To help you understand a bit more how the development of a game works, I’ve decided to give you a more thorough explanation on the subject! I hope you will enjoy it and perhaps you will learn a few things here and there!
When developing games, you basically have to get all the features of your project locked-in for Alpha (a milestone in game development, if you will). Later on, you stop adding and revising (heavily) features when you get closer to Beta - another milestone I’m sure you are all familiar with. Once you reach the last two months before release day, you have little (if not any) room to include super-critical changes to your game. The only thing you can do is iron-out the stability of the game, ensure that everything is localized and that the AI knows how to play the game, and what game to play.
You may have noticed that after the first few sessions of Dev Clash (the grand multiplayer held internally that we broadcast on Twitch every Tuesday), there were no major changes made to the game. In a nutshell: the game was locked down for a final polish before release.
The 1.1 patch (Pompey) that will get out in June started developing around the same time - that is, two months before release. The people in charge of said patch included team members that were not busy with AI development, stability issues or localization. We gathered an enormous amount of ideas that we wanted to implement when the time was right, and we started working on them (along with potential issues to be fixed).
All the features for Pompey are, so to speak, “done”. However, the version of the game tied to the Pompey patch is currently unstable, the AI is not aware of the changes we made yet, and the graphics as well as the UI are still provisional. In addition, most balance numbers are off.
When the Demetrius patch is done and out (the 1.0.1 that will release next week), our team will start working on Pompey, and it should be ready for release about five to six weeks later. Meanwhile the design-team has to juggle with the fine-tuning of Pompey, and… writing up the design for the expansion and free update that will come afterwards…
And so it continues… Hope you enjoyed this post!
/Johan.