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Grand Strategy Imperator: Rome - the new grand strategy from Paradox

Discussion in 'Strategy and Simulation' started by LESS T_T, May 19, 2018.

  1. M. AQVILA Arcane

    M. AQVILA
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    What countries are you guys planning to try first? I'll either try Epirus or Bactria first. I have no interest in Rome or Carthage to be honest.
     
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  2. Fedora Master Arcane Patron

    Fedora Master
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    Nubia, in order to bring some ZIVILISASHUN to these Roman savages.
     
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  3. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    They are all equally generic. Either Rome or Sparta,after that it will be promptly deleted.
     
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  4. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Does it exist?
     
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  5. Life of the Party Arcane

    Life of the Party
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    Show Spoiler

     
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  6. Fedora Master Arcane Patron

    Fedora Master
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    NOBODY FUCKING LIKES SHATTERED RETREAT YOU NIGGERS
     
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  7. Makabb Arcane Shitposter Bethestard

    Makabb
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    I hope you can turn off shattered retreat like in CK 2
     
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  8. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    Shattered retreat is ok in EU4,but in CK2 is cancer. Very different mechanics,still you could disable it in the option before starting the game.
     
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  9. Life of the Party Arcane

    Life of the Party
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    Probably Athens, as a bit of an extended tutorial.

    But my first real game will be Tartessos or something like the Basques or the Picts or anything Old European. I like kicking Aryans back to Ukraine.

     
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  10. Werdna's Revenge Cipher Patron

    Werdna's Revenge
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    Good to see they continue to keep the same gamey mechanics they use in all their games to balance the multiplayer no one but the devs themselves play.

    Honestly I wouldn't mind better retreat options to keep it from being a ping pong match when someone retreats, but shattered retreat is so awful. Maybe something like having armies break up on retreat and scatter all over, giving some groups a chance to make it back if they aren't all individually hunted down, or some sort of option to let armies retreat to safe territory faster, but at a heavy attrition cost.
     
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  11. M. AQVILA Arcane

    M. AQVILA
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    Why? We all have much more in common with the Indo-Europeans than some extinct culture. Unless you're Basque of course.
     
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  12. Zeriel Arcane

    Zeriel
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    Wow, that doesn't sound abusable or anything. So if you ever find yourself in a battle you don't want to fight you don't have to lose a bunch of manpower to enable shattered retreat, just mash the button. I really hope the AI doesn't use this, at all.

    Etruria, but I'm probably gonna mod it real early. I dislike Etruria as one unified blob, think it would make much more sense as at least a few component city-states like Clevsin.
     
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  13. M. AQVILA Arcane

    M. AQVILA
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    There should be a heavy cost for shattered retreat. Like make morale recovery take more time, lose troops in the process, etc.
     
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  14. Zeriel Arcane

    Zeriel
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    My biggest issue with how it works in CK2 is there really isn't much of a downside at all. It only is a net negative if you're playing a nation so small that they can siege everything down in the time it takes your shattered retreat to recover morale, and it makes raiders an absolutely unplayable mess to deal with. Maybe having shattered retreat only work for really large armies would make it less frustrating?

    I really hope it's toggleable. I left it on in CK2 because stackwiping felt a little too easy and cheat-y, but if it's something anyone can do at any time I consider that a broken feature and not even worth having.

    I haven't played EU4 a lot but it didn't seem to have much effect there, seemed like they tuned army damage to be so high that by the time retreat happens they've lost most of their men anyway. Of course, if they had manual retreat there it would be much worse too...
     
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  15. Sranchammer Arcane

    Sranchammer
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    I'd like to see a combat system that simulates campaigns within a province/area rather than set piece battles
     
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  16. oscar Prestigious Gentleman Arcane

    oscar
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    Shattered retreat should only be possible if you have a general with equal to or better manoeuver than the victor (as well as national traits making it easier for cultures who weren't averse to melting away and reforming). I agree that entire wars shouldn't be decided in a single battle but you should also be able to pull off battle of Cannae total annihilations if your general is sufficiently badass. But generally these were the exception rather than the rule.

    Greater obfuscation of enemy strength would be nice too. It's kind of silly being able to see your enemy has exactly 17,000 men to your 14,000. Something HoMM-like would be more evocative and also encouraging players to gamble more ("the enemy are only a small band", "the enemy army appears of comparable strength to our own", "the enemy's numbers crowd the earth!") than camp on good defensive terrain. Better generals being allowed to see more accurate predictions of enemy force while dummies are more likely to blunder into battles where they'll be heavily outnumbered. Traits could influence this too.
     
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  17. AwesomeButton Personally falsified the US election results Patron

    AwesomeButton
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    PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    :retarded:
     
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  18. Life of the Party Arcane

    Life of the Party
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    The double envelopment should be the ICBM of this era.

    Here's another fun start, although I'm not really sure how the cults work.

     
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  19. Zeriel Arcane

    Zeriel
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    Its probably just a Phoenician/Semitic nation using the same religion flavor as Carthage tbh. Paradox is pretty lazy, last I checked Etruscans don't even have their own religion. Someone had to complain on the forums to get them to change Sardinia from Hellenic to Nuragic.
     
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  20. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    If only shattered retreat gave you a huge political hit domestically, as news filters through that the Consul's legions have decided to pack up and hit Alt+F4 on the summer campaign, and political factions pounce on his PR crisis to rip him apart.

    Instead it'll be a god mode button in a game full of god mode buttons
     
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  21. Zeriel Arcane

    Zeriel
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    That's what I was thinking, War Exhaustion being a thing would probably fix shattered retreats being annoying AF if you knew every SR from an enemy pushed them closer to complete capitulation. There's problems with this approach too like players being frustrated that they're forced into surrendering when they still have armies, but it's something.
     
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  22. Life of the Party Arcane

    Life of the Party
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  23. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    Some Lusitanian tribe, I will see which one is best.

    We're gonna kick the Romans and Punics back their little homes to cry to mama, and create the Lusitanian Empire.
     
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  24. IDtenT Contact me for a good time Patron

    IDtenT
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    I can't wait. :bounce:
     
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  25. M. AQVILA Arcane

    M. AQVILA
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    If you're going to do that because you're Brazilian and want to play as the ancestors of the Portuguese than you're mistaken. The name Portugal comes from Portus Cale, which is modern day Porto (Portus). Portugal and the Portuguese language has its origins in the north, not the south. Better play with a Gallaeci tribe, if I was you I would pick the Bracarii (their capital is the future Bracara Augusta and modern day Braga) instead.
     
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