It all depends on the map. How much money vs resources do you have access to, for example?
On some maps rushing Capitol, even on Impossible, is a good strategy, especially if the neutrals are weak enough that can use your starting troops the first week or two. With tougher neutral stacks OTOH you will need to recruit more troops. And the smaller the map, the less time you generally have before the enemy arrives.
Also the presence of flaggable creature dwellings may influence what to build, since a flagged creature dwellings means more units in the castle if you build the same dwelling. And Heroes that generate 350 gold each turn will be a good invenstment.
Talking about SP.
On some maps rushing Capitol, even on Impossible, is a good strategy, especially if the neutrals are weak enough that can use your starting troops the first week or two. With tougher neutral stacks OTOH you will need to recruit more troops. And the smaller the map, the less time you generally have before the enemy arrives.
Also the presence of flaggable creature dwellings may influence what to build, since a flagged creature dwellings means more units in the castle if you build the same dwelling. And Heroes that generate 350 gold each turn will be a good invenstment.
Talking about SP.