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Game News Hell is freezing over: Ubisoft's Might & Magic X is actually a blobber

Regdar

Arcane
Joined
Apr 24, 2011
Messages
665
Someone, somewhere at Ubisoft made the sales pitch of his life to get the development of this game funded.

...And that someone is going to get laid off when this game doesn't sell 2 million copies.

But I salute him nonetheless. :salute:
 

Kirtai

Augur
Joined
Sep 8, 2012
Messages
1,124
Meh, I'm not too excited. Even if the game turns out to be half way good (which I highly doubt), it's still going to have Ubishit DRM which is a no-go for me.
As far as I know their former DRM was removed (even from older titles which had it). Now their games "only" require one-time online activation and UPlay client. Beside uselessness this is basically same system as Steam.
Not all of them use UPlay. e.g. Rayman Origins
 

commie

The Last Marxist
Patron
Joined
May 12, 2010
Messages
1,865,260
Location
Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
Someone, somewhere at Ubisoft made the sales pitch of his life to get the development of this game funded.

...And that someone is going to get laid off when this game doesn't sell 2 million copies.

But I salute him nonetheless. :salute:

Hmm...take one tiny Browser game maker, add a barely used franchise that was collecting dust, reuse MMO engine from mediocre F2P....yeah Ubisoft really are risking millions for this!


Not really...



Looks better than Twitcher 3.

:troll:

And it probably will play better too.

Nope, looks like browser shit cause it is and will play like it too. Cheap Ubisoft dicksucking plant detected.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
I'm disgusted at the way bros like Sceptic, Jaesun and the rest are now falling over themselves, sucking each others' and UbiSHIT's dick(s) in ecstasy when all we have gotten so far is a couple of screenshots about a game set in the turd universe of Heroes of Turd and Turgic 6.

Meh. I'll be generous: :1/5:
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
710
Location
Belgistan
Meh, I'm not too excited. Even if the game turns out to be half way good (which I highly doubt), it's still going to have Ubishit DRM which is a no-go for me.
As far as I know their former DRM was removed (even from older titles which had it). Now their games "only" require one-time online activation and UPlay client. Beside uselessness this is basically same system as Steam.
Not all of them use UPlay. e.g. Rayman Origins
Ah true. So there still is hope.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Dungeon Empires uses Unity... just like seemingly every other CRPG kickstarter that's coming out.

I don't disagree that it looks a little cheesy/cheap, especially with the outline on the enemy. This could suck or it might not. Grid-based alone is enough to make me excited, though.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,624
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't see any Ubisoft dicksucking in this thread, just a bunch of people who are shocked that an AAA publisher is financing a blobber and are connecting it to a larger trend of "incline" within gaming as a whole.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Yeah. At this point I am pretty much expecting a "streamlined" "Casual" game (as in the magic and skill system will be utterly butchered). Would be great to be wrong though.

And an AAA Publisher funding a Blobber in 2013 is utterly astonishing.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
The thing that would kill enthusiasm for me is if it wasn't designed as an open world game. You can't tell much from the trailer obviously, but the one outdoor shot looks like a hallway.

Eh, even if it's a PC version of Etrian Odyssey that would be cool with me, but that isn't really what M&M is like. That's more early Wizardry style.

Oh, I just noticed it looks like there are spots for 2 recruits/hireables on the left and right of the character bar.
 

Necroscope

Arcane
Joined
Jul 21, 2012
Messages
1,985
Location
Polska
Codex 2014
Personally I'm really curious about the European Market potential - if it turns out that AAA devs don't have to release dumb COD shit in order to cash then this is going to be the true revolution.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,706
Location
Ingrija
If it will be as bad as MM9, it will still be good enough, as far as I am concerned.

But if Grimrock is their inspiration, I expect the game mechanics to be castrated as hell and the end result being a glorified Monsters Den. Casual as fuck, even in comparison to the older MMs who always were quite on a casual side.

Nonetheless, in between the FPSes with 3 stats, the action-adventures with 3 stats, and the shitty movies with 3 stats, having an alternative is always welcome.
 

jewboy

Arbiter
Joined
Mar 13, 2012
Messages
657
Location
Oumuamua
As others have pointed out this is not news because MM10 is going to an awesome new game to fap over. This is not developer news. It's publisher news. The fact that a AAA megapublisher would greenlight this is the incline. It would be incline even if the developer were a homeless guy that Ubi gave a cheap laptop to and who Ubi paid with cheap wine.

Is this game going to succeed? Not likely with Ubisoft DRM and not likely with Limbic who seem worse than a totally unproven dev. Although to be fair look at the games that Guido Henkel was making before his kickstarter pitch. Or look at some of inXile's previous games: Hunted: The Demon's Forge, Line Rider, Choplifter. Just because you've made shit games in the past doesn't necessarily mean that you can't make a decent one if properly funded and guided in the right direction.

As has already been pointed out, when this project fails commercially Ubisoft is not going to blame their choice of developer or their intrusive DRM. What's even worse is that other publishers who might have been dazzled by the recent kickstarter successes and might have been considering the idea of smaller projects with an "old school" theme may draw the same flawed conclusion about old school RPGs. So the incline is temporary at best, but it's still nice to see. Does this mean that there is at least one suit at Ubisoft with at least good intentions? Incompetence is forgivable. Just imagine if Obsidian had been chosen for the project instead of Limbic. Or imagine if Ubi had went searching for the original New World Computing devs and asked them if they wanted it.
 

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
Wow, surprising indeed. Seems like that random neogaf poster was right about "incline".
 

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
Wow, surprising indeed. Seems like that random neogaf poster was right about "incline".

Until we find out the skill and Magic System is not utterly butchered, It's not incline yet.
Agree, but I don't think we can deny what we know so far is an incline over what we feared.
 

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