Grinolf
Arcane
- Joined
- Mar 6, 2013
- Messages
- 1,297
Kel'Thuzad is not "win more", its "seal the deal". You don't have many strong win conditions as a basic player and he is easy to get and impactful. Admittedly, there could be more synergies, but that is something to build upon as you get more cards.
I found KT very hard to use, as it requires you to have a board and ideally make the trades on turn he is played. And win condition for this sort of deck is already board control and finishing opponent with your minions + burst from spells. So I would rather have a minion that help fighting for the board on turn 6 than one expecting you have the board on turn 8. Especially without 7 drop to curve him.
Regarding your deck. How abouth switching one Duplicate with one Effigy? 2 Duplicates also sometimes feel too many.