I need some super basic advice.
Stuck at ~14 (rank) with my Trump Budget Mage. I know I want to stick with the mage.
But...
2 types of decks give me trouble:
1) Control decks, where people remove my minions all game, then unleash some endgame beasts
2) aggro decks where I don't pull my arcane missiles and am helpless until flamestrike (which even with x2 I only pull like 60% of the time)
I don't really know how to play vs either. I made it this far bumbling but now I really gotta learn to deal. What are the default strategies vs control decks? What do I do vs aggro decks?
I am looking for advice like:
"Against [type], play [cheap/strong] minions early"
or
"Save all your stuff"
Stuff like that. If they play control, should I just play nothing, then polymorph/fireball the crap they have been waiting for? If they play aggro, do I just stall and pray to god I pull my 1 damage aoe / flamestrikes?
I don't think someone could help you with that, since it depends on your opponent class and deck. So it maybe better to watch how he plays against various decks, especially the ones against high ranked opponents. Even if they are currently dated.
Still
1. You should play nothing only when your minions would be definitely killed without any gains for you, you already have some minions on board and don't want to overextend against possible UtH, Brawl, some AoE or you really want to save that particular cards for later, that shouldn't be relevant for you with Trump mage deck.
2. Against aggro you should try to play a minion or even two each turn. Prefer to use your hero power or spells only when they get you the same or better results that this minion. Like it's better to kill 2-1 minion with your hero power than to play 3-2 minion for the same mana. But with 2-3 minion situation could be different.
3. Polymorph > fireball, so if you choose which to use, pick later. The exeption is when you plan to use fireball for finishing your enemy.
Also I am not sure about missiles. I wasn't impressed by them and didn't use them. But then Trump played with them quite a long time, so I decided to try them too. But before I did that, I found that he pick Argent Squires as superior anti aggro measure. He also tried Explosion and Bomber instead, but I don't know if they are better than missiles.
UPD. Against aggro you could also consider to pich Shieldmasta instead of yeti, but they are worse against control decks, where taunt didn't matter that much compared to one additional damage.