The worst part of HoMM V were the ridiculous turn loading times.
The worst part of HoMM V were the ridiculous turn loading times.
Maybe you mixed that up. Actually the duration was OK. It was like 1-3 minutes for 6 AI opponents (altogether). You know what was really sick? The turn times of HOMM IV. It was 15-40 minutes for the AI. Even pure NPC battles were fought out as slow as in real time.
what is it about the new HOMAM games where I can't tell what's happening on the combat screen? Everything seems so...oversaturated? Janky edges? As if the detail is in the wrong places? I can't put my finger on it
what is it about the new HOMAM games where I can't tell what's happening on the combat screen? Everything seems so...oversaturated? Janky edges? As if the detail is in the wrong places? I can't put my finger on it
3D? There has never been a 3D strategy game with clean profiles unless the art is designed from the ground up to provide said profiles (i.e SC2, XCOM, maybe King's Bounty). And clean profiles tend to come at a cost of eyecandy.
what is it about the new HOMAM games where I can't tell what's happening on the combat screen? Everything seems so...oversaturated? Janky edges? As if the detail is in the wrong places? I can't put my finger on it
3D? There has never been a 3D strategy game with clean profiles unless the art is designed from the ground up to provide said profiles (i.e SC2, XCOM, maybe King's Bounty). And clean profiles tend to come at a cost of eyecandy.
3D is totally unnecessary. With todays technology they could do wonders with 2D.. its worthless spending resources instead of spending it in AI for example
what is it about the new HOMAM games where I can't tell what's happening on the combat screen? Everything seems so...oversaturated? Janky edges? As if the detail is in the wrong places? I can't put my finger on it
3D? There has never been a 3D strategy game with clean profiles unless the art is designed from the ground up to provide said profiles (i.e SC2, XCOM, maybe King's Bounty). And clean profiles tend to come at a cost of eyecandy.
3D is totally unnecessary. With todays technology they could do wonders with 2D.. its worthless spending resources instead of spending it in AI for example
2D is my waifu too, but devs never agree. Apparently its easier to shovel out ugly 3D.
what is it about the new HOMAM games where I can't tell what's happening on the combat screen? Everything seems so...oversaturated? Janky edges? As if the detail is in the wrong places? I can't put my finger on it
3D? There has never been a 3D strategy game with clean profiles unless the art is designed from the ground up to provide said profiles (i.e SC2, XCOM, maybe King's Bounty). And clean profiles tend to come at a cost of eyecandy.
3D is totally unnecessary. With todays technology they could do wonders with 2D.. its worthless spending resources instead of spending it in AI for example
Muh 2Dwhat is it about the new HOMAM games where I can't tell what's happening on the combat screen? Everything seems so...oversaturated? Janky edges? As if the detail is in the wrong places? I can't put my finger on it
3D? There has never been a 3D strategy game with clean profiles unless the art is designed from the ground up to provide said profiles (i.e SC2, XCOM, maybe King's Bounty). And clean profiles tend to come at a cost of eyecandy.
3D is totally unnecessary. With todays technology they could do wonders with 2D.. its worthless spending resources instead of spending it in AI for example
What is the point of getting a full second turn when a half turn is all you need for another attack?
AYY L-M-A-O.
Haven confirmed for master race.
What is the point of getting a full second turn when a half turn is all you need for another attack?
AYY L-M-A-O.
Haven confirmed for master race.
What is the point of getting a full second turn when a half turn is all you need for another attack?
AYY L-M-A-O.
Haven confirmed for master race.
I don't have crystal clarity recall on earlier games, but in the last few titles at least the half turn does much, much less damage. I don't know the exact %, but it often feels like 80% reduced damage. So this ability is basically "double your damage", since Haven morale is incredibly high once you reach Master tier.
What is the point of getting a full second turn when a half turn is all you need for another attack?
AYY L-M-A-O.
Haven confirmed for master race.
I don't have crystal clarity recall on earlier games, but in the last few titles at least the half turn does much, much less damage. I don't know the exact %, but it often feels like 80% reduced damage. So this ability is basically "double your damage", since Haven morale is incredibly high once you reach Master tier.
I think it's 50% reduced damage + units cannot use their special abilities on morale bonus turns.
Dragons without wings are just plain fucking lizards, not dragons.GREEN DRAGON
EMERALD DRAGON