Last month I was working on a new settlement in
Hearkenwold, the desert town of Sinestra. It is not a very welcoming place, so there will be lots of opportunity for fighting. In fact, just passing through might be a matter of survival.
I like the idea of launching the next part of the adventure from this location because at this point, the characters will be of higher level and dare I say, even considered as "heroes" by some people. But in Sinestra they don't give a damn about that. The residents are all too happy to steal, take advantage and murder the party, if given the chance.
This is a glimpse inside the town. Some of the buildings open up to larger submaps, so there is quite a bit to explore.
Here is one encounter with a few of the locals.
And a different battle, with two-headed camels.
This month, I am planning to completely finish the psionicist adventure. There are only a few new items I need to place, and alternate encounters, so it should not take up too much time. But with that out of the way, I can concentrate on the later areas that further the campaign. Looking at the calendar, I think I will see where I'm at by June and release what I have. There is already a lot of content added to the module, and it will be a sizable update.