B: Blobbers are unattractive and unpopular among the larger public
Would have fisted if not for this.
I think you are wrong, and I don't buy your explanation for Legend of Grimrock and M&MX as lucky outliers. When I spoke to Limbic Entertainment at Gamescom, they were in
complete agreement that based on the reaction to Grimrock, blobbers seemed much more popular than previously perceived. When they asked Ubisoft about it, and Ubisoft asked their marketing department, there was a general agreement about this. Following this, they did some soul-searching and customer-base checking. Not only did they find loyalty to the M&M brand - they found loyalty to the oldschool 1st-person RPG (blobber) that Grimrock and M&M represented.
In fact, Pirou went as far as to say that
M&MX probably would have never happened without Grimrock's success.
There is definetely a market for the blobber. It is hardly as big as the market for isometric games, but to raise $350,000, it doesn't have to be.
This Kickstarter is failing for the other reasons you mentioned as well as the fact that me and
Vault Dweller already pointed out: on Kickstarter, you don't sell games, you sell togetherness. You sell dreams. "MAN, remember this really cool thing that we can't have today because fuck modernism/publishers/whatever? We want to make that, YOU can make it happen, COME BE A PART of this great huge thing we're doing in HONOUR of our common, glorious past (that we are going to exaggerate the importance of for the purposes of this video, by the way)."
Most posters here have taken the fact that me and VD point this out as though we're just out to get Guido or some bullshit. That we are haunting Guido because he doesn't try the above, and that as true RPG fans we should instead be supporting Guido's attempt to sell the game on its own merits.
The truth is that my support doesn't matter, Guido HAS to appeal to a larger group of people, and if he fails that, why should I have faith in him? These things were pointed out to him during Thorvalla, and he turned them all down. He said "well, people don't like this kind of game apparantly". He said that about Thorvalla just like you are now saying it about Deathfire ("people just don't like blobbers").
If you disagree, then fair enough, but I fucking dare you to show me a successful Kickstarter that wasn't founded on nostalgic hype. As a concept, it is far more important than anything actually related to game concept and gameplay.