Sneak peek of new characters:
- Scottish Highlander.
- Carpathian highlander with a ciupaga. LMAO.
- And... uh... hobo Rugal? Some wandering swordsman? No idea. Apparently we are getting arcade mode with a boss character. Maybe that's him? Danzig messer master?
In short - we are working on a boss update.
This will include a new character (playable, but in a non-boss form for now) with a whole new animation set, a specific AI for the boss, a boss arena, and - since we now will have the main villain - a classic arcade mode. The arcade mode of course is not replacing the main cinematic story but is just an additional mode, that you can play through with every character. The arcade mode will also give a bit of a backstory for each fencer - for now just with text, which will be replaced by art or cinematics in the future.
I can't really say when the update will be finished, but it's going well, so hopefully very soon.
Since the previous update we also 3D scanned and prepared a lot of new historical clothes models for constructing the upcoming new characters. Amongst them: Scottish and Carpathian Highlanders, Ottoman Galley Comito, Tatar Raider, Danzig longsword master, French smallsword fencer, and a whole bunch of Nobleones... I mean, nobles! Those will come in the next updates, after this one. We also have prepared clothes for NPCs and bystanders for populating cutscenes and the arenas during combat. We are slowly reaching the "critical mass" of characters in the game for starting to compose animatics for the main Story mode.
Thank you for your patience and continuous support
Maybe that's the real challenge.. It's hard to fight while cringing.
I'm... not sure if I want it.
While the fights are pretty good half of the time, the one weapon long hammer, when they fall down on the ground to lure???... yeah that just throw realistic out the window~Uh, 1997 wants a word with you
What?While the fights are pretty good half of the time, the one weapon long hammer, when they fall down on the ground to lure???... yeah that just throw realistic out the window~Uh, 1997 wants a word with you
Europe is a geographical expression, and Poland is part of that geography.It's recent political changes that make Poland european~ Historical they are more in Russo sphere rather than European.
Try this
That hammer is pretty heavy but the swordman can eat 3-4 hit without any flinching~
It's recent political changes that make Poland european~ Historical they are more in Russo sphere rather than European.
Russians are Asians therefore poles are AsiansIt's recent political changes that make Poland european~ Historical they are more in Russo sphere rather than European.
What does it even mean?
Don't see the problem
Do you get your european history from reddit headlines?In history you can see that Poland played with Russia more than european nations. When they invade a foreign nation, it's Russia that eat the bullet. When foreign nation invade Poland, that is because Poland is in their way toward Russia, not because of invaders want to hold Polish lands exactly.
Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games