I'm a play through Black Mesa when the Final Chapters are finally out of Beta and they can hopefully come out of Early Access (I never played the first Half Life more than a few hours even back in the day), hopefully before Alyx is out: https://steamcommunity.com/app/362890/discussions/0/1643170269569170506/
Where's Hunt Down The Freeman?
Of course the like/dislike rate is overwhelming positive. Any other company would be accused of greediness and disrespect towards fans.
So far Valve made gamers like:
- Forced client installation on physical games
- DRM
- Lootboxes
- Paying for a license to play games rather than owning them
- Using outdated engines
And now using a flagship franchise to sell peripherals. Next: Team Fortress mobile game. Future generations will study how Valve managed to successful brainwash people.
it's not $200.where do you live that monthly salary is $200 / mo ? i live in indonesia, my part time college job paid more than thatNevermind.
Valve index costs 5 times my monthly salary.
Mike Morasky is pretty good too.Pity that Kelly Bailey left valve a few years ago
Not official, but still ->it's not $200.where do you live that monthly salary is $200 / mo ? i live in indonesia, my part time college job paid more than thatNevermind.
Valve index costs 5 times my monthly salary.
Valve Index isn't actually available in Russia. Google bamboozled me by showing fake numbers.
Even better, the guy who spearheaded them, Andrew Willson, became the current CEO of Electronic Arts.After receving a "citiation needed" from Infitron on my previous post I did some research and it appears that EA's UEFA Champions League 2006–2007 game contained lootboxes (in the form of trading cards), so Valve were not the first to introduce them to western non-mobile gaming when they introduced them to TF2 in September 2010. Still, their monetization practices in recent games has been disgusting, so my point still stands.
Ah i saw the us price as $1000 bundled, but yeah it isnt available here too and the price is marked up to absurd level if you want to get it. Like twice US retail bruhNot official, but still ->it's not $200.where do you live that monthly salary is $200 / mo ? i live in indonesia, my part time college job paid more than thatNevermind.
Valve index costs 5 times my monthly salary.
Valve Index isn't actually available in Russia. Google bamboozled me by showing fake numbers.
https://vr-zone.ru/valve-index/
Closer to 2000-2500 USD.
There is another offering which is slightly more than $1000 https://vr-zone.ru/valve-index-headset/Ah i saw the us price as $1000 bundled, but yeah it isnt available here too and the price is marked up to absurd level if you want to get it. Like twice US retail bruhNot official, but still ->it's not $200.where do you live that monthly salary is $200 / mo ? i live in indonesia, my part time college job paid more than thatNevermind.
Valve index costs 5 times my monthly salary.
Valve Index isn't actually available in Russia. Google bamboozled me by showing fake numbers.
https://vr-zone.ru/valve-index/
Closer to 2000-2500 USD.
Buying a VR helmet is the quickest way to tell your wife and children that you do not like them.
Says Apr 2020 release on Steam. Same month as Cyberpunk. They crazy.
That wouldn't really square with G-man's shenanigans throughout the whole series, especially since he was always dropping hints about some 'employers' of which we know nothing. The series kept hinting at some grand inter-dimensional conspiracy happening behind the curtains, so if they make sequels they'll have to do something with it.
The best fan theory that I've heard for what the G-man's true motivations are is that his "employers" are an alien civilization at war with the Combine and that the G-man caused the resonance cascade and the resulting invasion of earth in an attempt to divert the Combine's attention so that his "employers" had a slightly better fighting chance. This would explain both why he caused the resonance cascade in HL1 and why he later guided Freeman to destroy the Citadel in HL2.
Thus the last Half-Life game would end with the player travelling back in time to Black Mesa to end the resonance cascade, leading to a boss fight against the G-man. When the G-man looses he explains his true motivations and the player is given a chocie with two options: 1. Kill the G-man and himself, prevent the resonance cascade from happening and saving earth. The events of the Half-Life series never happen, but the Combine are implied to eventually conquer most of the known multiverse in the long run or 2. Not prevent the resonance cascade from happening, the G-man's employers get a slightly better fighting chance, but earth is doomed. Gordon gets "hired" by the G-man to spend the rest of eternity helping him fight the Combine.
Thats the best ending I can think of, but of course, its pretty much impossible to end the franchise in a way thats going to be completely satisfying to everyone.
Personally though, I do suspect that you're right in that Valve are just making it up as they go along.