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Heroes of the Seven Islands - Hand-drawn tribute to classic RPG and comics

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
93
Location
France
Hey Plane Escapee I just implemented the clam you asked for, I hope you will like it! You can meet him in the Dolmen Hamlet (work in progress)


Capture d’écran 2024-12-19 à 16.12.32.png
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
93
Location
France
I'm experimenting with something to make the game more dynamic: Adding “occasional events” (sort of random encounters) that are accessible on the map every X travel, and which allow you to have merchants, trainers or enemies appear just once in the land (ignorable).
Still, I am not sure it's a good idea, what do you think?

Capture d’écran 2024-12-29 à 15.51.39.png

The icon on the map would be in a different place each time, with a distinct encounter, and most of the time, the icon is just not here

Example of encounter, traveling merchant:

Capture d’écran 2024-12-29 à 15.52.34.png
 

Incognito

Backlog incliner
Patron
Joined
Oct 5, 2021
Messages
254
I'm experimenting with something to make the game more dynamic: Adding “occasional events” (sort of random encounters) that are accessible on the map every X travel, and which allow you to have merchants, trainers or enemies appear just once in the land (ignorable).
Still, I am not sure it's a good idea, what do you think?

View attachment 59302
The icon on the map would be in a different place each time, with a distinct encounter, and most of the time, the icon is just not here

Example of encounter, traveling merchant:

View attachment 59303

Consider some high stake encounters. Like really hard fights but with very good rewards. And if you fail, there's no second chance (unless you savescum, but that's unavoidable).
 

Plane Escapee

Your friend
Patron
Joined
Sep 11, 2015
Messages
223
Location
chair
Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I really like the style and concept of this. Looking forward to see how it turns out.

What are the chances that I'll be able to have an anthropomorphic clam in full platemail in my party?
I tried to make something, but I don't even really know what a clam is or what it looks like (it translates to "palourde" in french). Nor, for that matter, where to place its eyes. Anyway, I hope it looks like what you wanted Plane Escapee !

View attachment 58423
Love it! Left version is definitely very close to what i had in mind!

Hey Plane Escapee I just implemented the clam you asked for, I hope you will like it! You can meet him in the Dolmen Hamlet (work in progress)


View attachment 58898
Great work, makes perfect sense for an armour trainer. Consider adding a southeast-asian slant to his speech patterns and maybe throw in something about an intense fear or dislike for lemons.

Anyway, keep up the good work. It is great to see someone actually going for a different and lighter tone and style for a RPG :bro:
 

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