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Grimoire Thread

Discussion in 'Golden Era Games' started by LESS T_T, Aug 4, 2017.

  1. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
    Joined:
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    Stopped playing to restart with the 'massive new update', but it's been a month since the last update and the draft manual which was going to be out in early August is yet to emerge. Ah well, brings back fond memories of the 'going up soon on Steam Greenlight' few years with the gang in the old thread :shittydog:

    And Vault-Co updates are back...

    Show Spoiler
    When I began blogging about just this in 2004, it was science fantasy and only a schizophrenic would imagine such things might soon be realities. Everybody knew that was just a staple of science fiction movies about the far-flung future.

    Humanoid style robots taking the place of soldiers on the battlefield will be a reality in the next five years and likely will feature very big in World War III as a post-attack cleanup squad sent in to get the entrenched survivors in their shelters. If you are building a shelter in the near future, make security a priority and design your fortifications to stop machines as well as people.

    A big strategy for population control is to make women nearly unbearable snowflakes as adults at the same time you make their market value close to zero. As these robots become more lifelike women will pale in contrast and they may soon find that males begin to ignore them as a sort of second-rate excuse for a proper android female. Women may discover that robots are better at making men feel good than they ever could not only sexually but general happiness with their companionship compared to that of flesh'n'blood females. As the robots improve at sex, women may even find they have no value to pornographers at all. The same white knights indulging the spoiled modern woman in her misogyny at present may lose all interest once these 'bots are ready to replace those females entirely. Men build and create things to replace stuff that doesn't work correctly now, girls ... one of the most amazing replacements they are working on is a way to replace women altogether. It is a sad fate for the daughters of Eve but most of them have not acted like God's children in a long, long time. I truly believe this stuff is Luciferian in origin and you have to admit, the Devil knows how to create temptation for the sons of Adam. The military applications feed tech advancement into the sexbot industry and vice versa. The market in both is astronomical in terms of potential profit.

    Your army doesn't stand a chance unless you get rid of the meatheads and replace them with soldiers who are a hundred times more fit for purpose in every way.
     
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  2. DarKPenguiN Arcane

    DarKPenguiN
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    Same , I want to restart after the update.
     
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  3. tomekumb Novice

    tomekumb
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    Is this game worth playing or is it just a joke?
     
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  4. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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  5. Invictus Arcane The Real Fanboy

    Invictus
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    Divinity: Original Sin 2
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  6. Lady_Retard █▓▒░ ░▒▓█ Patron

    Lady_Retard
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    Those playing the game are posting in the gameplay thread. This thread is for the general drama, of which there has been a shortage lately.

    Looks like Baxander was in a manic state for a couple weeks after Grimoire release, now he is probably back in depressive:

    https://www.youtube.com/channel/UCmw5_NJvgpvNF3WDEL2vvnA/videos
     
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  7. Kayerts Arcane

    Kayerts
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    For anyone genuinely worried about Baxander, it looks like he was on Steam last week and has just been playing other games. He seems to live in Kentucky (for non-US people: it's technically Southern, but it's also 600km+ inland), so he's unlikely to be affected by hurricanes. That said, missing glorious turtle art is almost as bad as having your house flooded, so hopefully he'll check back here soon.
     
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  8. Baff Cipher Patron

    Baff
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    Codex 2016 - The Age of Grimoire
    Actually Irma will be dumping rain on Kentucky for the next 4 days or so. Bax is doomed.
     
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  9. V_K Arcane

    V_K
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    I always turn it off once I'm no longer playing. Hate all that resource-consuming pointless background software.
     
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  10. V_K Arcane

    V_K
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    Why bother? It still runs everything non-AAA fine, and I haven't touched an AAA game since Skyrim.
    But it's a matter of principle really - why would keep running something I don't need running?
     
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  11. Bocian Arcane

    Bocian
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    Maybe he would like to earn his own thread in the Site Feedback.
     
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  12. Achilles Arcane

    Achilles
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    Still no manual? :lol:
     
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  13. Rpguy Arcane Patron

    Rpguy
    Joined:
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    Pathfinder: Kingmaker
    It took a month but we have one page:

    [​IMG]

    I am expecting page two before the end of the month.
     
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  14. Rpguy Arcane Patron

    Rpguy
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    Pathfinder: Kingmaker
     
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  15. Mech Cipher

    Mech
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    Cleve spelt senile wrong in that page.
     
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  16. V_K Arcane

    V_K
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    No, you can actually use "senior" in a similar sense (cf. "senior moment").
     
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  17. Dorateen Arcane

    Dorateen
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    I was thinking of the Official Game Player's Guide, and the possibility of combining a strategy hint guide with a manual.

