are you comparing it to, crazy taxi and driver?

Literally any 3D game with huge maps? Quarantine? Daggerfall? Terra Nova: Strike Force Centuri? And hell, why not Driver too.

Almost any high profile game back then was making steps forwards regarding technological progress you dummy. And plenty not so high profile too.

Mafia came out what, a year after GTA III? Compare both visuals and physics in the two and it's like they are from completely different eras.
I remember trying to play GTA 3 after having finished Mafia 1....it was painful. Mafia 1 is just on a whole different level compared. Made GTA look like games that came with your cereal box or something.
Mafia was derivative shit. A buggy mess that wanted to be GTA and failed.
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,528
Mafia was derivative shit. A buggy mess that wanted to be GTA and failed.
Actually no it did not try to be GTA at all. As you can see if you ever played the game.
Coming back to GTA after playing Mafia was a shock to the system. So much more juvenile and lacking any depth whatsoever.
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Actually no it did not try to be GTA at all. As you can see if you ever played the game.
Coming back to GTA after playing Mafia was a shock to the system. So much more juvenile and lacking any depth whatsoever.

Thankfully they fixed that in Mafia III.

:negative:
 

toughasnails

Guest
Actually no it did not try to be GTA at all. As you can see if you ever played the game.
Coming back to GTA after playing Mafia was a shock to the system. So much more juvenile and lacking any depth whatsoever.

You are coming off as a dishonest poseur here yourself tbh...
The two games are trying to achieve very different things. GTA3 is certainly the more "gamey" and fun of the two, Mafia was aiming more at faux realism nd immersion.
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,528
Its not just that. Things like interface, controls, gunplay, driving are just inferior in GTA3. It could pass for a mobile game these days.
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
IMG-20211105-221518.jpg
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,741
Out of Touch in Vice City was so iconic, what a bunch of cheapskates.



SA without It Was A Good Day is also pretty :retarded:
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
Will San Andreas still be missing the same songs back when it was rereleased a few generations back? Are there even any songs left on those two games?
Gotta admit, its hilarious to think that VC won't have Billie Jean anymore. So much for putting people into the '80s spirit.
 
Joined
Sep 1, 2020
Messages
1,470
I'd accept the lack of those iconic songs if they didn't charge the full fucking price for it. It's not a big deal, given the assumption that "mods will fix it". None of the features disclosed justify forking out 60$, either.
 

Abhay

Augur
Joined
Aug 12, 2013
Messages
204
Location
India
San Andreas definitely looks good. Couldn't care about 3, or VC.

Though price is high enough to put me off.

Shall wait for some price cut. Not in the hurry to buy it.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,055
This shit is going to sell millions of copies.

Truly we live in the dumbest timeline.

A generation of kids were raised on MTV and other reality TV, Xbox360/PS3-era retard gaming, Dubstep, Will Ferrel, Beyonce & Jay Z, Social Media, Auto-Tune, Gossip magazines, sexual content targeting children, the Wii, Mobile games...

The great decline of the 2000s. I will never forgive the evil cunts that shoved this shit down the kid's throats.
Life imitates art. You are what you consume....The damage to current and future generations is likely irreversible.
 
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