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Grand Strategy Imperator: Rome - the new grand strategy from Paradox

LizardWizard

Prophet
Joined
Feb 14, 2014
Messages
1,013
Battle Brothers currently has more people playing according to steam. Also unsurprisingly, CK2 has over double.

Maybe this will be the wake up call for Paradox to finally put Johan out to pasture
 

Martyr

Arcane
Joined
Jan 28, 2018
Messages
1,183
Location
Bavaria
why the fuck is the combat so bad???
if I have 19000 troops and 4600 die and the enemy has 11000 troops and 5900 die, how the fuck is that a defeat for me?? if you can't control combat encounters directly, they should at least make sense.
 

Martyr

Arcane
Joined
Jan 28, 2018
Messages
1,183
Location
Bavaria
why the fuck is the combat so bad???
if I have 19000 troops and 4600 die and the enemy has 11000 troops and 5900 die, how the fuck is that a defeat for me?? if you can't control combat encounters directly, they should at least make sense.
Morale?
oh, didn't think of that.
still makes no sense imho, yes my troops have lost more men, but there are also more left. and the ones that are left could be stronger and more efficient than the ones who've died. I would've preferred that morale was not included in such an abstract implementation of combat.
in Total War I can understand low morale and troops fleeing the battlefield, for example after their leader has died. but here it is just numbers and my numbers were bigger to begin with. so in the end it is just "bad luck". :?
 

Commissar Draco

Codexia Comrade Colonel Commissar
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Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Historically the side which controlled the battlefield at end of battle won its was not about causalities which 90% were inflicted when the one side routed and begun to run. Of course in such scenario you should have option to rally your superior forces and finish he job the next day, after all there were Pyrrhic victories a plenty in history and wars are not won by winning the battles but campaigns and forcing your opponent to concede defeat. Btw is this game so bad? I am hungry for some Ancient time great strategy and ancient mods to CK2 are months to being completed thanks to Paracuck braking the game with every update.
 

Martyr

Arcane
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Messages
1,183
Location
Bavaria
Historically the side which controlled the battlefield at end of battle won its was not about causalities which 90% were inflicted when the one side routed and begun to run. Of course in such scenario you should have option to rally your superior forces and finish he job the next day, after all there were Pyrrhic victories a plenty in history and wars are not won by winning the battles but campaigns and forcing your opponent to concede defeat. Btw is this game so bad? I am hungry for some Ancient time great strategy and ancient mods to CK2 are months to being completed thanks to Paracuck braking the game with every update.

I honestly don't think that Imperator: Rome is as bad as it's made out to be. just be aware that it is more casual, mainstream-friendly ( = dumbed down) than most of the other Paradox games. but in the end, dumbed down games can still provide enjoyment, one doesn't have to play the most hardcore games out there all the time.
 

OndrejSc

Royal Mystic
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Joined
Apr 1, 2014
Messages
9,151
Location
Central Europe
PC RPG Website of the Year, 2015
giphy-downsized-large.gif
 

Catacombs

Arcane
Patron
Joined
Aug 10, 2017
Messages
6,122
why the fuck is the combat so bad???
if I have 19000 troops and 4600 die and the enemy has 11000 troops and 5900 die, how the fuck is that a defeat for me?? if you can't control combat encounters directly, they should at least make sense.
Morale?
oh, didn't think of that.
still makes no sense imho, yes my troops have lost more men, but there are also more left. and the ones that are left could be stronger and more efficient than the ones who've died. I would've preferred that morale was not included in such an abstract implementation of combat.
in Total War I can understand low morale and troops fleeing the battlefield, for example after their leader has died. but here it is just numbers and my numbers were bigger to begin with. so in the end it is just "bad luck". :?


Morale is literally half the combat, even in CK2. I've had armies with tens of thousands of troops fight another army half its size and still lost because morale was low (mainly due to a long march).
 
Joined
Jan 7, 2012
Messages
15,272
At the same time, you can always easily compensate for low morale by just bringing more troops. There's no force limit and its merely a 1-time investment in manpower that you're always going to need eventually (once you get bigger and need to patrol to keep unrest down). Stuff like Archers with a penalty to morale don't actually take any more casualties in combat than troops with high morale, they are exactly as good at killing the enemy troops.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
Trolololololo in that shit is of high level,a lot of corporate bullshit and lies in it.

we passed ten million registered Paradox accounts!

Not least, they give us new opportunities to communicate directly with our players in a more personalized and relevant way

Yeah,and you had banned half of those people for critizising your company. The paradox forum is a fucking graveyard,i have contributed to this number with two accounts. And i don't use them because of the retarded cuck moderators.

I laugh my ass off at this shit

we will launch the highly anticipated Age of Wonders: Planetfall
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
People bought this garbage.
The game is in steep decline.
RZyMEUi.png

Other paradox games have a lot more retention that this one. It lost most of its player base in the first week.

Also they say that it met expectation,for all we know their expectation were 11 copies. Still it sold like 200-300 thousand copies.
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Hate how lame they become.

Seems to always go that way when a company knows they fucked up - all of sudden no criticism is allowed.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Joined
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Messages
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Trolololololo in that shit is of high level,a lot of corporate bullshit and lies in it.

we passed ten million registered Paradox accounts!

Not least, they give us new opportunities to communicate directly with our players in a more personalized and relevant way

Yeah,and you had banned half of those people for critizising your company. The paradox forum is a fucking graveyard,i have contributed to this number with two accounts. And i don't use them because of the retarded cuck moderators.

I laugh my ass off at this shit

we will launch the highly anticipated Age of Wonders: Planetfall
I definetly don't believe that Imperator: Rome has met sales targets. There is just nothing to support that coming from steam's available data.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,558
Location
Bulgaria
Trolololololo in that shit is of high level,a lot of corporate bullshit and lies in it.

we passed ten million registered Paradox accounts!

Not least, they give us new opportunities to communicate directly with our players in a more personalized and relevant way

Yeah,and you had banned half of those people for critizising your company. The paradox forum is a fucking graveyard,i have contributed to this number with two accounts. And i don't use them because of the retarded cuck moderators.

I laugh my ass off at this shit

we will launch the highly anticipated Age of Wonders: Planetfall
I definetly don't believe that Imperator: Rome has met sales targets. There is just nothing to support that coming from steam's available data.
Ahh not necessarily,i have noticed that their template for sales is ck2 or uk4 on release date. They sold like 100-200 thousands copies at release. Also their aim is to sell more than the game is worth developing,looking at the game that is not much. They just copied the code from other games and just invested in update for the engine and better graphics. The game paid off those things and now they just intent to milk its whales with dlcs. It won't make big profits but meh it is still a profit. Unlike the delusional westerners and japs they do have a reasonable number as expectations.
 

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