    A good example of how this was done before is the user manual for Might & Magic VI: The Mandate of Heaven, which is a most excellent and creative resource with detailed narration by the Ur-Mage Klavis Verge. At the end of the book there is a section that outlines a walkthrough for the first quest, and even a notated map of New Sorpigal.

    If Golden Era Games produces a manual with hints included, I hope it is done with a dedicated section for spoilerish content separate from the rest of the rules and features of Grimoire.
     
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  18. Lady_Retard █▓▒░ ░▒▓█ Patron

    Lady_Retard
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  19. PEACH Learned

    PEACH
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    Finished tonight. Initially was gonna post it to the completed thread but felt more fitting in here considering that's where all my other rambling posts have been.

    Gonna be somewhat concise because I've said most of my opinions prior, but I thought the game was wonderful through and through. Initially felt like the ending was really abrupt but looking back at the final dungeon it was a great send off to the game and I never felt it overstayed its welcome. Other than lack of a real conclusive climax or finalization to some of the story elements I couldn't be happier with everything. Admittedly I expected to be burnt out by the time I reached the conclusion but all it did was make me want to start over. Think I'll wait for the patch for that but might have to at least mess around in the first act with a new party until that happens.

    Took me significantly less time than most people it seems, closer to 70 hours which is likely due to having encounters set to rare during dungeons and none during backtracking / puzzles. I did, however, do almost everything I was able to figure out and the things I explicitly (that is, to my knowledge) missed could be counted on one hand and I intend to go back and fiddle with the remaining couple key items I never found any use for sometime soon.

    Surprisingly no puzzles other than the cosmic egg in Act 1 felt too obtuse and no combat other than a scripted fight in the last dungeon really gave me too many issues on Veteran. I had heard about the last dungeon being rough but I didn't even realize anyone was talking about the one I was in until the moment the end screen came up. Enchanted blade / armorplate were staples after every rest I made though and if it weren't for them I doubt I'd have been able to muscle through the game with my mess of a party. Feels like discussing combat depth and balance now is a bit of a fool's errand because of the impending updates but I still do think that if you play half intelligently there's no reason you should need exploits or to lean on any specific skills/spells for an upperhand and if all goes well that should only improve with time.

    One thing I think could always use mentioning is that it's really, really pleasant and joyful. I said it before but Cleve has made a game with an incredible amount of personality and warmth that made me smile and outright laugh just about every time I loaded it up to clear out another dungeon or roam another distant location, sometimes mere moments after a tense or eerie situation or depiction of something outright horrific. Rather than grim and self-serious Grimoire is abundant with warmth and heart that was a much needed relief from the approach of so many games. I'd even call it lovely. It's unabashedly silly quite often and I found it all incredibly charming.

    Not a perfect game by any measure but I look forward to all future improvements and permutations with great enthusiasm. Certainly my favourite game of the year and one of the biggest pleasures I've had playing games in recent memory, probably ever.

    The crackerjack did it :cool:
     
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  20. V_K Arcane

    V_K
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    :philosoraptor:
     
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  21. Ranarama Learned

    Ranarama
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    It's sad he feels the need to call himself a 'Senior Developer'. Titles are for morons, and titles you give yourself are for insecure morons.
     
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  22. PEACH Learned

    PEACH
    Joined:
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    Fair enough, though there's more than a dose of hyperbole in every rest I get why that stands out as contradictory and I could've explained more thoroughly.

    This quote from Cleve is why I didn't include them initially as exploits or crutches since I figured it was fully expected you use them as you see fit but you're free to make your mind up, naturally:

    I took this to heart when I struggled. Insta kill mobs, impossible to penetrate mobs, etc. Always made sure to keep those, or other buffs like missile shield, haste or gaze reflection up in those areas depending on the foes. Most mobs didn't require any buffs, but those areas that did were risky enough to keep them up constantly.
     
    Last edited: Sep 14, 2017
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  23. Baff Cipher Patron

    Baff
    Joined:
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    Location:
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    Codex 2016 - The Age of Grimoire
    They are finally making a tv show (Pine Gap) about that place ("the enigmatic US/Australia joint defense facility situated in central Australia") where Cleve secretly worked for much of the last 20 years. Watch and find out the real reason that Cleve never mentions Pine Gap, not even on Vault-Co.
     
    Last edited: Sep 14, 2017
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  24. index.php Arcane

    index.php
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  25. Tigranes Prestigious Gentleman Arcane

    Tigranes
    Joined:
    Jan 8, 2009
    Messages:
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    Wait, no more ?RUDE DUDES?

    CLEEEEEVE
     
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