Haba
Harbinger of Decline
Can't fault me for that, in 2020 none of those things existed.Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games
Can't fault me for that, in 2020 none of those things existed.Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games
Russia is EuropeanThat's the basis of my saying Poland belong to the Russo sphere more than Europe.
Not a complete lossCan't fault me for that, in 2020 none of those things existed.Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games
I'm... not sure if I want it.
Being able to pull is pretty cool though
I'm... not sure if I want it.
Being able to pull is pretty cool though
Does it make sense though?
I feel like it would be avoided through wrist movement or maybe end up with disarmament, rather than end up with a strong pull. Seems like a rare scenario.
But what do I know about Harnaś-Fu.
Uhh .. watch the BB video you posted again. All these "hits" you seem to be talking about are the weapons hitting each other. Most are one hit kills, and most of the non-killing blows cripple a limb.Yeah, well, compare to the realistic "2 hit and you are down" here it's jarring as fuck
Yeah! Women dueling is such an implausible and nonsensical thing to include in historical video games!Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games
Don't see how rebellious youth vs friar, colorized, makes your point but ok.Yeah! Women dueling is such an implausible and nonsensical thing to include in historical video games!Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games
Damn straight, that game was amazing.Uh, 1997 wants a word with you
Yeah! Women dueling is such an implausible and nonsensical thing to include in historical video games!Well, except for the women with twohander and pants then, dueling.One of the most realistic sword fighting games
Jędrek kinda feels for me like he would be a clever somewhat comedic peasant sidekick in some classic historical adventure film or tv series.
Jędrek kinda feels for me like he would be a clever somewhat comedic peasant sidekick in some classic historical adventure film or tv series.
One of the things I like about the game (just observing clips, haven't played more than an early demo), is the way all the characters have distinct personalities that come through in their animations. Quite a skillful thing, to blend fighting animations with character animations like that, I think.
EDIT:Easy Mods Support!
This update brings a super-easy mod creation system.
Modding Hellish Quart doesn’t even require coding (but it supports scripting if you want to). Anyone can do it!
To make mods for Hellish Quart you will need to export your mod files as Asset Bundles using Unity engine. Then, all the players will have to do is drag and drop them inside the StreamingAssets folder. Hellish Quart will recognize and use them in the game.
Currently, mods are being spawned in Hellish Quart as custom character skins. The Character Selection Screen will detect if there are mod files for a chosen character, and you will be able to choose the mods as character skin customization.
Along with the character skins, or even instead of them, you can include anything you like in the mod – static environment objects, particles, scripts (attached to GameObjects), music files, sounds, separate animated characters (for example chickens walking next to characters), etc.
Check out some demo mods here!
In the link above, you will also find a Hellish Quart Modding Kit and Documentation, which will explain step-by-step how to make your own mod.
Video tutorials are coming very soon!
Who is "they"?This is backwards... they need to mod Hellish Quart into an actual game.